Gaming News
Video Game Industry News
463 articles in this category
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As the gaming industry braces for the colossus that is Grand Theft Auto VI, a former Call of Duty executive has issued a stark warning: the upcoming title may not just dominate the charts—it could completely drain the life out of current free-to-play giants. Greg Reisdorf, the former Creative Director at Sledgehammer Games who led development on Call of Duty: Advanced Warfare’s multiplayer, believes the launch of GTA 6 represents an existential threat to mature-themed live-service games. Speakin
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Gregg Mayles recently announced his departure from Rare after 36 years, which means the brains behind such classics as Battletoads, Donkey Kong Country and Banjo-Kazooie is no longer with the legendary British studio. While he's very much focused on his future, Mayles is equally keen to promote his past, and has been digging into his personal archives to unearth material related to Banjo-Tooie, which recently celebrated its 25th birthday. Among the paperwork you'll find scripts, unfilmed TV comm
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Hiroshi Kubota, a former Sega staffer who worked as a sound programmer and composer, has passed away, we're sad to report. The news was broken by former colleague Koichi Namiki on social media and picked up by @allcityslopshop.com. According to Namiki, Kubota had been "battling illness for a long time." Kubota joined Sega in 1989, and, as documented by Sega Retro, one of his earliest ventures was the Mega Drive port of Sorcerian, for which he composed half of the new tracks with Tokuhiko Uwabo.
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Foxconn Subsidiary Plans To Make Up To 4.8 Million 'Xbox Consoles, Parts And Other Devices' Per-Year
As the Xbox Series X|S generation continues and another one is on the horizon, it's being reported this week that a subsidiary of manufacturing company Foxconn is planning to expand its Xbox production over in Vietnam. This report comes from Reuters, which mentions that Fushan Technology, which is part of Foxconn, is trying to obtain a permit to produce up to 4.8 million "Xbox gaming devices, parts of the consoles and other unspecified electromagnetic devices" per-year, according to a company do- 0 comments
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The Total War series has long been at the centre of all things strategic in gaming — but the franchise has always maintained a PC focus. That's going to change with future titles, however. During the property's 25th anniversary showcase, British developer Creative Assembly basically confirmed the new direction, stating that Total War's new engine — delightfully named the Warcore engine — should allow the studio to account for console releases going forward. "In a franchise first, [the Warcore en
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Although Capcom has remained tightlipped on the prospect of Leon Kennedy cropping up in the upcoming Resident Evil Requiem, a good number of fans are adamant that the veteran character will indeed appear. However, a new listing over on GameStop drops some new information regarding the Deluxe Edition of the game which, if accurate, seems to hint at a completely different playable character: Rosemary Winters (thanks, IGN). Rose Winters is, if you remember, the protagonist in the Shadows of Rose DL
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There aren't many surviving video game magazines today, but miraculously, some new ones pop up every so often, and they've evolved into seriously premium products. One such example is A Profound Waste of Time, a gaming journal crowdfunded by readers, and its sixth issue is currently accepting pledges on Kickstarter. This one may be of particular interest to PlayStation fans, as the leading feature in the new issue hones in on Astro Bot. A big interview with Nicolas Doucet is the main attraction,
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Update [Sun 23rd Nov 2025, 5am]: Gear.Club Unlimited 3 was meant to be racing onto the Switch 2 in 2025, but it's reportedly been delayed. Sim racing website Traxion has reached out to Nacon after noticing several retailer listings for the Switch 2 version were scheduled for early next year and has been informed "a release date has not yet been set". If there is an official announcement about this or any other updates before the end of the year, we'll let you know. Original Story: [Fri 22nd Aug
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Ghost of Yotei's latest update — patch 1.1 — has resulted in some pretty significant performance boosts. Analysed by our friends over at Digital Foundry, the update's introduction of VRR support is a win for all players, but it's an especially big deal on PS5 Pro. Just to recap, version 1.1 was headlined by the addition of New Game+ when it launched last week, but developer Sucker Punch also snuck in some juicy new graphical settings. A new 'Balanced' mode targets 40 frames-per-second, but reall
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It was announced a little while back that the Gran Turismo series reached a whopping 100 million copies sold in total, making it comfortably one of Sony's most successful franchises. In celebration of this milestone, developer Polyphony Digital has announced a couple of things for Gran Turismo 7. The first is a major free update named Spec III, due for release in December. Additionally, a premium DLC called the Power Pack is also on the way, arriving at the same time as the update. Now, a less s
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Subscribers to PlayStation Plus Extra and Premium have less than a month left to revisit Liberty City, as Grand Theft Auto III – The Definitive Edition is set to leave the service on December 16. This marks the end of the title’s current six-month stint on the platform, following a pattern of rotation common for Rockstar Games titles on subscription services. A Familiar Departure This isn't the first time the classic open-world title has cycled out of Sony's game catalog. The game, which has bee
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It sounds impossible, but Grand Theft Auto V—a game notorious for its massive storage footprint of over 100GB—has been successfully compressed to less than 2.5GB. This staggering 98% reduction isn’t an official patch from Rockstar Games, but rather an extreme optimization project by modder @OptiJogos, designed to bring the open-world giant to hardware that has no business running it. The "Ultra-Lite" Treatment To achieve a file size smaller than most mobile games, @OptiJogos had to take a scalpe
