Everything posted by Rockstar
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Daytona USA Is Returning To Sega's "Body Sensation" Roots
The arcade market may be a shadow of its former self, but that doesn't mean its most distinguished veterans aren't still plugging away with new cabinets and titles. Sega Amusements has just revealed that it is updating its Daytona Championship USA arcade title with a new "motion" version, evoking the "taikan" ("body sensation") craze that Sega spearheaded in the '80s with games like Hang-On, Space Harrier, and After Burner. Here's what Sega Amusements has to say about the new model: As spotted by Arcade Heroes, this isn't an all-new cabinet – Sega Amusements previously used it in Apex Rebels, a racing title it co-produced with 3MindWave. Daytona Championship USA (also known as Daytona 3 Championship USA) is the 2017 successor to Daytona USA (1994) and Daytona USA 2: Battle on the Edge (1998), and was mainly developed in the UK. The Daytona series also includes Daytona USA: Championship Circuit Edition (Saturn, 1996) and Daytona USA 2001 (Dreamcast, 2000). View full article
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Amiigo - Emuiibo GUI
Amiigo GitHub link Amiigo is a Switch homebrew that will allow you to generate virtual Amiibos entirely on the Switch console, no PC required. In conjunction with Emuiibo (which Amiigo automatically installs for you if you have an internet connection) this enables you to emulate Amiibos entirely on the Switch without downloading anything other than Amiigo or using Tesla overlays. Controls: D-pad to move between on screen buttons. A to select an Amiibo from the list or click an on screen button. X toggles emulation state. B backs out of a category if one is selected. Y opens context menu. Touchscreen can also be used to click onscreen buttons and scroll lists. Analog stick scrolls through the lists. Version 2.3.0 & 2.3.1 Changes to Amiigo: Added context menus to the selector screen, hold down on the touch screen for 0.5 seconds or press Y Added option to save Amiibos to the current location in the selector Added ability to favorite an Amiibo (See context menu) Added "back" option to lists when in a sub category Altered the colours of the Amiigo store to be less bright Amiigo will now reset the active virtual Amiibo when disabling Emuiibo Updated to latest Arriba Changes to Arriba: Fixed mistake in the rendering code that would cause apps made with Arriba to render at 720p when launched in applet mode Replaced all linear algebra logic from GLM with a custom math library Added support for analog sticks Made several optimizations to improve the rendering speed Added basic support for layers Added alt callback for inertial lists Fixed incorrect texture coordinate data that would cause framebuffers to render upside down Further abstracted input system from LibNX Other minor changes and bug fixes
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Pokémon Legends: Z-A: Pokédex - All Lumiose Pokémon Locations & Evolutions
Taking the action straight into the city, Pokémon Legends: Z-A certainly doesn't skimp on the Pokémon available to catch! With a big range of familiar 'mons to collect in Kalos' Lumiose City, we've got a complete list on where to find every single Pokémon across Lumiose City for you, as well as every Pokémon confirmed for the Mega Dimension DLC. Lumiose Pokédex and Pokémon Locations - Where to find every PokémonWe've listed all 230 Pokémon you can collect for the Lumiose Pokédex below. Note that we've excluded Alpha Pokémon from the locations list for now. Lastly, if it's Mega Evolutions you're after, then we'll have a separate guide for all of those. POKÉDEX NUMBER POKÉMON NAME LOCATION EVOLUTION METHOD 1 Chikorita Starter, Wild Zone 20 (post game-only) 2 Bayleef N/A Evolves from Chikorita at level 16 3 Meganium N/A Evolves from Bayleef at level 32 4 Tepig Starter, Wild Zone 20 (post game-only) 5 Pignite N/A Evoles from Tepig at level 17 6 Emboar N/A Evoles from Pignite at level 36 7 Totodile Starter, Wild Zone 20 (post game-only) 8 Crocnaw N/A Evolves from Totodile at level 18 9 Feraligatr N/A Evolves from Crocnaw at level 30 10 Fletchling Wild Zone 1, various rooftops 11 Fletchinder Wild Zone 9, various rooftops Evolves from Fletchling at level 17 12 Talonflame Rooftops Evolves from Talonflame at level 30 13 Bunnelby Wild Zone 1, 5 14 Diggersby Wild Zone 17 Evolfes from Bunnely at level 20 15 Scatterbug Wild Zone 1, rooftops with grass 16 Spewpa Wild Zone 4 (daytime only), rooftops with grass Evolves from Scatterbug at level 9 17 Vivillon Wild Zone 13 (daytime only), rooftops Evolves from Spewpa at level 12 18 Weedle Wild Zone 1, rooftops with grass, some parks 19 Kakuna Wild Zone 2, 7 (on trees), hanging from trees in parks Evolves from Weedle at level 7 20 Beedrill Wild Zone 15 (daytime only) Evolves from Kakuna at level 10 21 Pidgey Wild Zone 1, 5 22 Pidgeotto Wild Zone 5 Evolves from Pidgey at level 18 23 Pidgeot Rooftops Evolves from Pidgeotto at level 26 24 Mareep Wild Zone 1 25 Flaaffy Wild Zone 6, 16 Evolves from Mareep at level 15 26 Ampharos N/A Evolves from Flaaffy at level 30 27 Patrat Wild Zone 2, 4 (nighttime only), Lumiose Sewers (southwest) 28 Watchog Wild Zone 10 Evolves from Patrat at level 20 29 Budew Wild Zone 2 30 Roselia Wild Zone 7 Evolves from Budew with high friendship during the day 31 Roserade Wild Zone 20 Use Shiny Stone on Roselia 32 Magikarp Wild Zone 2, 6 33 Gyarados Wild Zone 11 Evolves from Magikarp at level 20 34 Binacle Wild Zone 2, 6 35 Barbaracle Wild Zone 16 Evolves from Binacle at level 39 36 Staryu Wild Zone 2 (nighttime only), 10 37 Starmie Wild Zone 16 (nighttime only) Use Water Stone on Staryu 38 Flabébé Near flowerbeds across Lumiose + rooftops 39 Floette Wild Zone 7 Evolves from Flabebe from level 19 40 Florges N/A Use Shiny Stone on Floette 41 Skiddo Wild Zone 3 42 Gogoat Wild Zone 12 Evolves from Skiddo at level 32 43 Espurr Wild Zone 3, 9 44 Meowstic N/A Evolves from Espurr at level 25 45 Litleo Wild Zone 3 46 Pyroar Wild Zone 17 Evolves from Litleo at level 35 47 Pancham Wild Zone 3 48 Pangoro N/A Evolves from Pancham at level 32 + have a Dark-type Pokemon in your party 49 Trubbish In alleyways next to trashcans (check near cafes and restaurants!) 