Jump to content
View in the app

A better way to browse. Learn more.

GTA Forum

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Rockstar

Administrators
  • Joined

  • Last visited

Everything posted by Rockstar

  1. Fans hoping to hear from the man behind Grand Theft Auto will have to keep waiting. Rockstar Games co-founder and president Sam Houser has pulled out of a long-planned GQ interview, according to the journalist who was set to conduct it. Houser is one of the most private figures in the games industry. Only a handful of interviews with him have ever been published, and he has largely let Rockstar's games speak for him. With Grand Theft Auto VI arriving on November 19, GQ's profile would have been a landmark moment for fans, a chance to hear from the executive who has led the studio for more than two decades. Four years in the making The news came from writer Sam White, who revealed on X that the interview is no longer happening. White said he had spent roughly four years in conversation with Rockstar about getting time with Houser. Rockstar confirmed back in April that the interview would go ahead. That changed in recent weeks. According to White, Houser decided to step back "mostly for personal reasons." White said he had already prepared his questions for the day, and relayed Houser's response with a shrug: "I'm good, lads." White added that he respects the decision. Still, he didn't hide his disappointment. White described coming away empty-handed after such a long effort as "gutting," and said he had considered Houser a perfect subject for what could have been the biggest GQ profile of his career. He noted that it had been a difficult year personally, and said he is moving on to the next project. A missed opportunity for fans The timing makes the cancellation sting. GTA VI is widely seen as the culmination of Houser's long run leading Rockstar, a project that has reshaped expectations for open-world games. Few insights from the company's president have ever reached the public, so a wide-ranging conversation about the game, the studio and his own views on the medium would have been a rare find. There is no indication from Rockstar that another interview with Houser is planned before launch. For now, the game itself remains the main way he is communicating with players. More GTA 6 news in the run-up to launch Rockstar's promotional push is picking up in other ways. New screenshots have appeared in a fashion magazine, a GTA 6 mural is being painted in New York City, and the Miami Heat are rebranding as Vice City for a release-week game, part of a wider collaboration with Rockstar.
  2. Fans hoping to hear from the man behind Grand Theft Auto will have to keep waiting. Rockstar Games co-founder and president Sam Houser has pulled out of a long-planned GQ interview, according to the journalist who was set to conduct it. Houser is one of the most private figures in the games industry. Only a handful of interviews with him have ever been published, and he has largely let Rockstar's games speak for him. With Grand Theft Auto VI arriving on November 19, GQ's profile would have been a landmark moment for fans, a chance to hear from the executive who has led the studio for more than two decades. Four years in the making The news came from writer Sam White, who revealed on X that the interview is no longer happening. White said he had spent roughly four years in conversation with Rockstar about getting time with Houser. Rockstar confirmed back in April that the interview would go ahead. That changed in recent weeks. According to White, Houser decided to step back "mostly for personal reasons." White said he had already prepared his questions for the day, and relayed Houser's response with a shrug: "I'm good, lads." White added that he respects the decision. Still, he didn't hide his disappointment. White described coming away empty-handed after such a long effort as "gutting," and said he had considered Houser a perfect subject for what could have been the biggest GQ profile of his career. He noted that it had been a difficult year personally, and said he is moving on to the next project. A missed opportunity for fans The timing makes the cancellation sting. GTA VI is widely seen as the culmination of Houser's long run leading Rockstar, a project that has reshaped expectations for open-world games. Few insights from the company's president have ever reached the public, so a wide-ranging conversation about the game, the studio and his own views on the medium would have been a rare find. There is no indication from Rockstar that another interview with Houser is planned before launch. For now, the game itself remains the main way he is communicating with players. More GTA 6 news in the run-up to launch Rockstar's promotional push is picking up in other ways. New screenshots have appeared in a fashion magazine, a GTA 6 mural is being painted in New York City, and the Miami Heat are rebranding as Vice City for a release-week game, part of a wider collaboration with Rockstar. View full article
  3. Grand Theft Auto VI has started turning up in age rating databases, and the descriptions attached to those classifications go further than anything Rockstar has shown publicly. The game carries an 18+ rating, or the local equivalent, in every region, which will surprise no one. What stands out is the specific reasoning behind it. PEGI, the rating body covering Europe and the UK, listed GTA VI with content descriptors for violence, sex, drugs and in-game purchases. The accompanying write-up outlined several mechanics and content details that hadn't previously been confirmed. What PEGI's listing described Drug use: Players can carry cocaine and snort it directly from their hand at any time. Sexual content: The game contains strong sexual themes, including nudity, scenes of intercourse and occasional references to fetishes. Nightclub interactions: Players can pay for private dances in clubs, and the game lets them touch the dancers during those scenes. Animals: Domestic animals exist in the world and can be harmed by the player, though the injury detail is less graphic than what can be inflicted on human characters. Language: Strong profanity is frequent, with an especially harsh expletive appearing occasionally. Discriminatory language: Such language can be heard on in-game TV shows and radio stations. In-game purchases: Optional items can be bought, but the game is fully playable without them. This likely refers to the Ultimate Edition upgrade. Violence remains front and center Anyone who watched the recent Extended Look trailer won't be shocked by the violence descriptor. PEGI describes the game's free-roaming violence as bloody and highly realistic, with certain weapons capable of causing extreme damage, including detailed decapitation and dismemberment. The listing was pulled Shortly after the details began circulating, PEGI removed the GTA VI rating page. As of this writing, there has been no explanation for the removal, and it's unclear whether the entry was published early or simply taken down for review. Rockstar has not commented on the rating or the details in it. The rating arrives during a busy stretch for GTA VI news. New screenshots appeared in a fashion magazine this week, a GTA VI mural is going up in New York City, and Rockstar has teamed with the Miami Heat for a Vice City-themed release day game. With the game's November 19 launch approaching, expect more rating boards to publish their own assessments, which may fill in the picture PEGI started.