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Few releases in modern media—whether film, television, or gaming—have generated the level of anticipation surrounding Grand Theft Auto VI. And according to its publisher, that hype isn’t just justified—it may still be an understatement. Recent statements from Take-Two Interactive, the parent company of Rockstar Games, have once again reaffirmed the game’s expected launch window while boldly framing it as one of the most ambitious entertainment projects ever created. In fact, executives have desc
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After months of near-total silence, Grand Theft Auto VI is finally approaching its next major phase—not through gameplay reveals or surprise trailers, but through something just as impactful: its official marketing campaign. According to recent statements from Take-Two Interactive CEO Strauss Zelnick, the promotional push for Rockstar’s most anticipated title will begin “soon,” signaling the end of a long waiting period and the start of what could become one of the most ambitious marketing cycle
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Michael, one of the three main characters from the single player story in GTA 5, will return to the GTA Online part of the experience next week in a free update. You can get a bit of visual context in the trailer above. Across a new series of missions featuring the protagonist, you shall work towards earning your very own mansion. "For those who have reached the highest rungs of the criminal ladder, celebrate your triumph with a painstakingly crafted palace in one of Los Santos’ most exclusive n
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The wait for Grand Theft Auto VI just got a little longer, but the promotional machine is finally warming up. According to a new report from RockstarINTEL, parent company Take-Two Interactive has confirmed that the highly anticipated title has been pushed back from its projected Spring 2026 window. However, CEO Strauss Zelnick offered a silver lining for eager fans: a major marketing campaign is set to kick off this summer. The New Release Date: November 19, 2026 During Take-Two’s Q3 2026 quarte
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In the ever-churning rumor mill of Grand Theft Auto VI, fresh clarity has emerged from Rockstar Games developers. A new report published today by RockstarINTEL highlights how the studio has directly pushed back against two persistent narratives: one speculating a complete engine overhaul and another wildly claiming a delay stemmed from broken saving and loading mechanics. The article, titled “GTA 6 Developers Dismiss Recent Rumors Surrounding Delay,” draws from investigative work by Kotaku’s Zac
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The GTA 6 hype train shows no signs of slowing down. With the game still on track for its November 19, 2026 release on PS5 and Xbox Series X/S (and PC to follow), fresh details have surfaced that are getting fans even more excited about both the single-player story and the inevitable GTA 6 Online experience. According to a new interview spotlighted by RockstarINTEL and PC Gamer, veteran games journalist and content creator HipHopGamer (aka The Goat of the Game) has dropped what he calls a "small
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Rockstar Games fans have been speculating for months about when Grand Theft Auto VI’s multiplayer component will go live. Now, a new leak suggests the wait might be shorter than many expected. According to a report from RockstarINTEL published today (April 9, 2026), a well-known video game insider claims GTA 6 Online is currently planned to launch within one month of the single-player game’s release. With GTA 6 officially set for November 19, 2026, that points to a potential mid-to-late December
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The wait for the most anticipated video game of all time just got a little longer. While fans have been scouring the internet for every scrap of information regarding Grand Theft Auto 6, recent reports indicate a significant shift in the release timeline, along with intriguing new details about what the next generation of GTA Online might look like. Release Date Pushback to late 2026 According to recent updates, Rockstar Games has delayed the release of Grand Theft Auto 6 to November 19, 2026. T
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Yesterday, March 1, 2026, the internet lit up with excitement over a seemingly minor backend tweak to Grand Theft Auto VI’s listing on the PlayStation Store. Social media was flooded with speculation that pre-orders were finally about to drop — perhaps even hinting at separate standard and deluxe editions. But according to a detailed breakdown from RockstarINTEL, the change is far less dramatic than it first appeared. What Actually Happened A pair of title IDs surfaced in the PlayStation Store d
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Grand Theft Auto VI fans have been waiting years to finally hit that “Pre-Order” button—and the moment may be just around the corner. On March 1, 2026, reliable PlayStation Store database tracker @PlaystationSize reported that new GTA VI title IDs have been added to the backend of the PlayStation Store. The account, known for its near-perfect track record on listing updates, download sizes, and pre-order reveals, posted: When asked how long it usually takes from title ID addition to live pricing
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Rockstar Games, the developer behind the decade's most anticipated title, Grand Theft Auto 6, is at the center of a massive labor scandal this week. The studio has reportedly fired 30 to 40 employees across its offices in the United Kingdom and Canada, in a move that a prominent trade union is calling "one of the most blatant and ruthless acts of union busting in the history of the games industry." The controversy erupted after reports from outlets like Bloomberg, PCMag, and Eurogamer confirmed
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Rockstar Games has never been shy about pouring resources into its flagship titles, but new estimates based on the company's own public financial filings suggest that Grand Theft Auto VI is on track to become the most expensive video game ever made—by a very wide margin. According to detailed analysis of Rockstar's UK subsidiary records, the project's total budget has now surpassed the $3 billion mark, eclipsing earlier rumors that pegged it at around $2 billion. The eye-popping figure doesn't c
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In a move that could reshape how fans experience one of the most anticipated games in history, Grand Theft Auto VI (GTA 6) might skip physical disc copies at launch entirely. According to multiple reports citing a credible European game distribution insider, Rockstar Games' parent company Take-Two Interactive plans a digital-only debut on November 19, 2026, primarily to prevent the kind of pre-release leaks that plagued past titles. The Leaker and the Claim The rumor originates from "Graczdari,"
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