50 Garbodor Wild Zone 20 Evolves from Trubbish at level 36 51 Dedenne Rooftops, often close to apartment doors 52 Pichu Wild Zone 1 (specifically, in a small section of the Zone accessbile from the far left) 53 Pikachu Wild Zone 3 Evolves from a Pichu with high friendship 54 Raichu N/A Use Thunder Stone on Pikachu 55 Cleffa Wild Zone 19, rooftops (rarely) (only at nighttime) 56 Clefairy Wild Zone 19 (nighttime) Evolves from Cleffa with high friendship 57 Clefable N/A Use Moon Stone on Clefairy 58 Spinarak Wild Zone 4 (on the side of the crypts) 59 Ariados Lumiose Sewers (northwest) Evolves from Spinarak at level 22 60 Ekans Wild Zone 4 (daytime only), Lab (endgame area) 61 Arbok Wild Zone 10 Evolves from Ekans at level 22 62 Abra Wild Zone 5, rooftops (will teleport away quickly) 63 Kadabra Wild Zone 9 Evolves from Abra at level 16 64 Alakazam N/A Trade Kadabra 65 Ghastly Wild Zone 4, Lumiose Sewers (south) 66 Haunter Lumiose Sewers (south) Evolves from Haunter at level 25 67 Gengar N/A (can catch as part of the main story) Trade Haunter 68 Venipede Wild Zone 5 69 Whirlipede Wild Zone 15 (daytime only) Evolves from Venipede at level 22 70 Scolipede Wild Zone 15 (daytime only) Evolves from Whirlipede at level 30 71 Honedge Wild Zone 4 (nighttime only), Lab (endgame area) 72 Doublade Lab (endgame area) Evolves from Honedge at level 35 73 Aegislash N/A Use Dusk Stone on Doublade 74 Bellsprout Wild Zone 5, 10 75 Weepinbell Wild Zone 13 (daytime only) Evolves from Bellsprout at level 21 76 Victreebel N/A Use Leaf Stone on Weepinbell 77 Pansage In trees 78 Simisage N/A Use Leaf Stone on Pansage 79 Pansear In trees 80 Simisear N/A Use Fire Stone on Pansear 81 Panpour In trees 82 Simipour N/A Use Water Stone on Panpour 83 Meditite Wild Zone 6 (daytime only) 84 Medicham Wild Zone 16 (daytime only) Evolves from Meditie at level 37 85 Electrike Wild Zone 5 (daytime only), Lab (endgame area) 86 Manectric Lab (endgame area) Evolves from Mantyke at level 26 87 Ralts Grassy courtyards 88 Kirlia N/A Evolves from Ralts at level 20 89 Gardevoir Wild Zone 20 Evolves from Kirlia at level 30 90 Gallade N/A Use Dawn Stone on Male Kirlia 91 Houndour Wild Zone 6, Lab (endgame area) 92 Houndoom Lab (endgame area) Evolves from Houndour at level 24 93 Swablu Wild Zone 6, 18 (daytime only), rooftops 94 Altaria Wild Zone 18 (daytime only) Evolves from Swablu at level 35 95 Audino Wild Zone 7, 19 96 Spritzee On top of market stalls 97 Armoatisse N/A Trade Spritzee while holding a Sachet 98 Swirlix On top of market stalls 99 Slupruff N/A Trade Swirlix while holding a Whipped Dream 100 Eevee Wild Zone 19, on rooftops (rarely) 101 Vaporeon N/A Use Water Stone on Eevee 102 Jolteon N/A Use Thunder Stone on Eeeve 103 Flareon N/A Use Fire Stone on Eevee 104 Espeon N/A Evolves from Eevee with high friendship during the day 105 Umbreon N/A Evolves from Eevee with high friendship during the night 106 Leafeon N/A Use Leaf Stone on Eevee 107 Glaceon N/A Use Ice Stone on Eeeve 108 Sylveon N/A Evolves from Eevee with high friendship + Fairy-type move 109 Buneary Wild Zone 6 110 Lopunny N/A Evolves from Buneary with high friendship 111 Shuppet Wild Zone 7, 15, rooftops (nighttime only) 112 Banette N/A Evolves from Shuppet at level 37 113 Vanillite Wild Zone 7, 12 114 Vanillish N/A Evolves from Vanillite at level 35 115 Vanilluxe N/A Evolves from Vanillish at level 47 116 Numel Wild Zone 8 117 Camerupt N/A Evolves from Numel at level 33 118 Hippopotas Wild Zone 7 (daytime only) 119 Hippowdon Wild Zone 20 Evolves from Hippopotas at level 34 120 Drilbur Wild Zone 8, 14 121 Excadrill Wild Zone 14 Evolves from Drilbur at level 31 122 Sandile Wild Zone 8 123 Krokorok Wild Zone 8 Evolves from Sandile at level 29 124 Krookodile N/A Evolves from Krokorok at level 40 125 Machop Wild Zone 8, 12 126 Machoke Wild Zone 12 Evolves from Machop at level 28 127 Machamp N/A Trade Machoke 128 Gible Wild Zone 8 (in the holes, rare) 129 Gabite N/A Evolves from Gible at level 24 130 Garchomp N/A Evolves from Gabite at level 48 131 Carbink Wild Zone 9, rooftops 132 Sableye Wild Zone 9 133 Mawile Wild Zone 9 134 Absol Rooftops (will get during the main story too) 135 Riolu Rooftops (only during the day and if its sunny) 136 Lucario Wild Zone 20 Evolves from Riolu with high friendship during the day 137 Slowpoke Wild Zone 10, 11 138 Slowbro N/A Evolves from Slowpoke at level 27 139 Slowking N/A Trade Slowpoke while holding a Kings Rock 140 Carvanha Wild Zone 10 141 Sharpedo N/A Evolves from Carvanha at level 30 142 Tynamo Wild Zone 10 143 Eelektrik N/A Evolves from Tynamo at level 39 144 Eeletross N/A Use Thunder Stone on Eelektrik 145 Dratini Rooftops (rare) 146 Dragonair Rooftops (extremely rare) Evolves from Dratini at level 30 147 Dragonite N/A Evolves from Dragonair at level 55 148 Bulbasaur A Call from Mable Side Quest, Wild Zone 20 149 Ivysaur N/A Evolves from Bulbasaur at level 16 150 Venusaur N/A Evolves from Ivysaur at level 36 151 Charmander A Call from Mable Side Quest, Wild Zone 20 152 Charmeleon N/A Evolves from Charmander at level 16 153 Charizard N/A Evolves from Charmeleon at level 36 154 Squirtle A Call from Mable Side Quest, Wild Zone 20 155 Wartortle N/A Evolves from Squirtle at level 16 156 Blastoise N/A Evolves from Wartortle at level 36 157 Stunfisk Wild Zone 11 158 Furfrou Wild Zone 11, 19 159 Inkay Lumiose Sewers (South, Northwest) 160 Malamar Wild Zone 20 Evolves from Inkay at level 30 161 Skrelp Lumiose Sewers (South, Northwest) 162 Dragalge Wild Zone 20, Lumioise Sewers (South) Evolves from Skrelp at level 48 163 Clauncher Wild Zone 11 164 Clawitzer N/A Evolves from Clauncher at level 37 165 Goomy Lumiose Sewers (South), outside in the rain 166 Sliggoo Outside in the rain (extremely rare) Evolves from Goomy at level 40 167 Goodra N/A Evolves from Sliggoo at level 50; it must be raining 168 Delibird Wild Zone 12, rooftops 169 Snorunt Wild Zone 12 170 Glalie N/A Evolves from Snorunt at level 42 171 Froslass N/A Use Dawn Stone on a female Snorunt 172 Snover Wild Zone 12 173 Abomasnow N/A Evolves from Snover at level 40 174 Bergmite Wild Zone 12 175 Avalugg N/A Evolves from Bergmite at level 37 176 Scyther Wild Zone 13 (daytime only) 177 Scizor N/A Trade Scyther while holding the Metal Coat 178 Pinsir Wild Zone 13 179 Heracross Wild Zone 13 180 Emolga Wild Zone 14, rooftops 181 Hawlucha Rooftops (rare) 182 Phantump Wild Zone 13 (nighttime only) 183 Trevenant N/A Trade Phantump 184 Scraggy Lumiose Sewers (South) 185 Scrafty Wild Zone 20 Evolves from Scraggy at level 39 186 Noibat Lumiose Sewers (South, Northwest) 187 Noivern Lab (endgame area) Evolves form Noibat at level 48 188 Klefki Lumiose Sewers (South) 189 Litwick Lumiose Sewers (South) Evolves from Litwick at level 41 190 Lampent Wild Zone 17 Use Dusk Stone on Lampent 191 Chandelure N/A 192 Aerodactyle Restore Old Amber at the Research Lab 193 Tyrunt Restore Jaw Fossil at the Research Lab 194 Tyrantrum N/A Evolves from Tyrunt at level 39 during the day 195 Amaura Restore Sail Fosil at Research Lab 196 Aurorus N/A Evolves from Amaura at level 39 at night 197 Onix Wild Zone 14 198 Steelix N/A Trade Onix while holding a Metal Coat 199 Aron Wild Zone 14 200 Lairon Wild Zone 14 Evolves from Aron at level 32 201 Aggron Wild Zone 20 Evolves from Lairon at level 42 202 Helioptile Wild Zone 14 (daytime only, sunny) 203 Heliolisk N/A Use Sun Stone on Helioptile 204 Pumpkaboo Wild Zone 15 205 Gourgeist N/A Trade Pumpkaboo 206 Larvitar N/A 207 Pupitar N/A Evolves from Larvitar at level 30 208 Tyranitar N/A Evolves from Pupitar at level 55 209 Froakie Wild Zone 16, complete A Challenge from Froakie Side Mission 210 Frogadier N/A Evolves from Froakie at level 16 211 Greninja N/A Evolves from Frogadier at level 36 212 Falinks Wild Zone 16 213 Chespin Wild Zone 17, complete A Feisty Chespin Side Mission 214 Qulliadin N/A Evolves from Chespin at level 16 215 Chesnaught N/A Evolves from Quilladin