  4. Grand Theft Auto VI has started turning up in age rating databases, and the descriptions attached to those classifications go further than anything Rockstar has shown publicly. The game carries an 18+ rating, or the local equivalent, in every region, which will surprise no one. What stands out is the specific reasoning behind it. PEGI, the rating body covering Europe and the UK, listed GTA VI with content descriptors for violence, sex, drugs and in-game purchases. The accompanying write-up outlined several mechanics and content details that hadn't previously been confirmed. What PEGI's listing described Drug use: Players can carry cocaine and snort it directly from their hand at any time. Sexual content: The game contains strong sexual themes, including nudity, scenes of intercourse and occasional references to fetishes. Nightclub interactions: Players can pay for private dances in clubs, and the game lets them touch the dancers during those scenes. Animals: Domestic animals exist in the world and can be harmed by the player, though the injury detail is less graphic than what can be inflicted on human characters. Language: Strong profanity is frequent, with an especially harsh expletive appearing occasionally. Discriminatory language: Such language can be heard on in-game TV shows and radio stations. In-game purchases: Optional items can be bought, but the game is fully playable without them. This likely refers to the Ultimate Edition upgrade. Violence remains front and center Anyone who watched the recent Extended Look trailer won't be shocked by the violence descriptor. PEGI describes the game's free-roaming violence as bloody and highly realistic, with certain weapons capable of causing extreme damage, including detailed decapitation and dismemberment. The listing was pulled Shortly after the details began circulating, PEGI removed the GTA VI rating page. As of this writing, there has been no explanation for the removal, and it's unclear whether the entry was published early or simply taken down for review. Rockstar has not commented on the rating or the details in it. The rating arrives during a busy stretch for GTA VI news. New screenshots appeared in a fashion magazine this week, a GTA VI mural is going up in New York City, and Rockstar has teamed with the Miami Heat for a Vice City-themed release day game. With the game's November 19 launch approaching, expect more rating boards to publish their own assessments, which may fill in the picture PEGI started. View full article
  5. Rockstar Games has handed fans another small batch of GTA 6 material, this time through a fashion and culture magazine. LOVE magazine published an exclusive feature on Grand Theft Auto VI on Friday, complete with two previously unseen screenshots and a cover starring Lucia and Jason. What's in the issue Issue 27 of LOVE pairs the new imagery with interviews from a range of writers discussing the game, including Rob Nelson, Co-Studio Head and Head of Development at Rockstar North. The cover art and screenshots are available to view in the gallery above. It's the latest in a run of magazine-driven GTA 6 reveals. Following the Game Informer cover story and the Dazed autumn issue, the LOVE feature continues Rockstar's pattern of using print and editorial partners to drip-feed new looks at the game ahead of its November 19 release. Rockstar's writers on the game's tone An excerpt from the feature has been released, featuring Rockstar's narrative team explaining the thinking behind GTA 6's world and characters. Rupert Humphries, Senior Vice President of Narrative at Rockstar Games, says the setting is meant to be a pressure cooker, and that a game recreating today's world has to push things further than reality itself, or players could simply step outside. He describes Lucia as a character defined by her determination to build a better life and refusing to let obstacles stand in her way. In his view, there's something hopeful and naïve about a crime spree on the run, and the modern American dream has become more modest: a family home and debts paid off rather than spectacular success. He singles out Miami and southern Florida as a front line in that struggle. Writer Elizabeth Gauvey-Kern explains that the team wanted both protagonists to be vulnerable, tough and flawed, sometimes right and sometimes wrong, and able to learn from one another. That, she says, is what makes them authentic and a strong team. Fellow writer Alexa D'Agostino adds that when writing a fully realized person with their own desires, the result is bound to be "perfectly imperfect," a mix of cliché and something undeniably real. What it means for fans The quotes reinforce what Rockstar has been signaling across recent interviews: a heightened but grounded take on modern America, with Jason and Lucia's partnership at the heart of the story. With release day now weeks away, expect more of these editorial drops to follow. More GTA 6 news In other recent GTA 6 coverage, a mural is being painted in New York City, and Rockstar has teamed up with the Miami Heat for a special Vice City collaboration.
  6. Rockstar Games has handed fans another small batch of GTA 6 material, this time through a fashion and culture magazine. LOVE magazine published an exclusive feature on Grand Theft Auto VI on Friday, complete with two previously unseen screenshots and a cover starring Lucia and Jason. What's in the issue Issue 27 of LOVE pairs the new imagery with interviews from a range of writers discussing the game, including Rob Nelson, Co-Studio Head and Head of Development at Rockstar North. The cover art and screenshots are available to view in the gallery above. It's the latest in a run of magazine-driven GTA 6 reveals. Following the Game Informer cover story and the Dazed autumn issue, the LOVE feature continues Rockstar's pattern of using print and editorial partners to drip-feed new looks at the game ahead of its November 19 release. Rockstar's writers on the game's tone An excerpt from the feature has been released, featuring Rockstar's narrative team explaining the thinking behind GTA 6's world and characters. Rupert Humphries, Senior Vice President of Narrative at Rockstar Games, says the setting is meant to be a pressure cooker, and that a game recreating today's world has to push things further than reality itself, or players could simply step outside. He describes Lucia as a character defined by her determination to build a better life and refusing to let obstacles stand in her way. In his view, there's something hopeful and naïve about a crime spree on the run, and the modern American dream has become more modest: a family home and debts paid off rather than spectacular success. He singles out Miami and southern Florida as a front line in that struggle. Writer Elizabeth Gauvey-Kern explains that the team wanted both protagonists to be vulnerable, tough and flawed, sometimes right and sometimes wrong, and able to learn from one another. That, she says, is what makes them authentic and a strong team. Fellow writer Alexa D'Agostino adds that when writing a fully realized person with their own desires, the result is bound to be "perfectly imperfect," a mix of cliché and something undeniably real. What it means for fans The quotes reinforce what Rockstar has been signaling across recent interviews: a heightened but grounded take on modern America, with Jason and Lucia's partnership at the heart of the story. With release day now weeks away, expect more of these editorial drops to follow. More GTA 6 news In other recent GTA 6 coverage, a mural is being painted in New York City, and Rockstar has teamed up with the Miami Heat for a special Vice City collaboration. View full article
  7. The Miami Heat have partnered with Rockstar Games on a limited merchandise line themed around Grand Theft Auto VI. The "Vice City Collection" went live on the team's online store today, October 2, and shoppers moved fast. Within minutes of the shadow drop, several items had already sold out in certain sizes. The launch follows the franchise's recent announcement that it will rebrand as Vice City for one night only on the eve of GTA VI's release. The Heat will take on the Bucks at the Kaseya Center on November 18 for "A Night in Vice City," and this merchandise looks set to be a centerpiece of that celebration. What's on offer The collection spans tees, caps and hoodies, with most pieces carrying the Heat's Court Culture branding and some featuring collaborations with Duvin and New Era. Tees: The T-shirt lineup is the largest part of the drop, with eight designs: "Vice City Grill" Oversized Tee "Vice City Postcard" Tee (Court Culture x Duvin) "I <3 Vice City" Crop "Vice City Souvenir" Oversized Tee "Welcome to Vice City" Tee "Vice City Pool Service" Pocket Tee (Court Culture x Duvin) "Vice City" Oversized Tee "Vice City Shades" Tee (Court Culture x Duvin) Caps: Four New Era headwear options round out the accessories: "Vice City Logo" Snapback "Vice City Goodtime State" Snapback "Vice City Logo" Dad Cap "Vice City Billiards" Snapback Hoodies and crewnecks: Cold-weather options include the "Vice City" Hoodie and a "Welcome to Vice City" Crewneck from the Court Culture x Duvin range. Shipping and availability Orders are expected to ship within five to six weeks. Fans who sign up as a free Heat Store Insider will receive free shipping on US orders over $99. Given how quickly stock has moved online, it's likely the same items will also be sold at the Kaseya Center on November 18, though the Heat haven't confirmed that. Either way, with demand this strong, these pieces look destined to become collector's items. A growing Vice City push The Heat collaboration is the latest sign that Rockstar's marketing for GTA VI is spilling into the real world as launch approaches. A GTA 6 mural is currently being painted in New York City, and posters have begun appearing on buildings. Rockstar and Miami-Dade County are also putting up large-scale signage in downtown Miami. It follows other recent merchandise moves, including the "Goodtime State – Vice City Collection" box set revealed last week. With GTA VI arriving November 19, expect the Vice City branding to get harder to avoid between now and release day.
