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589 articles in this category
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Just like September's interesting analysis of Star Wars Outlaws on Switch 2 and Series S, Digital Foundry returns with a fresh look at another Ubisoft title that's been ported over to the Nintendo system this week - and once again, this one uses the Xbox Series S version as its jumping off point. Yes, in its latest tech review on Assassin's Creed Shadows, DF notes that "this ambitious port succeeds by starting from the cut-down Xbox Series S" version, pulling back a little further than the Micro
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December has gotten off to quite the start, hasn't it? With so many new games launching on Switch 2, we're sure that you're keen to find out how each and every one of them runs on the fresh hardware and, as ever, the tech experts over at Digital Foundry are here to do just that. This time, it's Assassin's Creed Shadows' Switch 2 port that's being put under the microscope. The above video sets a baseline of the Xbox Series S version and compares the technical flair of the new Nintendo hybrid from
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Our good friends over at Digital Foundry have delivered their tech review of Tomb Raider: Definitive Edition, which shadow dropped onto Switch 1 and 2 last week, and it's something of a mixed bag. Starting on a positive note, the Switch 2 version of the game sets out to hit 60fps, and it does so consistently. DF's Thomas Morgan notes that he noticed "barely any drops" when playing in either handheld or docked modes, so that's a big bonus for fans of smoothness. What's more, the Switch/Switch 2 '
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Silent Hill 2 finally came to Xbox last month after a year-long wait, and its release was quickly followed up with some brief Xbox Series X|S comparisons. Now though, the tech experts over at Digital Foundry have delivered their verdict - and despite the Series S version being "noticeably cut back", both Xbox ports are present and well here. In short, Xbox Series X is basically a match to the base PS5 version from 2024, which isn't entirely surprising given how closely matched the two systems ar
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We just had a pretty chill weekend amidst Xbox 360 celebrating 20 years of age over the last few days, and while I was personally relaxing with YouTube on Sunday evening, I came across this awesome Digital Foundry video unboxing a brand-new launch Xbox 360 from 2005. As you can see in the above video, hosts John and Rich get all nostalgic while getting stuck into an Xbox 360 Core model that had been left untouched for 20 years. Everything's here - from the original inserts and green packaging ba
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Publisher Capcom appears to confirm that Resident Evil Requiem won't be receiving a pre-launch demo. For many of the previous games in the series, Capcom has released some form of playable demo ahead of release, allowing fans to take the latest survival horror title for a spin. Even going as far back as Resident Evil 6, the company has kept up a streak of demos for the franchise, but it seems Requiem might be breaking the combo. Speaking during an interview with Stevivor, producer Masato Kumazaw
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Justin Lin, the director behind multiple Fast & Furious movies, is now leading the Helldivers film adaptation, but he has not played either of the games. That's not a problem for Arrowhead Studios, though some fans have kicked up a small fuss on the series' Discord. In the Hollywood Reporter article confirming Lin will direct the Helldivers movie, it was said that he's "not a gamer and leaned into that as a strength when pitching his take on the material". Some fans, worried the director won
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Kirby Air Riders arrived on Switch 2 just a few weeks ago and, for the most part, it has proven to be a pretty polished experience. Of course, that isn't to say the odd bug didn't slip through the net, but don't worry, Nintendo knows about 'em. A new post on X from @nintendo_cs (translated by @Oatmealdome on Bluesky), Nintendo stated that it is aware of two bugs in particular, and it's working on a fix. First, there's the City Trial 'Dyna Blade' event, which Nintendo has noticed isn't showing up
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Rockstar Games has rolled out a jam-packed update for Grand Theft Auto Online this week, combining festivities for both the Lunar New Year and Valentine's Day. From February 12th through the 18th, players can take advantage of massive payouts on bodyguard work, hunt for the lucrative Pink Diamond in Cayo Perico, and claim festive login rewards. Here is a full breakdown of the new content, bonuses, and discounts available this week. New Content & Login Rewards Lunar New Year & Valentine's
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Drag x Drive has received a rather beefy update earlier today, and to coincide with Patch 1.2.0's release, Nintendo has dropped a series of Ask the Developer interviews with the lead trio. Yoshinori Konishi (director and programming director), Hiroki Hamaue (programmer), and Takahisa Ikejiri (art director) sat down to share their experience in developing this online multiplayer title, which is controlled entirely with the Switch 2's Mouse Mode. In Part 1, Konishi shares that the game was inspire
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Capcom has announced a new sales milestone for its fan favourite action RPG, Dragon's Dogma 2. As revealed on its official social channels, the cult hit sequel has now surpassed 4 million copies sold: Dragon's Dogma 2 launched in March 2024, meaning it's taken around 20 months for it to reach the milestone. The first 3 million sales were within the game's first few months. While fans are happy to celebrate the news, many responses are asking after some sort of DLC. The original Dragon's Dogma ev
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It's been a few months now since Dying Light: The Beast launched on Xbox and other platforms, and the game has just received its biggest update since release today - perfect timing considering it's part of the Xbox Black Friday Sale 2025! This update adds a New Game+ mode, ray tracing on PC, three new finishers and Legend Levels that provide you with the "classic Dying Light end-game progression system". Here's a bit more on the main two features on Xbox: In addition to all this, there are over
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Techland has unveiled update 1.4 for Dying Light: The Beast, an enormous update for the action title that incorporates brand new features and hundreds of improvements. Largely based on feedback from the community, update 1.4 brings fixes, improvements, and features requested by players. Here's a quick rundown of all the major additions in the update: New Game + mode: New Game + is added to the game, meaning you can replay the adventure while keeping all your gear, weapons, and character progress