at level 36 216 Skarmory Wild Zone 17 (never in the rain) 217 Fennekin Wild Zone 18, complete Get Well, Fennekin Side Mission 218 Braixen N/A Evolves from Fennekin at level 16 219 Delphox N/A Evolves from Braixen at level 36 220 Bagon Wild Zone 18 221 Shelgon N/A Evolves from Bagon at level 30 222 Salamence N/A Evolves from Shelgon at level 50 223 Kagaskhan Wild Zone 19 224 Drampa Wild Zone 19 (daytime only) 225 Beldum Lab (endgame area) 226 Metang Lab (endgame area) Evolves from Beldum at level 20 227 Metagross N/A Evolves from Metang at level 45 228 Xerneas Post game, catch at the end of The One That Gives Main Mission 229 Yveltal Post game, catch at the end of The One That Takes Main Mission 230 Zygarde Post game, complete To Keep the World in Balance Main Mission Mega Dimension DLC - All Confirmed PokémonEven more returning Pokémon will be added when the Mega Dimension DLC launches on 10th December 2025. Based on the trailers we have, here are all the Pokémon we know will be making an appearance. For Mega Evolutions, as always, check that guide. Baxcalibur Chimecho Corviknight Cubone Garganacle Golisipod Golurk Hoopa Marowak (Alolan) Mr. Mime (Galarian) Munna Musharna Naclstack Whimpod Zeraora Ready to catch 'em all in the city now? Have a look at the rest of our Pokémon Legends: Z-A guides for more tips, tricks, and helpful hints.
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Pokémon Legends: Z-A: Pokédex - All Lumiose Pokémon Locations & Evolutions
Taking the action straight into the city, Pokémon Legends: Z-A certainly doesn't skimp on the Pokémon available to catch! With a big range of familiar 'mons to collect in Kalos' Lumiose City, we've got a complete list on where to find every single Pokémon across Lumiose City for you, as well as every Pokémon confirmed for the Mega Dimension DLC. Lumiose Pokédex and Pokémon Locations - Where to find every PokémonWe've listed all 230 Pokémon you can collect for the Lumiose Pokédex below. Note that we've excluded Alpha Pokémon from the locations list for now. Lastly, if it's Mega Evolutions you're after, then we'll have a separate guide for all of those. POKÉDEX NUMBER POKÉMON NAME LOCATION EVOLUTION METHOD 1 Chikorita Starter, Wild Zone 20 (post game-only) 2 Bayleef N/A Evolves from Chikorita at level 16 3 Meganium N/A Evolves from Bayleef at level 32 4 Tepig Starter, Wild Zone 20 (post game-only) 5 Pignite N/A Evoles from Tepig at level 17 6 Emboar N/A Evoles from Pignite at level 36 7 Totodile Starter, Wild Zone 20 (post game-only) 8 Crocnaw N/A Evolves from Totodile at level 18 9 Feraligatr N/A Evolves from Crocnaw at level 30 10 Fletchling Wild Zone 1, various rooftops 11 Fletchinder Wild Zone 9, various rooftops Evolves from Fletchling at level 17 12 Talonflame Rooftops Evolves from Talonflame at level 30 13 Bunnelby Wild Zone 1, 5 14 Diggersby Wild Zone 17 Evolfes from Bunnely at level 20 15 Scatterbug Wild Zone 1, rooftops with grass 16 Spewpa Wild Zone 4 (daytime only), rooftops with grass Evolves from Scatterbug at level 9 17 Vivillon Wild Zone 13 (daytime only), rooftops Evolves from Spewpa at level 12 18 Weedle Wild Zone 1, rooftops with grass, some parks 19 Kakuna Wild Zone 2, 7 (on trees), hanging from trees in parks Evolves from Weedle at level 7 20 Beedrill Wild Zone 15 (daytime only) Evolves from Kakuna at level 10 21 Pidgey Wild Zone 1, 5 22 Pidgeotto Wild Zone 5 Evolves from Pidgey at level 18 23 Pidgeot Rooftops Evolves from Pidgeotto at level 26 24 Mareep Wild Zone 1 25 Flaaffy Wild Zone 6, 16 Evolves from Mareep at level 15 26 Ampharos N/A Evolves from Flaaffy at level 30 27 Patrat Wild Zone 2, 4 (nighttime only), Lumiose Sewers (southwest) 28 Watchog Wild Zone 10 Evolves from Patrat at level 20 29 Budew Wild Zone 2 30 Roselia Wild Zone 7 Evolves from Budew with high friendship during the day 31 Roserade Wild Zone 20 Use Shiny Stone on Roselia 32 Magikarp Wild Zone 2, 6 33 Gyarados Wild Zone 11 Evolves from Magikarp at level 20 34 Binacle Wild Zone 2, 6 35 Barbaracle Wild Zone 16 Evolves from Binacle at level 39 36 Staryu Wild Zone 2 (nighttime only), 10 37 Starmie Wild Zone 16 (nighttime only) Use Water Stone on Staryu 38 Flabébé Near flowerbeds across Lumiose + rooftops 39 Floette Wild Zone 7 Evolves from Flabebe from level 19 40 Florges N/A Use Shiny Stone on Floette 41 Skiddo Wild Zone 3 42 Gogoat Wild Zone 12 Evolves from Skiddo at level 32 43 Espurr Wild Zone 3, 9 44 Meowstic N/A Evolves from Espurr at level 25 45 Litleo Wild Zone 3 46 Pyroar Wild Zone 17 Evolves from Litleo at level 35 47 Pancham Wild Zone 3 48 Pangoro N/A Evolves from Pancham at level 32 + have a Dark-type Pokemon in your party 49 Trubbish In alleyways next to trashcans (check near cafes and restaurants!) 50 Garbodor Wild Zone 20 Evolves from Trubbish at level 36 51 Dedenne Rooftops, often close to apartment doors 52 Pichu Wild Zone 1 (specifically, in a small section of the Zone accessbile from the far left) 53 Pikachu Wild Zone 3 Evolves from a Pichu with high friendship 54 Raichu N/A Use Thunder Stone on Pikachu 55 Cleffa Wild Zone 19, rooftops (rarely) (only at nighttime) 56 Clefairy Wild Zone 19 (nighttime) Evolves from Cleffa with high friendship 57 Clefable N/A Use Moon Stone on Clefairy 58 Spinarak Wild Zone 4 (on the side of the crypts) 59 Ariados Lumiose Sewers (northwest) Evolves from Spinarak at level 22 60 Ekans Wild Zone 4 (daytime only), Lab (endgame area) 61 Arbok Wild Zone 10 Evolves from Ekans at level 22 62 Abra Wild Zone 5, rooftops (will teleport away quickly) 63 Kadabra Wild Zone 9 Evolves from Abra at level 16 64 Alakazam N/A Trade Kadabra 65 Ghastly Wild Zone 4, Lumiose Sewers (south) 66 Haunter Lumiose Sewers (south) Evolves from Haunter at level 25 67 Gengar N/A (can catch as part of the main story) Trade Haunter 68 Venipede Wild Zone 5 69 Whirlipede Wild Zone 15 (daytime only) Evolves from Venipede at level 22 70 Scolipede Wild Zone 15 (daytime only) Evolves from Whirlipede at level 30 71 Honedge Wild Zone 4 (nighttime only), Lab (endgame area) 72 Doublade Lab (endgame area) Evolves from Honedge at level 35 73 Aegislash N/A Use Dusk Stone on Doublade 74 Bellsprout Wild Zone 5, 10 75 Weepinbell Wild Zone 13 (daytime only) Evolves from Bellsprout at level 21 76 Victreebel N/A Use Leaf Stone on Weepinbell 77 Pansage In trees 78 Simisage N/A Use Leaf Stone on Pansage 79 Pansear In trees 80 Simisear N/A Use Fire Stone on Pansear 81 Panpour In trees 82 Simipour N/A Use Water Stone on Panpour 83 Meditite Wild Zone 6 (daytime only) 84 Medicham Wild Zone 16 (daytime only) Evolves from Meditie at level 37 85 Electrike Wild Zone 5 (daytime only), Lab (endgame area) 86 Manectric Lab (endgame area) Evolves from Mantyke at level 26 87 Ralts Grassy courtyards 88 Kirlia N/A Evolves from Ralts at level 20 89 Gardevoir Wild Zone 20 Evolves from Kirlia at level 30 90 Gallade N/A Use Dawn Stone on Male Kirlia 91 Houndour Wild Zone 6, Lab (endgame area) 92 Houndoom Lab (endgame area) Evolves from Houndour at level 24 93 Swablu Wild Zone 6, 18 (daytime only), rooftops 94 Altaria Wild Zone 18 (daytime only) Evolves from Swablu