  8. The Miami Heat have partnered with Rockstar Games on a limited merchandise line themed around Grand Theft Auto VI. The "Vice City Collection" went live on the team's online store today, October 2, and shoppers moved fast. Within minutes of the shadow drop, several items had already sold out in certain sizes. The launch follows the franchise's recent announcement that it will rebrand as Vice City for one night only on the eve of GTA VI's release. The Heat will take on the Bucks at the Kaseya Center on November 18 for "A Night in Vice City," and this merchandise looks set to be a centerpiece of that celebration. What's on offer The collection spans tees, caps and hoodies, with most pieces carrying the Heat's Court Culture branding and some featuring collaborations with Duvin and New Era. Tees: The T-shirt lineup is the largest part of the drop, with eight designs: "Vice City Grill" Oversized Tee "Vice City Postcard" Tee (Court Culture x Duvin) "I <3 Vice City" Crop "Vice City Souvenir" Oversized Tee "Welcome to Vice City" Tee "Vice City Pool Service" Pocket Tee (Court Culture x Duvin) "Vice City" Oversized Tee "Vice City Shades" Tee (Court Culture x Duvin) Caps: Four New Era headwear options round out the accessories: "Vice City Logo" Snapback "Vice City Goodtime State" Snapback "Vice City Logo" Dad Cap "Vice City Billiards" Snapback Hoodies and crewnecks: Cold-weather options include the "Vice City" Hoodie and a "Welcome to Vice City" Crewneck from the Court Culture x Duvin range. Shipping and availability Orders are expected to ship within five to six weeks. Fans who sign up as a free Heat Store Insider will receive free shipping on US orders over $99. Given how quickly stock has moved online, it's likely the same items will also be sold at the Kaseya Center on November 18, though the Heat haven't confirmed that. Either way, with demand this strong, these pieces look destined to become collector's items. A growing Vice City push The Heat collaboration is the latest sign that Rockstar's marketing for GTA VI is spilling into the real world as launch approaches. A GTA 6 mural is currently being painted in New York City, and posters have begun appearing on buildings. Rockstar and Miami-Dade County are also putting up large-scale signage in downtown Miami. It follows other recent merchandise moves, including the "Goodtime State – Vice City Collection" box set revealed last week. With GTA VI arriving November 19, expect the Vice City branding to get harder to avoid between now and release day. View full article
  9. Rockstar Games' marketing push for Grand Theft Auto VI is spilling out of the gaming world and into professional basketball. The Miami Heat have announced a one-night collaboration with Rockstar in which the NBA franchise will temporarily rebrand as Vice City, trading its usual look for the neon pink aesthetic the series is known for. The event, billed as "A Night in Vice City," takes place on November 18, the night before GTA VI hits shelves. The team will host the Milwaukee Bucks at Kaseya Center in Miami, with tip-off set for 7pm ET. The game will also be broadcast live on ESPN, which should put the crossover in front of a national audience well beyond the arena. The Heat teased a custom-built hardwood court for the night, described as a "never-before-seen" design themed around Vice City. A preview image of the floor was shared alongside the announcement. The team will also wear a brand-new uniform created for the collaboration, though that design is being kept under wraps for now. Only a teaser image has been shown so far, along with a Vice City-styled version of the Heat logo. Fans heading to the game can also expect special programming, live events, and other game night activations in and around the arena, though specifics haven't been shared yet. Tickets are on sale through Ticketmaster. The partnership fits a pattern of real-world Miami takeovers as launch day approaches. A "Welcome to Vice City" sign now sits atop the Kaseya Center and lights up at night. Elsewhere, Rockstar and Miami-Dade County have been putting up large-scale signage in downtown Miami, GTA 6 posters have begun appearing on buildings, and a GTA 6 mural is being painted in New York City. With Rockstar's Vice City-inspired setting based on a fictionalized Florida, tying the game to one of Miami's most recognizable sports franchises is a natural move. Whether or not the uniform and court live up to the hype, the Heat's game against the Bucks looks set to be one of the most visible GTA 6 launch-week moments outside the game itself.
  10. Rockstar Games' marketing push for Grand Theft Auto VI is spilling out of the gaming world and into professional basketball. The Miami Heat have announced a one-night collaboration with Rockstar in which the NBA franchise will temporarily rebrand as Vice City, trading its usual look for the neon pink aesthetic the series is known for. The event, billed as "A Night in Vice City," takes place on November 18, the night before GTA VI hits shelves. The team will host the Milwaukee Bucks at Kaseya Center in Miami, with tip-off set for 7pm ET. The game will also be broadcast live on ESPN, which should put the crossover in front of a national audience well beyond the arena. The Heat teased a custom-built hardwood court for the night, described as a "never-before-seen" design themed around Vice City. A preview image of the floor was shared alongside the announcement. The team will also wear a brand-new uniform created for the collaboration, though that design is being kept under wraps for now. Only a teaser image has been shown so far, along with a Vice City-styled version of the Heat logo. Fans heading to the game can also expect special programming, live events, and other game night activations in and around the arena, though specifics haven't been shared yet. Tickets are on sale through Ticketmaster. The partnership fits a pattern of real-world Miami takeovers as launch day approaches. A "Welcome to Vice City" sign now sits atop the Kaseya Center and lights up at night. Elsewhere, Rockstar and Miami-Dade County have been putting up large-scale signage in downtown Miami, GTA 6 posters have begun appearing on buildings, and a GTA 6 mural is being painted in New York City. With Rockstar's Vice City-inspired setting based on a fictionalized Florida, tying the game to one of Miami's most recognizable sports franchises is a natural move. Whether or not the uniform and court live up to the hype, the Heat's game against the Bucks looks set to be one of the most visible GTA 6 launch-week moments outside the game itself. View full article
  11. A large-scale Grand Theft Auto VI mural appears to be under construction in New York City, continuing a Rockstar Games marketing tradition that fans have been waiting to see revived for the next entry in the series. The first sighting came from a Reddit user, who shared a photo of the wall in its early stages. The image shows the outline of the artwork: the stacked Grand Theft Auto logo sits at the center, flanked by protagonists Jason and Lucia, both armed, with palm trees framing the scene. No color has been applied yet, so what's visible is a sketched layout rather than a finished piece. Based on the progress so far, the full mural is expected to be completed within the next few days. According to the poster, the wall is located at the corner of Wythe Avenue and North 11th Street in Williamsburg, Brooklyn, one of the city's busiest neighborhoods for street art and foot traffic. A Rockstar traditionGiant painted murals have long been part of how Rockstar introduces its biggest games to the public. The most famous recent example came in April 2013, when a mural of Grand Theft Auto V's cover art appeared on a New York building. Many people initially wondered whether it was an April Fools' joke, until Rockstar confirmed it was real and unveiled the complete cover the following day. GTA IV also received its own memorable murals during its marketing run, and fans have been expecting the same treatment for GTA VI. The marketing push is heating upThe timing fits with a broader ramp-up in real-world promotion. Official GTA VI posters carrying the November 19, 2026 release date and a pre-order call to action have reportedly begun appearing in public spaces, signaling that Rockstar's advertising campaign is now moving beyond the digital world and onto the streets. It's worth noting that Rockstar has not yet publicly commented on the Brooklyn mural. Until the wall is finished, or the studio acknowledges it, details such as the final design and any additional elements remain unconfirmed. What to watch forWith the outline now in place, the next step is the color pass, which should reveal how closely the final piece follows the initial sketch and whether any hidden details are included. Fans in the New York area are being encouraged to share progress photos as the artwork develops. We'll update this story once the mural is complete or Rockstar weighs in.