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EA Sports and Codemasters have been churning out yearly Formula One games for a while now, and it looks like it's time for a shake up. The publisher has announced its plans for the next couple of years of the franchise, and in a nutshell, it's skipping a new, standalone game in 2026, instead opting to overhaul the series for a big return in 2027. The 2026 season won't go completely unrepresented, however, as a paid expansion for F1 25 will be released in lieu of a full new game. "Today, EA SPORT
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Edia Announces New Switch Collection, Based On Wolf Team's 'Zan' Series Of Historical Strategy Games
Edia has announced another compilation of Telenet Japan games. This time, focusing primarily on Wolf Team's Zan series of Japanese-set simulation titles, which see players stepping into the role of a warlord tasked with commanding an army around a battlefield (thanks, Gematsu, for the spot!). In the past, the collection of games has regularly been likened to Koei's Nobunaga's Ambition series of strategy games, and typically shares a similar focus on military affairs, such as arranging your troop- 0 comments
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In the ever-heating debate over artificial intelligence’s role in video game development, two of the biggest names in tech and gaming have clashed head-on. Elon Musk, the world’s richest man and CEO of xAI, Tesla, and SpaceX, has suggested that advanced AI could let players generate their own version of Grand Theft Auto VI (GTA 6) in minutes—potentially before Rockstar Games even releases the official title. Strauss Zelnick, CEO of Take-Two Interactive (Rockstar’s parent company), responded shar
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A few years ago, around the same time that Xbox's Activision deal was going through, Embracer Group went on a bit of a spending spree of its own, scooping up loads of studios from Square Enix and more. Major downsizing has happened since though, as Embracer struggled to handle so many different teams - and now two more studios have been sold off. Announced in a press release today, Arc Games (the publisher behind the Remnant series) and Cryptic Studios (the developer of Neverwinter and Star Trek
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We thought Hitman’s time-limited Elusive Targets had peaked with the addition of Casino Royale’s Le Chiffre recently, but this new one takes the metaphorical cake. As hip-hop fans will know, in Eminem’s most recent album, The Death of Slim Shady, he attempted to lay his alter-ego to rest. But it seems like his other self continues to haunt him, and it’s up to Agent 47 to help. IO Interactive’s Yann Roskell teased on the Xbox Wire: If you don’t own the game, you’ll be able to play the mission for
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Dual-screened gaming has been thrown back into the spotlight in the past six months thanks to the combined efforts of AYN, AYANEO, and Anbernic. Offering what could be the best emulation experience for 3DS and DS games, these systems have been relatively well-received. Running Android under the hood however, finding the best way to organise and interact with your emulated library may be a challenge. With the most popular frontends being designed for single-screened handhelds, you're left with a
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It's been announced today that Xbox has joined forces with ESPN to become the title sponsor of December 18th's college football bowl game between Missouri State and Arkansas State. The entire event is getting some major Xbox branding as a result, with the logo being a big Xbox controller as seen above, and it's all going to be broadcast on ESPN2 from 9pm ET on Thursday the 18th. Here's what Chris Lee, vice president of Xbox marketing had to say about the partnership today: If you're interested i
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The Kortz Center Heist has brought a fresh wave of decor to GTA Online's mansion properties, and this time it's all about art. Alongside the new purchasable art studio, players now have a full lineup of stealable paintings to hang throughout their luxury homes. 27 Paintings, Three Rooms In total, there are 27 new paintings up for grabs, spread across the Trophy Room, Entrance, and Basement levels of your mansion. Importantly, these are separate from the three paintings already available in the
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The Kortz Center Heist is officially live, but Rockstar isn't putting all of its new rides out on day one. Dataminer @NeedForMadnessA has uncovered the full roster of vehicles still waiting in the wings, complete with in-game imagery, pricing, and vehicle class breakdowns. As with past updates, Rockstar is expected to drip-feed these cars, trucks, and bikes out gradually over the coming weeks and months rather than dumping them into Southern San Andreas all at once. What's Coming Down the Pipeli
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GTA Online's summer update, The Kortz Center Heist, is now live, and it brings the game's first brand-new heist since Cayo Perico back in 2020. Along with new vehicles and gameplay changes, the update introduces a purchasable Art Studio that players will need before they can even think about hitting the museum. Step 1: Buy a Mansion Before anything else, you'll need to own one of the three Prix Luxury mansions, available through the in-game Prix Luxury Real Estate website. Pricing varies dependi
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Rockstar Games has always played the long game. They don’t just make sequels — they study their own work like master chefs refining a signature dish, pulling out flavors that worked, tweaking what didn’t, and occasionally sneaking in an ingredient nobody saw coming. Now, a former insider is giving fans their clearest look yet at how that philosophy is playing out behind the scenes on Grand Theft Auto VI. In a candid new interview with the YouTube channel KIWI TALKZ, Rob Carr — a veteran audio de
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The fanmade remake of the cult classic, EarthBound, has gotten its second Video Relaxant update yesterday. The fan remake, titled Mother², is a remake of EarthBound for the SNES that's been in development for some years now, with trailers and video updates being released in either the Mother Direct events or on their own Mother² YouTube channel, with the first Video Relaxant update video being mode 2 years ago. The fan game is being developed on the Godot engine, and the artstyle for the game
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