at level 35 95 Audino Wild Zone 7, 19 96 Spritzee On top of market stalls 97 Armoatisse N/A Trade Spritzee while holding a Sachet 98 Swirlix On top of market stalls 99 Slupruff N/A Trade Swirlix while holding a Whipped Dream 100 Eevee Wild Zone 19, on rooftops (rarely) 101 Vaporeon N/A Use Water Stone on Eevee 102 Jolteon N/A Use Thunder Stone on Eeeve 103 Flareon N/A Use Fire Stone on Eevee 104 Espeon N/A Evolves from Eevee with high friendship during the day 105 Umbreon N/A Evolves from Eevee with high friendship during the night 106 Leafeon N/A Use Leaf Stone on Eevee 107 Glaceon N/A Use Ice Stone on Eeeve 108 Sylveon N/A Evolves from Eevee with high friendship + Fairy-type move 109 Buneary Wild Zone 6 110 Lopunny N/A Evolves from Buneary with high friendship 111 Shuppet Wild Zone 7, 15, rooftops (nighttime only) 112 Banette N/A Evolves from Shuppet at level 37 113 Vanillite Wild Zone 7, 12 114 Vanillish N/A Evolves from Vanillite at level 35 115 Vanilluxe N/A Evolves from Vanillish at level 47 116 Numel Wild Zone 8 117 Camerupt N/A Evolves from Numel at level 33 118 Hippopotas Wild Zone 7 (daytime only) 119 Hippowdon Wild Zone 20 Evolves from Hippopotas at level 34 120 Drilbur Wild Zone 8, 14 121 Excadrill Wild Zone 14 Evolves from Drilbur at level 31 122 Sandile Wild Zone 8 123 Krokorok Wild Zone 8 Evolves from Sandile at level 29 124 Krookodile N/A Evolves from Krokorok at level 40 125 Machop Wild Zone 8, 12 126 Machoke Wild Zone 12 Evolves from Machop at level 28 127 Machamp N/A Trade Machoke 128 Gible Wild Zone 8 (in the holes, rare) 129 Gabite N/A Evolves from Gible at level 24 130 Garchomp N/A Evolves from Gabite at level 48 131 Carbink Wild Zone 9, rooftops 132 Sableye Wild Zone 9 133 Mawile Wild Zone 9 134 Absol Rooftops (will get during the main story too) 135 Riolu Rooftops (only during the day and if its sunny) 136 Lucario Wild Zone 20 Evolves from Riolu with high friendship during the day 137 Slowpoke Wild Zone 10, 11 138 Slowbro N/A Evolves from Slowpoke at level 27 139 Slowking N/A Trade Slowpoke while holding a Kings Rock 140 Carvanha Wild Zone 10 141 Sharpedo N/A Evolves from Carvanha at level 30 142 Tynamo Wild Zone 10 143 Eelektrik N/A Evolves from Tynamo at level 39 144 Eeletross N/A Use Thunder Stone on Eelektrik 145 Dratini Rooftops (rare) 146 Dragonair Rooftops (extremely rare) Evolves from Dratini at level 30 147 Dragonite N/A Evolves from Dragonair at level 55 148 Bulbasaur A Call from Mable Side Quest, Wild Zone 20 149 Ivysaur N/A Evolves from Bulbasaur at level 16 150 Venusaur N/A Evolves from Ivysaur at level 36 151 Charmander A Call from Mable Side Quest, Wild Zone 20 152 Charmeleon N/A Evolves from Charmander at level 16 153 Charizard N/A Evolves from Charmeleon at level 36 154 Squirtle A Call from Mable Side Quest, Wild Zone 20 155 Wartortle N/A Evolves from Squirtle at level 16 156 Blastoise N/A Evolves from Wartortle at level 36 157 Stunfisk Wild Zone 11 158 Furfrou Wild Zone 11, 19 159 Inkay Lumiose Sewers (South, Northwest) 160 Malamar Wild Zone 20 Evolves from Inkay at level 30 161 Skrelp Lumiose Sewers (South, Northwest) 162 Dragalge Wild Zone 20, Lumioise Sewers (South) Evolves from Skrelp at level 48 163 Clauncher Wild Zone 11 164 Clawitzer N/A Evolves from Clauncher at level 37 165 Goomy Lumiose Sewers (South), outside in the rain 166 Sliggoo Outside in the rain (extremely rare) Evolves from Goomy at level 40 167 Goodra N/A Evolves from Sliggoo at level 50; it must be raining 168 Delibird Wild Zone 12, rooftops 169 Snorunt Wild Zone 12 170 Glalie N/A Evolves from Snorunt at level 42 171 Froslass N/A Use Dawn Stone on a female Snorunt 172 Snover Wild Zone 12 173 Abomasnow N/A Evolves from Snover at level 40 174 Bergmite Wild Zone 12 175 Avalugg N/A Evolves from Bergmite at level 37 176 Scyther Wild Zone 13 (daytime only) 177 Scizor N/A Trade Scyther while holding the Metal Coat 178 Pinsir Wild Zone 13 179 Heracross Wild Zone 13 180 Emolga Wild Zone 14, rooftops 181 Hawlucha Rooftops (rare) 182 Phantump Wild Zone 13 (nighttime only) 183 Trevenant N/A Trade Phantump 184 Scraggy Lumiose Sewers (South) 185 Scrafty Wild Zone 20 Evolves from Scraggy at level 39 186 Noibat Lumiose Sewers (South, Northwest) 187 Noivern Lab (endgame area) Evolves form Noibat at level 48 188 Klefki Lumiose Sewers (South) 189 Litwick Lumiose Sewers (South) Evolves from Litwick at level 41 190 Lampent Wild Zone 17 Use Dusk Stone on Lampent 191 Chandelure N/A 192 Aerodactyle Restore Old Amber at the Research Lab 193 Tyrunt Restore Jaw Fossil at the Research Lab 194 Tyrantrum N/A Evolves from Tyrunt at level 39 during the day 195 Amaura Restore Sail Fosil at Research Lab 196 Aurorus N/A Evolves from Amaura at level 39 at night 197 Onix Wild Zone 14 198 Steelix N/A Trade Onix while holding a Metal Coat 199 Aron Wild Zone 14 200 Lairon Wild Zone 14 Evolves from Aron at level 32 201 Aggron Wild Zone 20 Evolves from Lairon at level 42 202 Helioptile Wild Zone 14 (daytime only, sunny) 203 Heliolisk N/A Use Sun Stone on Helioptile 204 Pumpkaboo Wild Zone 15 205 Gourgeist N/A Trade Pumpkaboo 206 Larvitar N/A 207 Pupitar N/A Evolves from Larvitar at level 30 208 Tyranitar N/A Evolves from Pupitar at level 55 209 Froakie Wild Zone 16, complete A Challenge from Froakie Side Mission 210 Frogadier N/A Evolves from Froakie at level 16 211 Greninja N/A Evolves from Frogadier at level 36 212 Falinks Wild Zone 16 213 Chespin Wild Zone 17, complete A Feisty Chespin Side Mission 214 Qulliadin N/A Evolves from Chespin at level 16 215 Chesnaught N/A Evolves from Quilladin at level 36 216 Skarmory Wild Zone 17 (never in the rain) 217 Fennekin Wild Zone 18, complete Get Well, Fennekin Side Mission 218 Braixen N/A Evolves from Fennekin at level 16 219 Delphox N/A Evolves from Braixen at level 36 220 Bagon Wild Zone 18 221 Shelgon N/A Evolves from Bagon at level 30 222 Salamence N/A Evolves from Shelgon at level 50 223 Kagaskhan Wild Zone 19 224 Drampa Wild Zone 19 (daytime only) 225 Beldum Lab (endgame area) 226 Metang Lab (endgame area) Evolves from Beldum at level 20 227 Metagross N/A Evolves from Metang at level 45 228 Xerneas Post game, catch at the end of The One That Gives Main Mission 229 Yveltal Post game, catch at the end of The One That Takes Main Mission 230 Zygarde Post game, complete To Keep the World in Balance Main Mission Mega Dimension DLC - All Confirmed PokémonEven more returning Pokémon will be added when the Mega Dimension DLC launches on 10th December 2025. Based on the trailers we have, here are all the Pokémon we know will be making an appearance. For Mega Evolutions, as always, check that guide. Baxcalibur Chimecho Corviknight Cubone Garganacle Golisipod Golurk Hoopa Marowak (Alolan) Mr. Mime (Galarian) Munna Musharna Naclstack Whimpod Zeraora Ready to catch 'em all in the city now? Have a look at the rest of our Pokémon Legends: Z-A guides for more tips, tricks, and helpful hints. View full article
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Pokémon Legends: Z-A: How To Increase Friendship Fast