  12. A large-scale Grand Theft Auto VI mural appears to be under construction in New York City, continuing a Rockstar Games marketing tradition that fans have been waiting to see revived for the next entry in the series. The first sighting came from a Reddit user, who shared a photo of the wall in its early stages. The image shows the outline of the artwork: the stacked Grand Theft Auto logo sits at the center, flanked by protagonists Jason and Lucia, both armed, with palm trees framing the scene. No color has been applied yet, so what's visible is a sketched layout rather than a finished piece. Based on the progress so far, the full mural is expected to be completed within the next few days. According to the poster, the wall is located at the corner of Wythe Avenue and North 11th Street in Williamsburg, Brooklyn, one of the city's busiest neighborhoods for street art and foot traffic. A Rockstar traditionGiant painted murals have long been part of how Rockstar introduces its biggest games to the public. The most famous recent example came in April 2013, when a mural of Grand Theft Auto V's cover art appeared on a New York building. Many people initially wondered whether it was an April Fools' joke, until Rockstar confirmed it was real and unveiled the complete cover the following day. GTA IV also received its own memorable murals during its marketing run, and fans have been expecting the same treatment for GTA VI. The marketing push is heating upThe timing fits with a broader ramp-up in real-world promotion. Official GTA VI posters carrying the November 19, 2026 release date and a pre-order call to action have reportedly begun appearing in public spaces, signaling that Rockstar's advertising campaign is now moving beyond the digital world and onto the streets. It's worth noting that Rockstar has not yet publicly commented on the Brooklyn mural. Until the wall is finished, or the studio acknowledges it, details such as the final design and any additional elements remain unconfirmed. What to watch forWith the outline now in place, the next step is the color pass, which should reveal how closely the final piece follows the initial sketch and whether any hidden details are included. Fans in the New York area are being encouraged to share progress photos as the artwork develops. We'll update this story once the mural is complete or Rockstar weighs in. View full article
  13. GTA Online reached its 13th birthday today, and Rockstar Games is marking the occasion with a new in-game gift for players. The reward is a 13th anniversary Party Hat, and it is available now to anyone whose character is old enough to qualify. A milestone for a rocky start It has been more than a decade since GTA Online launched in 2013, and the debut was far from smooth. GTA V had become the fastest-selling piece of entertainment in history only weeks earlier, so expectations were enormous. The launch was marred by major server problems. Players who logged in on Day One and fought through those issues are the ones the 13th anniversary gift is aimed at. What you get and how to claim it Log into GTA Online on October 1 with a character that was created 13 years ago and the gift will be added to your account. The reward is a black and green party hat with the number 13 on it. You also receive firework ammo to go with it. To equip the hat, open the Party Hats section under Hats, either in your wardrobe or through the Interaction Menu. Not a Day One player? You're still covered The gift isn't limited to the original launch date. Rockstar ties each hat to the anniversary of your own character's creation, so you receive a new one every year based on how long your character has existed. Hats for years one through twelve were added in late 2024 with The Chop Shop update. The 13th hat is the highest tier anyone can currently earn. How to check your character's birthday Not sure when you made your character? Here is how to find out: Press the pause button. Open the Stats tab. Scroll down to General on the right side. Your character creation date is listed there. Party outfits are part of the program too Hats aren't the only birthday rewards. A Bronze Party Suit is gifted to characters that reach five years old, and a Silver Party Suit goes to characters that pass ten years. Rockstar hasn't said whether a Gold Party Suit will arrive at the 15-year mark, though it would fit the established pattern. What comes next The next milestone, year 14, arrives in 2027, and there are signs Rockstar has plans beyond that. A glitch previously showed a 15th-year hat on at least one veteran character. In December 2023, X user Finn Pup reported that his original character had 15 hats, and he took it as a sign Rockstar intended to support GTA Online for at least five more years. That outlook has held up. GTA VI has been delayed multiple times, and Rockstar has said it will keep supporting the current version of GTA Online well into the future, with no new GTA Online launching for some time.
  14. GTA Online reached its 13th birthday today, and Rockstar Games is marking the occasion with a new in-game gift for players. The reward is a 13th anniversary Party Hat, and it is available now to anyone whose character is old enough to qualify. A milestone for a rocky start It has been more than a decade since GTA Online launched in 2013, and the debut was far from smooth. GTA V had become the fastest-selling piece of entertainment in history only weeks earlier, so expectations were enormous. The launch was marred by major server problems. Players who logged in on Day One and fought through those issues are the ones the 13th anniversary gift is aimed at. What you get and how to claim it Log into GTA Online on October 1 with a character that was created 13 years ago and the gift will be added to your account. The reward is a black and green party hat with the number 13 on it. You also receive firework ammo to go with it. To equip the hat, open the Party Hats section under Hats, either in your wardrobe or through the Interaction Menu. Not a Day One player? You're still covered The gift isn't limited to the original launch date. Rockstar ties each hat to the anniversary of your own character's creation, so you receive a new one every year based on how long your character has existed. Hats for years one through twelve were added in late 2024 with The Chop Shop update. The 13th hat is the highest tier anyone can currently earn. How to check your character's birthday Not sure when you made your character? Here is how to find out: Press the pause button. Open the Stats tab. Scroll down to General on the right side. Your character creation date is listed there. Party outfits are part of the program too Hats aren't the only birthday rewards. A Bronze Party Suit is gifted to characters that reach five years old, and a Silver Party Suit goes to characters that pass ten years. Rockstar hasn't said whether a Gold Party Suit will arrive at the 15-year mark, though it would fit the established pattern. What comes next The next milestone, year 14, arrives in 2027, and there are signs Rockstar has plans beyond that. A glitch previously showed a 15th-year hat on at least one veteran character. In December 2023, X user Finn Pup reported that his original character had 15 hats, and he took it as a sign Rockstar intended to support GTA Online for at least five more years. That outlook has held up. GTA VI has been delayed multiple times, and Rockstar has said it will keep supporting the current version of GTA Online well into the future, with no new GTA Online launching for some time. View full article
  15. Los Santos is getting spooky again. A new GTA Online weekly update has begun, and the month-long Halloween event has returned with new and old spooks plus rewards. Rockstar says the event runs from October 1st through October 7th. That first week brings returning scares, boosted payouts and a long list of freebies. Free rewards and the big payday The headline giveaway is the Cheerleader Massacre 3 T-Shirt, which is free through October 7 and must be claimed from in-game clothing stores. Players who complete five Security Contracts through October 7 receive GTA$500,000 within 72 hours of completion. There is also a larger prize for anyone willing to commit to the whole month. Completing all Weekly Challenges through November 4 pays out GTA$2,000,000 within 72 hours. The first challenge is to secure two Bail Office Bounties, which rewards the Green Vintage Skull Mask and GTA$100,000. Later weeks swap in new objectives and outfits: Adversary mode wins, races and a full Survival run. Triple money on the spooky stuff Halloween content gets the biggest boosts. 3X GTA$ and RP applies to the Halloween Featured Series, Slasher and Ramius – Slasher, as well as the Halloween Survivals: Ludendorff Cemetery, Cayo Perico and Alien Survivals. The San Andreas Super Sport Series, covering Hotring Races and Random Transform Races, also pays 3X, as do Community Race Series events. Smaller bonuses round things out. Bail Office targets and Dispatch Work pay 2X GTA$ and RP, and UFO Business Battles, Jack O' Lanterns and Ghosts Exposed also get double payouts. Some of those stay active all October. Returning scares and seasonal gear The usual horrors are back in Los Santos. Slashers, Clone Slasher, Phantom Car, Cerberus Surprise, Possessed Animals, Ghosts Exposed, Jack O'Lanterns and Peyote Plants all return. The seasonal wardrobe returns too, with Halloween masks, face paints, horns, bobbleheads and casino decorations. Weekly rotation: cars, casino and discounts Casino podium vehicle: Lampadati Cinquemila, priced at GTA$1,740,000 from Legendary Motorsport, available from the daily lucky wheel spin. Prize Ride: Vapid Dominator GTT, unlocked by placing top 5 in an LS Car Meet Race three days in a row. Premium Test Ride: Maibatsu MonstroCiti, for PS5, Xbox Series X/S and PC Enhanced players. Test Track: Ocelot Locust, Dewbauchee Seven-70 and Declasse Vamos. Premium Race: Arms Race. FIB Priority File: The Project Breakaway File. Time Trial: Maze Bank Arena. Shoppers get a long sale list as well, with 14 vehicles discounted and the LCC Sanctus the best deal at 40% off. Other 40% cuts include the Albany Brigham, Albany Lurcher, Albany Fränken Stange and Declasse Tornado Rat Rod. On the weapons side, the Knife, El Strickler, Combat Shotgun and Precision Rifle are 10% off, or 20% for GTA+ members. The bottom line With triple payouts on the Halloween modes, a half-million-dollar Security Contract payout and a GTA$2 million bonus waiting at the end of the month, October is shaping up as a lucrative one in GTA Online. Weekly updates roll over on Thursdays, so expect a fresh set of bonuses and challenges on October 8.
  16. Los Santos is getting spooky again. A new GTA Online weekly update has begun, and the month-long Halloween event has returned with new and old spooks plus rewards. Rockstar says the event runs from October 1st through October 7th. That first week brings returning scares, boosted payouts and a long list of freebies. Free rewards and the big payday The headline giveaway is the Cheerleader Massacre 3 T-Shirt, which is free through October 7 and must be claimed from in-game clothing stores. Players who complete five Security Contracts through October 7 receive GTA$500,000 within 72 hours of completion. There is also a larger prize for anyone willing to commit to the whole month. Completing all Weekly Challenges through November 4 pays out GTA$2,000,000 within 72 hours. The first challenge is to secure two Bail Office Bounties, which rewards the Green Vintage Skull Mask and GTA$100,000. Later weeks swap in new objectives and outfits: Adversary mode wins, races and a full Survival run. Triple money on the spooky stuff Halloween content gets the biggest boosts. 3X GTA$ and RP applies to the Halloween Featured Series, Slasher and Ramius – Slasher, as well as the Halloween Survivals: Ludendorff Cemetery, Cayo Perico and Alien Survivals. The San Andreas Super Sport Series, covering Hotring Races and Random Transform Races, also pays 3X, as do Community Race Series events. Smaller bonuses round things out. Bail Office targets and Dispatch Work pay 2X GTA$ and RP, and UFO Business Battles, Jack O' Lanterns and Ghosts Exposed also get double payouts. Some of those stay active all October. Returning scares and seasonal gear The usual horrors are back in Los Santos. Slashers, Clone Slasher, Phantom Car, Cerberus Surprise, Possessed Animals, Ghosts Exposed, Jack O'Lanterns and Peyote Plants all return. The seasonal wardrobe returns too, with Halloween masks, face paints, horns, bobbleheads and casino decorations. Weekly rotation: cars, casino and discounts Casino podium vehicle: Lampadati Cinquemila, priced at GTA$1,740,000 from Legendary Motorsport, available from the daily lucky wheel spin. Prize Ride: Vapid Dominator GTT, unlocked by placing top 5 in an LS Car Meet Race three days in a row. Premium Test Ride: Maibatsu MonstroCiti, for PS5, Xbox Series X/S and PC Enhanced players. Test Track: Ocelot Locust, Dewbauchee Seven-70 and Declasse Vamos. Premium Race: Arms Race. FIB Priority File: The Project Breakaway File. Time Trial: Maze Bank Arena. Shoppers get a long sale list as well, with 14 vehicles discounted and the LCC Sanctus the best deal at 40% off. Other 40% cuts include the Albany Brigham, Albany Lurcher, Albany Fränken Stange and Declasse Tornado Rat Rod. On the weapons side, the Knife, El Strickler, Combat Shotgun and Precision Rifle are 10% off, or 20% for GTA+ members. The bottom line With triple payouts on the Halloween modes, a half-million-dollar Security Contract payout and a GTA$2 million bonus waiting at the end of the month, October is shaping up as a lucrative one in GTA Online. Weekly updates roll over on Thursdays, so expect a fresh set of bonuses and challenges on October 8. View full article
  17. With the November 19 launch now less than two months away, Rockstar Games has begun showing off its upcoming Grand Theft Auto VI merchandise, and this time the preview came by courier. A mystery box for a creator Call of Duty YouTuber TmarTn, a longtime friend of the studio, published a video unboxing a package Rockstar sent him. It was a black box with the Rockstar logo, a short note, and several of the items that leaked from the Rockstar Store a week ago. Most of the gear is in blue colorways. Here's what was in the box: GTA VI Zippo lighter GTA VI Tote Bag (Blue) GTA VI Hologram Sticker Pack Parody Shards Tee (Blue) Rockstar Flexfit Custom Hat (Blue/Pink) The tote bag carries branding on both sides. One side shows the new VI palm tree logo and the other has the classic stacked Grand Theft Auto wordmark. How we got here Last week, dozens of unlisted products turned up in the Rockstar Store's backend, with reports putting the count between roughly 20 and 55 items depending on the outlet. They included T-shirts, hats, keychains, and stickers, along with parody-brand apparel styled after fictional Vice City businesses. Only one of those listings has officially gone live so far: the $400 Grand Theft Auto VI: The Goodtime State – Vice City Collection. Rockstar hasn't officially announced the rest. Thursday is shaping up to be merch day Several outlets have noticed a pattern. Since the Extended Look trailer arrived on August 27, Rockstar has revealed or opened pre-orders for new GTA 6 merchandise on each consecutive Thursday. Today is Thursday, October 1, and creators are now holding physical packages. That points to another drop, and past drops have tended to go live in the early morning Pacific time. Release day, November 19, is also a Thursday. Why it matters Rockstar did something similar with Grand Theft Auto V and Red Dead Redemption 2, putting apparel on sale before launch. Seeing the studio build a full lifestyle line around Vice City this early shows how much it expects the hype to carry. Rockstar hasn't confirmed pricing, availability, or shipping dates for these items, and not every item in the creator boxes may reach the public store. When the collection goes live, we'll update this story.