The Friendship stat is back in Pokémon Legends: Z-A, along with many Pokémon that need to be best buds with you to evolve. Raising it is very simple — if you know where to go! Here's our guide on how to raise Friendship levels in Pokémon Legends: Z-A, where to get the Soothe Bell, and which Pokémon require high friendship to evolve. Friendship Guide - Pokémon Legends: Z-AFriendship is a hidden stat that every single Pokémon has. Basically, it determines how much they like you. In previous games, it has other effects, but in Legends: Z-A, it's really only useful for one thing — helping certain Pokémon evolve. There are a number of ways you can raise a 'mon's friendship (or happiness) here, and they're all relatively easy! What's the quickest way to raise friendship? The fastest way to increase your Pokémon's friendship by far is by sitting down and drinking at cafés. A little pricey, but nothing a run around the city won't solve. If you need some cash for some refreshing drinks, then we've got some tips on how to make money. Basically, make sure the Pokémon you want to raise the friendship of is selected. You should also give the the Soothe Bell item to hold. Then, go to any café of your choice and sit down and have a couple of hot drinks. Take some photos if you want, too! With the Soothe Bell, it only took three coffees for us to max out our friendship with a Pokémon. Buy the cheapest drink on the menu and just relax. Where to find the Soothe Bell If you don't have the Soothe Bell yet, don't fret, it's fairly easy to get. It's a reward for the Some Friendly Competition Side Mission, which you'll unlock once you have access to Canari's Quiz Whiz Contest, which is available in Main Mission 14. Then, you're looking for a woman drinking coffee at Café Rouleau in the Magenta District. Follow the road (Estival Avenue) southwest from Centrica Plaza and you should find it. Talk to her, defeat her Clefairy, and you'll get the Bell. Other ways to raise friendshipIf you don't want to rush your way through making friends, then here's a couple of other ways to raise your 'mons' happiness: Run around the city with them Battle with them Make them break Mega Crystals and obstacles Feed them berries All Pokémon that evolve with high friendship There are 6 Pokémon that require high friendship to evolve in Lumiose City, with one of those having three different evolutions based on this method. Here's a list of all of them — if you want to know where to find them, then jump into our complete Pokédex! Budew - evolves into Roselia with high friendship (daytime) Pichu - evolves into Pikachu with high friendship (anytime) Cleffa - evolves into Clefairy with high friendship (anytime) Eevee - has three different evolutions based on friendship: Espeon requires high friendship (daytime); Umbreon is the opposite — high friendship (nighttime); Sylveon needs high friendship and for Eevee to know a Fairy-type move (anytime) Buneary - evolves into Lopunny with high friendship (anytime) Riolu - evolves into Lucario with high friendship (daytime)
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Pokémon Legends: Z-A: How To Increase Friendship Fast
The Friendship stat is back in Pokémon Legends: Z-A, along with many Pokémon that need to be best buds with you to evolve. Raising it is very simple — if you know where to go! Here's our guide on how to raise Friendship levels in Pokémon Legends: Z-A, where to get the Soothe Bell, and which Pokémon require high friendship to evolve. Friendship Guide - Pokémon Legends: Z-AFriendship is a hidden stat that every single Pokémon has. Basically, it determines how much they like you. In previous games, it has other effects, but in Legends: Z-A, it's really only useful for one thing — helping certain Pokémon evolve. There are a number of ways you can raise a 'mon's friendship (or happiness) here, and they're all relatively easy! What's the quickest way to raise friendship? The fastest way to increase your Pokémon's friendship by far is by sitting down and drinking at cafés. A little pricey, but nothing a run around the city won't solve. If you need some cash for some refreshing drinks, then we've got some tips on how to make money. Basically, make sure the Pokémon you want to raise the friendship of is selected. You should also give the the Soothe Bell item to hold. Then, go to any café of your choice and sit down and have a couple of hot drinks. Take some photos if you want, too! With the Soothe Bell, it only took three coffees for us to max out our friendship with a Pokémon. Buy the cheapest drink on the menu and just relax. Where to find the Soothe Bell If you don't have the Soothe Bell yet, don't fret, it's fairly easy to get. It's a reward for the Some Friendly Competition Side Mission, which you'll unlock once you have access to Canari's Quiz Whiz Contest, which is available in Main Mission 14. Then, you're looking for a woman drinking coffee at Café Rouleau in the Magenta District. Follow the road (Estival Avenue) southwest from Centrica Plaza and you should find it. Talk to her, defeat her Clefairy, and you'll get the Bell. Other ways to raise friendshipIf you don't want to rush your way through making friends, then here's a couple of other ways to raise your 'mons' happiness: Run around the city with them Battle with them Make them break Mega Crystals and obstacles Feed them berries All Pokémon that evolve with high friendship There are 6 Pokémon that require high friendship to evolve in Lumiose City, with one of those having three different evolutions based on this method. Here's a list of all of them — if you want to know where to find them, then jump into our complete Pokédex! Budew - evolves into Roselia with high friendship (daytime) Pichu - evolves into Pikachu with high friendship (anytime) Cleffa - evolves into Clefairy with high friendship (anytime) Eevee - has three different evolutions based on friendship: Espeon requires high friendship (daytime); Umbreon is the opposite — high friendship (nighttime); Sylveon needs high friendship and for Eevee to know a Fairy-type move (anytime) Buneary - evolves into Lopunny with high friendship (anytime) Riolu - evolves into Lucario with high friendship (daytime) View full article
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PS5 Welcome Hub Update Adds New Stat Tracking, Backgrounds
Sony has pushed a new update live to the Welcome Hub app on PS5 that adds a new widget with extra stat tracking on it, as well as a seasonal animated background that changes throughout the year. On our UK PSN account, the update is live now and you'll be alerted to the new widget and background. When you add the widget, which is called Recently Played, your latest played game will be displayed along with the total number of hours, how many sessions you've had, and your overall game progress. Then, the new animated background is linked to the current season and time of year. At the moment, it has an autumnal feel with leaves falling from trees. This will cycle through winter, spring, summer, and back to autumn as time goes on. Will you be utilising any of these new features? Let us know in the comments below.