  18. With the November 19 launch now less than two months away, Rockstar Games has begun showing off its upcoming Grand Theft Auto VI merchandise, and this time the preview came by courier. A mystery box for a creator Call of Duty YouTuber TmarTn, a longtime friend of the studio, published a video unboxing a package Rockstar sent him. It was a black box with the Rockstar logo, a short note, and several of the items that leaked from the Rockstar Store a week ago. Most of the gear is in blue colorways. Here's what was in the box: GTA VI Zippo lighter GTA VI Tote Bag (Blue) GTA VI Hologram Sticker Pack Parody Shards Tee (Blue) Rockstar Flexfit Custom Hat (Blue/Pink) The tote bag carries branding on both sides. One side shows the new VI palm tree logo and the other has the classic stacked Grand Theft Auto wordmark. How we got here Last week, dozens of unlisted products turned up in the Rockstar Store's backend, with reports putting the count between roughly 20 and 55 items depending on the outlet. They included T-shirts, hats, keychains, and stickers, along with parody-brand apparel styled after fictional Vice City businesses. Only one of those listings has officially gone live so far: the $400 Grand Theft Auto VI: The Goodtime State – Vice City Collection. Rockstar hasn't officially announced the rest. Thursday is shaping up to be merch day Several outlets have noticed a pattern. Since the Extended Look trailer arrived on August 27, Rockstar has revealed or opened pre-orders for new GTA 6 merchandise on each consecutive Thursday. Today is Thursday, October 1, and creators are now holding physical packages. That points to another drop, and past drops have tended to go live in the early morning Pacific time. Release day, November 19, is also a Thursday. Why it matters Rockstar did something similar with Grand Theft Auto V and Red Dead Redemption 2, putting apparel on sale before launch. Seeing the studio build a full lifestyle line around Vice City this early shows how much it expects the hype to carry. Rockstar hasn't confirmed pricing, availability, or shipping dates for these items, and not every item in the creator boxes may reach the public store. When the collection goes live, we'll update this story. View full article
  19. Screen Burn Interactive's Townfall is the third recent entry in Konami's Silent Hill revival, following the Silent Hill 2 remake and Silent Hill f. It arrives to strong notices. PC Gamer scored it 89/100, Eurogamer gave it 4/5, and Tom's Guide called it the best the series has been in 25 years. GamesRadar rated it 4.5/5, describing it as unrelentingly dark and disturbing. Setting and story The game leaves the series' namesake town behind for St. Amelia, a fictional Scottish town. The story is social commentary about big corporations, cover-ups and whistleblowers, with several endings to work through. Steam Deck HQ praised its pacing and late-game revelations. Not everyone was surprised, though. Wccftech felt the narrative and world offer few surprises because of their familiarity. Gameplay This is classic survival horror with a couple of new tools. Ammo is scarce, melee weapons degrade and break, and healing items can be crafted into better ones. The main additions are Simon's CRTV device and an IV bag that acts as a second life. PC Gamer highlighted the CRTV as a puzzle-solving and stealth tool. The puzzles lean on analogue tech, and floppy disks, printers and cassette tapes feature in them. Push Square also liked how lived-in the homes feel, as if their owners had just stepped out. Where it stumbles The stealth is the sticking point. Wccftech said the stealth-heavy sections start to drag as you sneak past the same enemies repeatedly, and compared the design to Alien: Isolation. User reviews on Metacritic point to limited enemy variety and uneven pacing. Opinion on the gameplay is split. Some players call it clunky, while others praise the soundtrack, characters and town design. Length Expect at least a dozen hours, possibly more if you get stuck. Bottom line Townfall isn't trying to reinvent the franchise. Its strengths are atmosphere, sound and a story with something to say, and most critics rate it highly on those. Its weaknesses are repetitive stealth and a familiar formula. Push Square's verdict was that it won't be remembered as a classic, but it is a solid entry that keeps the hallmarks of the series. Fans of slow, atmospheric horror should find plenty to like.
  20. Grand Theft Auto VI is being treated as a lock for Game of the Year, but the awards calendar may not cooperate. Its November 19, 2026 release date could keep it from receiving a Game Awards nomination at all, and several outlets are now pointing out that the game's own launch window is the problem. The Game Awards timing problemThe concern comes from games writer and former journalist Alanah Pearce, who has sat on The Game Awards jury several times. She says GTA 6 might not qualify for GOTY because it releases too late in the year. The Game Awards' eligibility cutoff has historically fallen around the same time as GTA 6's launch. For reference, last year's GOTY nominees were announced on November 17, two days before GTA 6 arrives. Even if the game squeezed in before the show, jurors would face a second hurdle. Pearce says that even if GTA 6 made the cut before the December 10 ceremony, the jury wouldn't be able to vote having seen all of the game. A title of this scale takes a long time to finish, and voters would have only a few weeks. Rockstar's review approach could make it harderRockstar's handling of press access may add to the problem. A journalist has claimed on X that Rockstar will only let journalists play in a controlled environment and does not plan to distribute review keys. That claim is unconfirmed. If it holds, jurors who haven't played the game by voting time could see it miss nominations even while eligible on paper. There is some room for flexibility. The Game Awards could adjust its voting schedule to include GTA 6, but nothing has been confirmed. A clean sweep is already off the tableWhatever happens with The Game Awards, GTA 6 has already lost one of the major trophies. A full GOTY sweep requires winning at The Game Awards, the DICE Awards, the GDC Awards, the BAFTAs, and the Golden Joysticks, the feat managed by Baldur's Gate 3 and Clair Obscur: Expedition 33. The Golden Joystick Awards take place eight days before GTA 6 launches, so it is out of this year's race. There is a silver lining. GTA 6 already holds two Golden Joystick trophies from 2025, for Most Wanted Game and Best Game Trailer. It can still compete for the Golden Joysticks' Console Game of the Year and Ultimate Game of the Year awards in 2027. What it can still winGTA 6 isn't shut out of 2026 entirely. It can still win The Game Awards on December 10, plus DICE, BAFTA, and the Game Developers Choice Awards, assuming the eligibility and voting questions above work out. Those award bodies use eligibility windows that comfortably include November 19. Waiting a year may not be so badIf the game does slip to the 2027 cycle, it may face a different rival. Rockstar's game could end up competing with God of War Laufey, much like the 2018 clash between Red Dead Redemption 2 and Santa Monica Studio's God of War. There is also a historical warning. Games that have already been out for a year have historically had poor chances at The Game Awards, so a delayed nomination isn't a guaranteed win. Rockstar's own history is another reminder that critical adoration and trophies don't always line up. Red Dead Redemption 2 is widely regarded as a masterpiece, yet it failed to win a single Game of the Year award from any of the big five. And GTA V never won the top peer prize in 2013, yet it went on to sell more than 230 million copies. For a franchise with GTA's commercial weight, the awards conversation may matter far less than the sales charts. The Game Awards ceremony is on December 10, and whether GTA 6 makes it onto the nominee list should be clear well before then.