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Sonic Racing: CrossWorlds SpongeBob SquarePants DLC Now Available
If Kirby isn't your thing, perhaps you would rather return to Sonic Racing: CrossWorlds to try out the new SpongeBob SquarePants Pack. This paid DLC pack is now officially available on the Nintendo Switch. It contains SpongeBob SquarePants and Patrick Star as playable characters, a patty wagon vehicle, a themed Bikini Bottom course, new SpongeBob-inspired music tracks, and six different emotes for each character. If you already own the Digital Deluxe Edition of Sonic Racing: CrossWorlds, you'll automatically receive this content. Else, you can purchase the Season Pass for $29.99, or the standalone pack for $5.99 / £4.99 (or your regional equivalent). This latest DLC update will be followed by the Switch 2 game upgrade on 4th December 2025. You can find out more about this in our previous story. Will you be taking a trip to Bikini Bottom in Sonic Racing this week? Let us know in the comments.
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Pokémon Legends: Z-A: How To Make Money Fast
Pokémon Legends: Z-A's Lumiose City is based on Paris, France, and while Prism Tower might be the most-recognizable comparison between the two locations, there's a bigger similarity — it's an expensive town, especially if you have a taste for fashion. You'll always need a lot of cash on you if you want to splurge on clothes, Mega Stones, and tons of potions. So here are a few quick and easy tips on making Poké Dollars in the city of fashion and coffee. How to make money in Pokémon Legends: Z-AThankfully, making money is actually pretty darn easy in Legends: Z-A. There's almost always something to sell lying around, and the Z-A Royale gives ample opportunities to make a ton of cash (and gain some levels) in a short space of time. Still, it's worth noting down the best ways to make cash — particularly early on when the Z-A Royale's best rewards are still out of reach. Pick up every sparkle you see Lots of NPCs will tell you this , but we'll say it too — see something shiny on the ground? Pick it up. These little sparkles range from potions to Poké Balls and, more frequently, Tiny Mushrooms and Pretty Wings. Tiny Mushrooms sell for 250 Poké Dollars, while Pretty Feathers sell for 500 Poké Dollars. That doesn't sound like much, but if you walk around a lot, you'll have batches in the 30s, 40s, and maybe even 50s or higher. Those small numbers soon add up to something far greater. Do Side Quests Another very obvious thing, but sometimes difficult if you want to power through the entire game. Side Quests almost always give cash rewards, and some might even give you the odd Pearl of Nugget to sell. These go for far more than your 'shrooms or feathers, so sell them if you have them. Compete in the Z-A Royale The Z-A Royale is mandatory if you want to make it through the story, but it's also an amazing opportunity to make a lot of money. While building up points should be your priority, you can also rake in the Poké Dollars quickly by doing a number of things while you explore the Battle Zones. Pick up every single medal you see. The more Medals you have, the more money you'll get at the end of the night. And, the more trainers you defeat, the higher your multiplier will be. The highest multiplier we've ever got is x2.0, but you can go as high as 3.0. So, if you happen to make 20,000 Poké Dollars that night, you'll actually get 40k. Not bad at all! Plus, you can maximize that money even further by completing those Bonus Cards. Not only do these give you lots of points, but they also give you more medals. Buy the Gold Canari Plush At Racine Construction, you can trade in Colorful Screws for Canari Plush dolls, which give you a range of benefits, including increased Exp, more Mega Shards, and make you more resilient to attacks. For money, though, you want the Gold Canari Plush. This increases the amount of money you get from Pokémon battles — which include those Side Quests where you have to fight trainers. You can upgrade it three times, with each tier increasing the money you earn a lot more than the last.
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Pokémon Legends: Z-A: How To Make Money Fast
Pokémon Legends: Z-A's Lumiose City is based on Paris, France, and while Prism Tower might be the most-recognizable comparison between the two locations, there's a bigger similarity — it's an expensive town, especially if you have a taste for fashion. You'll always need a lot of cash on you if you want to splurge on clothes, Mega Stones, and tons of potions. So here are a few quick and easy tips on making Poké Dollars in the city of fashion and coffee. How to make money in Pokémon Legends: Z-AThankfully, making money is actually pretty darn easy in Legends: Z-A. There's almost always something to sell lying around, and the Z-A Royale gives ample opportunities to make a ton of cash (and gain some levels) in a short space of time. Still, it's worth noting down the best ways to make cash — particularly early on when the Z-A Royale's best rewards are still out of reach. Pick up every sparkle you see Lots of NPCs will tell you this , but we'll say it too — see something shiny on the ground? Pick it up. These little sparkles range from potions to Poké Balls and, more frequently, Tiny Mushrooms and Pretty Wings. Tiny Mushrooms sell for 250 Poké Dollars, while Pretty Feathers sell for 500 Poké Dollars. That doesn't sound like much, but if you walk around a lot, you'll have batches in the 30s, 40s, and maybe even 50s or higher. Those small numbers soon add up to something far greater. Do Side Quests Another very obvious thing, but sometimes difficult if you want to power through the entire game. Side Quests almost always give cash rewards, and some might even give you the odd Pearl of Nugget to sell. These go for far more than your 'shrooms or feathers, so sell them if you have them. Compete in the Z-A Royale The Z-A Royale is mandatory if you want to make it through the story, but it's also an amazing opportunity to make a lot of money. While building up points should be your priority, you can also rake in the Poké Dollars quickly by doing a number of things while you explore the Battle Zones. Pick up every single medal you see. The more Medals you have, the more money you'll get at the end of the night. And, the more trainers you defeat, the higher your multiplier will be. The highest multiplier we've ever got is x2.0, but you can go as high as 3.0. So, if you happen to make 20,000 Poké Dollars that night, you'll actually get 40k. Not bad at all! Plus, you can maximize that money even further by completing those Bonus Cards. Not only do these give you lots of points, but they also give you more medals. Buy the Gold Canari Plush At Racine Construction, you can trade in Colorful Screws for Canari Plush dolls, which give you a range of benefits, including increased Exp, more Mega Shards, and make you more resilient to attacks. For money, though, you want the Gold Canari Plush. This increases the amount of money you get from Pokémon battles — which include those Side Quests where you have to fight trainers. You can upgrade it three times, with each tier increasing the money you earn a lot more than the last. View full article
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Pokémon Legends: Z-A: Best Starter Pokémon - How To Get Chikorita, Tepig & Totodile
So, you've started Pokémon Legends: Z-A, you've picked your partner Pokémon (and it was an agonizing decision), but now you're doubting yourself. All three are irresistible, after all! Fear not, you're can still get all three starters in-game regardless of your first choice. Still, here's our guide on what the best Starter is in Legends: Z-A and how to get Chikorita, Tepig, and Totodile all in one playthrough, without relying on friends and trading. What's the best Starter Pokémon in Legends: Z-A?Here's the age-old question, then: who should you pick? Honestly, it doesn't really matter. Pick your favorite, or pick something different. Legends: Z-A is certainly tougher than other Pokémon games, but not by much, and there are enough options and type coverage that it really doesn't matter. Statistically, though? It's Tepig. It's the only one of the three whose final evolution is dual-typed, and it has the highest base attack stat of all three. it has a few weaknesses and its defense stat isn't amazing, plus that Mega Evolution doesn't change the game, but in terms of strength, it's the best easily. Totodile and Chikorita are no slouches, though. Chikorita is statistically the weakest of the three, but its Mega Evolution adds the Fairy-type to its arsenal. That's pretty good. It's the fastest of the trio and has the best special defense to boot. Plus Chikorita is adorable, right? Totodile was our pick (it's this author's favourite starter out of every Gen), and as well as having the highest base stat total, it's also extremely balanced. It's being a Water-type physical attacker limits its damage output a little, but its Mega Evolution also adds Dragon-type to the mix, making those Outrage swipes very dangerous. Ultimately, however, it's down to how you build your team: vary your types, movesets, and build a balance set of six, and you'll be a champ regardless. How to get all three Lumiose City starters Obviously you'll get to pick your starter Pokémon at the start; Urbain or Taunie will offer up one of Chikorita, Tepig, or Totodile to help get your luggage back from the thieving Pancham. This will be your companion for the entire game. But what about the other two? Well, if you want to get the others, you'll actually have to wait until the end of the game. The trio only become available in a brand new Wild Zone that opens up once you've rolled credits. A little annoying, but hey, at least they're available. Where to catch Chikorita, Tepig, and Totodile All three Pokémon are catchable in the game's final Wild Zone, Wild Zone 20, which appears in the centre of the map. As we said above, this only unlocks once you've beaten the main game; after that, you'll need to progress the post game story a tiny bit by speaking to your friends in Hotel Z then heading to Centrico Plaza to speak to Vinnie. Then, Wild Zone 20 is yours to explore. Totodile is found near the water, Chikorita in the grassy areas, and Tepig in the more brick-like area. Where to get Mega Stones for Chikorita, Tepig, and Totodile You'll get one of these three during the main story, right after you defeat Mega Absol and obtain the Absolite. The next day, AZ will hand you the Mega Stone that corresponds with the starter you picked at the start of the game. As for the other two, like with the absent starters, you won't be able to get them until the post game. Luckily, you don't need to hunt them down — they're sold at the Stone Emporium on Vernal Avenue. They're pricey, though: 100,000 Poké Dollars each. Make sure you save up your pennies for those!
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Pokémon Legends: Z-A: Best Starter Pokémon - How To Get Chikorita, Tepig & Totodile
So, you've started Pokémon Legends: Z-A, you've picked your partner Pokémon (and it was an agonizing decision), but now you're doubting yourself. All three are irresistible, after all! Fear not, you're can still get all three starters in-game regardless of your first choice. Still, here's our guide on what the best Starter is in Legends: Z-A and how to get Chikorita, Tepig, and Totodile all in one playthrough, without relying on friends and trading. What's the best Starter Pokémon in Legends: Z-A?Here's the age-old question, then: who should you pick? Honestly, it doesn't really matter. Pick your favorite, or pick something different. Legends: Z-A is certainly tougher than other Pokémon games, but not by much, and there are enough options and type coverage that it really doesn't matter. Statistically, though? It's Tepig. It's the only one of the three whose final evolution is dual-typed, and it has the highest base attack stat of all three. it has a few weaknesses and its defense stat isn't amazing, plus that Mega Evolution doesn't change the game, but in terms of strength, it's the best easily. Totodile and Chikorita are no slouches, though. Chikorita is statistically the weakest of the three, but its Mega Evolution adds the Fairy-type to its arsenal. That's pretty good. It's the fastest of the trio and has the best special defense to boot. Plus Chikorita is adorable, right? Totodile was our pick (it's this author's favourite starter out of every Gen), and as well as having the highest base stat total, it's also extremely balanced. It's being a Water-type physical attacker limits its damage output a little, but its Mega Evolution also adds Dragon-type to the mix, making those Outrage swipes very dangerous. Ultimately, however, it's down to how you build your team: vary your types, movesets, and build a balance set of six, and you'll be a champ regardless. How to get all three Lumiose City starters Obviously you'll get to pick your starter Pokémon at the start; Urbain or Taunie will offer up one of Chikorita, Tepig, or Totodile to help get your luggage back from the thieving Pancham. This will be your companion for the entire game. But what about the other two? Well, if you want to get the others, you'll actually have to wait until the end of the game. The trio only become available in a brand new Wild Zone that opens up once you've rolled credits. A little annoying, but hey, at least they're available. Where to catch Chikorita, Tepig, and Totodile All three Pokémon are catchable in the game's final Wild Zone, Wild Zone 20, which appears in the centre of the map. As we said above, this only unlocks once you've beaten the main game; after that, you'll need to progress the post game story a tiny bit by speaking to your friends in Hotel Z then heading to Centrico Plaza to speak to Vinnie. Then, Wild Zone 20 is yours to explore. Totodile is found near the water, Chikorita in the grassy areas, and Tepig in the more brick-like area. Where to get Mega Stones for Chikorita, Tepig, and Totodile You'll get one of these three during the main story, right after you defeat Mega Absol and obtain the Absolite. The next day, AZ will hand you the Mega Stone that corresponds with the starter you picked at the start of the game. As for the other two, like with the absent starters, you won't be able to get them until the post game. Luckily, you don't need to hunt them down — they're sold at the Stone Emporium on Vernal Avenue. They're pricey, though: 100,000 Poké Dollars each. Make sure you save up your pennies for those! View full article
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Build Your Own Mobile Base in Cozy Camper Van Game Outbound, Coming to PS5 in 2026
Open world exploration game Outbound was previously announced for PS5, and now we know roughly when it's due to arrive. A new trailer for Square Glade Games' cozy camper van title has been released, confirming a release window of Q2 2026: In the game, you have a cute little camper van that you're free to drive around a colorful open world, and while you do that, you're able to craft yourself a lovely base on top of it. You'll need to fuel the van with natural resources like sunlight or wind, then go out and gather resources to craft your perfect mobile home. On top of that are elements like cooking, harvesting, and adopting a pet, which is probably optional but also definitely mandatory. You can play alone or with buddies in online co-op, and either way, it looks like a lovely, stress-free experience. We're looking forward to taking this one for a spin, but what are your thoughts on Outbound? Tell us in the comments section below.
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Mini Review: Arcade Archives 2 TOKYO WARS (Switch 2) - Another Polished But Wafer Thin Hamster Port
Hamster Corporation's Arcade Archives series is back with another cabinet classic on Switch 2. I got to check out Jet Ski racer Aqua Jet back in August, which was a lovingly crafted port. This time I'm revisiting the destructive tank combat of Namco's Tokyo Wars, which served as inspiration for The 3DO Company's N64 classic Battle Tanx: Global Assault. Aqua Jet was notable for having a cabinet containing a replica Jet Ski, something which can’t really be recreated on Switch (without some serious hardware modding). Tokyo Wars had a similar hardware quirk that provided a satisfying kickback to simulate your tank firing its payload. A feature that is, bafflingly, not emulated with the Switch 2 controllers' haptics. Aside from the complete lack of feedback when unleashing shells on enemy tanks, this port is as clean and generously featured as I've come to expect from Hamster Corp. The premise couldn't be simpler: Rival factions battle it out in the streets of Tokyo. You choose from White Force or Green Force and roll around the map, shelling any opposing tank you find, while avoiding your team’s armor. This was a great game back in the day and it's worth experiencing now, even if there isn't much to do in its two arenas. This 1996 title looks as polished as it possibly could be, outside of being remastered. Visuals and audio are crisp and suit docked and undocked modes equally, with many format options to tweak the experience to your liking. Special mention goes to crisp presentation of Akihiko Ishikawa's insane music, which makes you feel like you're at a sweaty Japanese rave instead of a warzone. Both English and Japanese versions of the game are playable in all available modes. Caravan time attack makes a return and can be played in split screen. Other modes can also be played in up to four-player local split screen. Much like other games in the Arcade Archives, all the content in Tokyo Wars has to offer can be experienced in minutes. An additional Multiplayer mode is the only thing that would extend the lifespan of this slight experience. Enjoyment comes from improving on your own performance and competing with others, as is usual with an arcade title. That said, the more of these Arcade Archives titles that Hamster Corp puts out, the more it becomes evident that an 'Arcade Archives 2 Collection' would be much more value for money than individual releases.