  21. Grand Theft Auto VI is being treated as a lock for Game of the Year, but the awards calendar may not cooperate. Its November 19, 2026 release date could keep it from receiving a Game Awards nomination at all, and several outlets are now pointing out that the game's own launch window is the problem. The Game Awards timing problemThe concern comes from games writer and former journalist Alanah Pearce, who has sat on The Game Awards jury several times. She says GTA 6 might not qualify for GOTY because it releases too late in the year. The Game Awards' eligibility cutoff has historically fallen around the same time as GTA 6's launch. For reference, last year's GOTY nominees were announced on November 17, two days before GTA 6 arrives. Even if the game squeezed in before the show, jurors would face a second hurdle. Pearce says that even if GTA 6 made the cut before the December 10 ceremony, the jury wouldn't be able to vote having seen all of the game. A title of this scale takes a long time to finish, and voters would have only a few weeks. Rockstar's review approach could make it harderRockstar's handling of press access may add to the problem. A journalist has claimed on X that Rockstar will only let journalists play in a controlled environment and does not plan to distribute review keys. That claim is unconfirmed. If it holds, jurors who haven't played the game by voting time could see it miss nominations even while eligible on paper. There is some room for flexibility. The Game Awards could adjust its voting schedule to include GTA 6, but nothing has been confirmed. A clean sweep is already off the tableWhatever happens with The Game Awards, GTA 6 has already lost one of the major trophies. A full GOTY sweep requires winning at The Game Awards, the DICE Awards, the GDC Awards, the BAFTAs, and the Golden Joysticks, the feat managed by Baldur's Gate 3 and Clair Obscur: Expedition 33. The Golden Joystick Awards take place eight days before GTA 6 launches, so it is out of this year's race. There is a silver lining. GTA 6 already holds two Golden Joystick trophies from 2025, for Most Wanted Game and Best Game Trailer. It can still compete for the Golden Joysticks' Console Game of the Year and Ultimate Game of the Year awards in 2027. What it can still winGTA 6 isn't shut out of 2026 entirely. It can still win The Game Awards on December 10, plus DICE, BAFTA, and the Game Developers Choice Awards, assuming the eligibility and voting questions above work out. Those award bodies use eligibility windows that comfortably include November 19. Waiting a year may not be so badIf the game does slip to the 2027 cycle, it may face a different rival. Rockstar's game could end up competing with God of War Laufey, much like the 2018 clash between Red Dead Redemption 2 and Santa Monica Studio's God of War. There is also a historical warning. Games that have already been out for a year have historically had poor chances at The Game Awards, so a delayed nomination isn't a guaranteed win. Rockstar's own history is another reminder that critical adoration and trophies don't always line up. Red Dead Redemption 2 is widely regarded as a masterpiece, yet it failed to win a single Game of the Year award from any of the big five. And GTA V never won the top peer prize in 2013, yet it went on to sell more than 230 million copies. For a franchise with GTA's commercial weight, the awards conversation may matter far less than the sales charts. The Game Awards ceremony is on December 10, and whether GTA 6 makes it onto the nominee list should be clear well before then. View full article
  22. Dutch police have arrested a 24-year-old man from Amsterdam as part of an investigation into ShinyHunters, the hacking collective that breached Rockstar Games earlier this year. The case has taken a serious turn, with the suspect also under investigation for the attempted incitement of two murders. Police stress that this suspicion is separate from the ShinyHunters inquiry. What police say The man was arrested on September 15 and appeared in court on Tuesday. He is suspected of participating in a criminal organization, which is the basis for his arrest. According to Dutch police, investigators found a large amount of information on his laptop after the arrest, including details about two murders that were to be committed abroad. Police say there are indications the suspect gave the order for them. He is being held in complete isolation while the investigation continues. In their statement, police said the murder allegation is a separate matter from the ShinyHunters investigation. Who is the suspect? Reuters, citing a statement from Neo Security, reported that the man is Pepijn van der Stap, an offensive security lead at the Amsterdam-based firm. Neither the police statement nor the reporting available so far establishes that he has been charged with any specific offense, and all of the allegations remain unproven. The report states that he was previously convicted of data theft and extortion but has since disavowed cybercrime. ShinyHunters, for its part, denies that he is associated with the group. A quick recap of the Rockstar breach Earlier this year, Rockstar was hacked and held to ransom by ShinyHunters. The group reportedly got in through a third-party software service used by the company and claimed to have taken around 80 million files. It demanded payment under threat of releasing the data. Rockstar did not pay. The leaked material gave the public an unusually detailed look inside the company, including figures on how much revenue GTA Online generates and how many players it has across platforms. At the time, Rockstar acknowledged the incident, saying a limited amount of non-material company information was accessed in connection with a third-party data breach, and that the incident had no impact on its organization or players. ShinyHunters' wider record Rockstar is far from the group's only target. ShinyHunters has claimed responsibility for a long list of breaches, with Ticketmaster, SoundCloud, Google and even the FBI among the names attached to its recent activity. What comes next With the suspect held in isolation and police describing the investigation as thorough, further details may emerge as the case moves through the Dutch courts. For now, the link between this arrest and the Rockstar breach rests on the broader ShinyHunters investigation, a connection the group itself rejects. We'll update this story as more information becomes available.
  23. Dutch police have arrested a 24-year-old man from Amsterdam as part of an investigation into ShinyHunters, the hacking collective that breached Rockstar Games earlier this year. The case has taken a serious turn, with the suspect also under investigation for the attempted incitement of two murders. Police stress that this suspicion is separate from the ShinyHunters inquiry. What police say The man was arrested on September 15 and appeared in court on Tuesday. He is suspected of participating in a criminal organization, which is the basis for his arrest. According to Dutch police, investigators found a large amount of information on his laptop after the arrest, including details about two murders that were to be committed abroad. Police say there are indications the suspect gave the order for them. He is being held in complete isolation while the investigation continues. In their statement, police said the murder allegation is a separate matter from the ShinyHunters investigation. Who is the suspect? Reuters, citing a statement from Neo Security, reported that the man is Pepijn van der Stap, an offensive security lead at the Amsterdam-based firm. Neither the police statement nor the reporting available so far establishes that he has been charged with any specific offense, and all of the allegations remain unproven. The report states that he was previously convicted of data theft and extortion but has since disavowed cybercrime. ShinyHunters, for its part, denies that he is associated with the group. A quick recap of the Rockstar breach Earlier this year, Rockstar was hacked and held to ransom by ShinyHunters. The group reportedly got in through a third-party software service used by the company and claimed to have taken around 80 million files. It demanded payment under threat of releasing the data. Rockstar did not pay. The leaked material gave the public an unusually detailed look inside the company, including figures on how much revenue GTA Online generates and how many players it has across platforms. At the time, Rockstar acknowledged the incident, saying a limited amount of non-material company information was accessed in connection with a third-party data breach, and that the incident had no impact on its organization or players. ShinyHunters' wider record Rockstar is far from the group's only target. ShinyHunters has claimed responsibility for a long list of breaches, with Ticketmaster, SoundCloud, Google and even the FBI among the names attached to its recent activity. What comes next With the suspect held in isolation and police describing the investigation as thorough, further details may emerge as the case moves through the Dutch courts. For now, the link between this arrest and the Rockstar breach rests on the broader ShinyHunters investigation, a connection the group itself rejects. We'll update this story as more information becomes available. View full article
  24. Rockstar Games has finally opened up on how Leonida will actually feel to live in. Game Informer's long-awaited GTA VI cover story, published in issue 382, is a 14-page deep dive with senior Rockstar designers. It reveals confirmed hurricanes, a re-engineered weather system, more than 170 animal species and a long list of activities spread across the studio's largest map to date. A weather system that evolves Red Dead 2's According to Game Informer, GTA VI runs on a re-engineered, localized and persistent weather system. It draws on the technology behind Red Dead Redemption 2 but is described as an evolution rather than a carbon copy. Rain is a major focus. Storms can produce rainbows, and puddles and wet surfaces linger well after the downpour ends. Tropical storms and full hurricanes are also confirmed, fitting for a game set in a Florida-inspired state. Wind gets its own new system too. Offshore breezes, convectional updrafts and wind occlusion from buildings all shape how hair, debris, water and vegetation move. Because weather is localized, conditions can differ across the map: one district may be hit by torrential rain while the player stands in clear sunshine elsewhere. The dynamic clouds seen in Red Dead 2 return, drifting across Leonida to drive changing conditions and lighting. Leonida is Rockstar's biggest map yet Art Director Aaron Garbut says the map is roughly twice the size of GTA V's, with a big jump in detail, density, interactivity and enterable interiors. Confirmed activities include: Base jumping Billiards Gyms Kayaking Mini golf Scuba diving Street and off-road racing Zoos Air boating Jet skiing The map itself spans ATV trails, mud parks, demolition derbies, mountain biking and motocross routes, alongside farms, ranches, golf courses, bass fishing spots, swamps and beaches. Players will also find abandoned tourist attractions, industrial zones and a northern countryside region. More than 170 animal species Wildlife is a headline feature. GTA VI includes over 170 species, among them more than 60 types of birds and over 30 land mammals. Confirmed animals include alligators, manatees, flamingos, pelicans, sharks, whales, rays, turtles, jellyfish, iguanas and macaques. Some animals can be tracked and are sorted into Rare, Discoverable and Legendary categories. Rockstar is keeping the specific creatures in each tier under wraps for now. The studio also reports extensive work on fur, feathers and movement, in both visuals and simulation. Where to read it Issue 382 is shipping to subscribers and appearing at bookstores and newsstands, with delivery expected over the coming weeks. The digital edition is available now. The feature also came with 12 new screenshots of the game. The bigger picture The cover story lands amid a busy stretch for GTA VI. Pre-orders are reportedly setting records on Xbox, and the roughly $400 collector's edition has sold out in the UK and other regions despite the controversy around it. Taken together, the details point to a game that wants Leonida to feel alive and unpredictable, with weather, wildlife and activities all layered on top of a much bigger map. Rockstar has more to show before launch, but this is the most concrete look yet at the world the studio has built.
  25. Rockstar Games has finally opened up on how Leonida will actually feel to live in. Game Informer's long-awaited GTA VI cover story, published in issue 382, is a 14-page deep dive with senior Rockstar designers. It reveals confirmed hurricanes, a re-engineered weather system, more than 170 animal species and a long list of activities spread across the studio's largest map to date. A weather system that evolves Red Dead 2's According to Game Informer, GTA VI runs on a re-engineered, localized and persistent weather system. It draws on the technology behind Red Dead Redemption 2 but is described as an evolution rather than a carbon copy. Rain is a major focus. Storms can produce rainbows, and puddles and wet surfaces linger well after the downpour ends. Tropical storms and full hurricanes are also confirmed, fitting for a game set in a Florida-inspired state. Wind gets its own new system too. Offshore breezes, convectional updrafts and wind occlusion from buildings all shape how hair, debris, water and vegetation move. Because weather is localized, conditions can differ across the map: one district may be hit by torrential rain while the player stands in clear sunshine elsewhere. The dynamic clouds seen in Red Dead 2 return, drifting across Leonida to drive changing conditions and lighting. Leonida is Rockstar's biggest map yet Art Director Aaron Garbut says the map is roughly twice the size of GTA V's, with a big jump in detail, density, interactivity and enterable interiors. Confirmed activities include: Base jumping Billiards Gyms Kayaking Mini golf Scuba diving Street and off-road racing Zoos Air boating Jet skiing The map itself spans ATV trails, mud parks, demolition derbies, mountain biking and motocross routes, alongside farms, ranches, golf courses, bass fishing spots, swamps and beaches. Players will also find abandoned tourist attractions, industrial zones and a northern countryside region. More than 170 animal species Wildlife is a headline feature. GTA VI includes over 170 species, among them more than 60 types of birds and over 30 land mammals. Confirmed animals include alligators, manatees, flamingos, pelicans, sharks, whales, rays, turtles, jellyfish, iguanas and macaques. Some animals can be tracked and are sorted into Rare, Discoverable and Legendary categories. Rockstar is keeping the specific creatures in each tier under wraps for now. The studio also reports extensive work on fur, feathers and movement, in both visuals and simulation. Where to read it Issue 382 is shipping to subscribers and appearing at bookstores and newsstands, with delivery expected over the coming weeks. The digital edition is available now. The feature also came with 12 new screenshots of the game. The bigger picture The cover story lands amid a busy stretch for GTA VI. Pre-orders are reportedly setting records on Xbox, and the roughly $400 collector's edition has sold out in the UK and other regions despite the controversy around it. Taken together, the details point to a game that wants Leonida to feel alive and unpredictable, with weather, wildlife and activities all layered on top of a much bigger map. Rockstar has more to show before launch, but this is the most concrete look yet at the world the studio has built. View full article

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.