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Tales of Berseria Remastered Set for PS5, $40 Game Out on 27th February
Bandai Namco has confirmed that Tales of Berseria will be the next entry in the Tales RPG franchise to get the remaster treatment. Tales of Berseria Remastered will release for PS5 on 27th February 2026, priced at £34.99 / $39.99. You can watch the reveal trailer above. The new version features "enhanced graphics and optimized gameplay", which shall include a 4K resolution at 60 frames-per-second on PS5. There's also going to be a physical version alongside the digital option. Described as a "modern, high-quality retelling", the remaster also comes with quality of life updates like destination icons, enemy encounter toggles, early grade shop access, and more. "Enjoy the immersion with the DLC, which was launched alongside the original release, including costumes, useful items, and other fun extras." Here's the setup from the developer: Standard and Deluxe Editions are available to pre-order now on the PS Store, with the latter offering additional music, a digital artbook, and the Super Growth Support Herb Set for an extra £15 / $20. Today's news comes less than a month after the release of Tales of Xillia Remastered, and Bandai Namco has already confirmed it's remastering the sequel to that as well. So far, it's modernised Tales of Symphonia, Tales of Graces F, and Tales of Vesperia for PS5, PS4 systems. First released for PS4 in January 2017, we awarded the original version of Tales of Berseria an 8/10 and concluded: "Tales of Berseria takes a positive turn with a much darker theme, a great cast of characters, and perhaps the best storyline that the series has seen for quite some time."
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Xbox Partner Preview Showcase November 2025: Date, Start Times & What To Expect
As confirmed a few days ago, Microsoft will host its latest Xbox Partner Preview showcase this week - featuring a bunch of third-party titles with a focus on Xbox Play Anywhere and Xbox Game Pass. So, we're going to detail exactly when you can tune in, what you can expect to see, and where you'll be able to watch the Xbox Partner Preview November 2025 showcase! Without further ado... Xbox Partner Preview November 2025 DateThis upcoming Xbox Partner Preview showcase for 2025 takes place on Thursday, November 20th. Xbox Partner Preview Start Times November 2025The November 2025 Xbox Partner Preview showcase kicks off this Thursday at 10am PT / 1pm ET / 6pm GMT. How Long Is The Xbox Partner Preview Showcase?Microsoft hasn't confirmed the length of the November 2025 Xbox Partner Preview showcase, but looking at past versions of the event, you can expect the livestream to run for about 30 minutes in total. What Games Will Be At The Xbox Partner Preview Event?So far, Microsoft has confirmed three games that will be present at this Xbox Partner Preview: 007 First Light, Reanimal and Tides of Annihilation. Outside of those titles, Microsoft says we can expect "other great games heading to Xbox consoles, Xbox on PC, and Xbox Game Pass" - and finally, the team has confirmed that "all the games featured during Xbox Partner Preview are Xbox Play Anywhere" compatible. We're also hoping that the Silent Hill 2 Remake will show up following its recent release date leak - but that hasn't been confirmed ahead of the show! Where To Watch The Xbox Partner Preview ShowcaseYou can watch November 2025's Xbox Partner Preview event here at Pure Xbox on Thursday, where we'll be hosting the livestream complete with a chatroom to discuss it with other PX members! Alternatively, it'll be on YouTube and Twitch: YouTube Twitch We're sure you're aware by now that we round up all the news from these events once they're over, so if you miss the show (or you don't care to watch it live!), you'll be able to catch up on everything that happened here at PX following its conclusion.
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Kirby Air Riders' Day One Update Has Arrived, Here Are The Full Patch Notes
The full release of Kirby Air Riders is right around the corner, and to make sure that everything is in tip-top condition on launch day (tomorrow), Nintendo has released a day one patch to up the game to ver. 1.1.1. The patch actually encompasses ver. 1.1.0 and 1.1.1, the former of which adds in the game's online modes, and the latter sets about fixing any unwanted bugs that might pop up along the way. There are a bunch of features included in this one too, such as the addition of a Team Battle to City Trial, the ability to share replays, and amiibo support for the upcoming Air Riders figures. The full patch notes were shared on the Japanese Nintendo Support website, and we've included the Google translation of them below: Kirby Air Riders Ver. 1.1.1 (19th November 2025)GeneralAn online mode has been added. - You can play online mode from the menu screen of "Connected Play" or each mode. - "Online" has been added to "Clear Checker." Local and LAN play are now available. - You can play by selecting "Connected Play" → "Nearby Play." A new competitive format called "Transfer Relay" has been added to "Air Ride." A new "Team Battle" battle format has been added to "City Trial." You can now convert "Replays" into video files. - You can convert them into video files by selecting "Record" on the playback settings screen for "Temporary Saved Data" or "Replay with Data" in "Replay." - A microSD Express card is required to use this function. You can now post "replays" and share them with other players. - You can post them from "Details" that appears after selecting each replay data in "Replay" -> "Data Replay" or "Video Replay". - You can watch replays from "Connected Play" -> "Watch". You can now train your FP (figure player) by holding up an amiibo from the "Kirby Air Rider" series. - You can read amiibo from "Miscellaneous Play" → "amiibo" or on the machine/rider selection screen in each mode. "Daily Air Ride" and "Limited Time Events" have been added. - You can participate in these events by selecting "Daily" or "Events" from the main menu. You can now set your "My Machine" to "Private." - If you set it to "Private," you will not be able to use that "My Machine" in online mode and it will not be visible to other players. - You can set this all at once by going to "Connected Play" → "Options" → "Make My Machine Public." - You can also set it individually from the list screen for each "My Machine." Road Trip has been balanced. OnlineIf your connection is very unstable, we've added restrictions that prevent you from hosting paddocks and creating races within the paddock. - You can still participate in paddocks and races hosted by other players. - You can check the status of your connection by going to "Connected Play" → "Options." Bug FixesFixed some issues to improve online play stability. Fixed an issue where online matchmaking would sometimes take a long time to complete. Fixed an issue where a match would not start properly after matching for online matches. Fixed an issue in "Paddock" where the game would not progress after performing certain operations. Fixed an issue in "City Trial," "Quick Race," and "Team Battle" where performing certain operations when joining a friend would cause the game to stop progressing. Fixed an issue where performing certain operations during multiplayer Air Ride Relay on a single console would cause the game to freeze. Fixed an issue where performing certain operations while using "FP (Figure Player)" in "Nearby Communication" would cause the game to stop progressing. Fixed a rare issue that could cause the game to become stuck while playing Road Trip. Fixed an issue where certain tasks in "Clear Checker" would not be completed even if the conditions were met. Additionally, we have fixed some issues to make the game more enjoyable. Those with the game pre-loaded will see this update available to download right now. Otherwise, it'll get encompassed with your downloads when you pick it up from tomorrow. We had a great time with Kirby Air Riders, calling it "a cracking sequel that gives solo players much more to dig into with its story campaign, whilst also bringing all-new levels of shiny graphics, bells and whistles to its returning City Trial, Air Ride, and Top Down Racing modes" in our review.
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AYANEO's "Premium" Pocket VERT Has A Fascinating Hidden Feature
Yesterday, AYANEO held a special "Sharing Session" for its upcoming "premium" handheld, the AYANEO Pocket VERT, going over some of the features that will be included with the Game Boy-style device. Many of these features we'd already heard about in the past, such as the fact that it will include diamond-cut shoulder buttons, a 3.5" 1600×1440 LCD screen, and will offer "10× pixel-perfect Game Boy scaling". But there was also another surprise announcement from AYANEO's CEO, Arthur Zhang, which we can safely say we didn't expect. That announcement was that the device will actually include a large hidden dual-mode trackpad located beneath its glass front, which will be situated beneath the D-Pad and buttons. This touchpad is being described as suitable for "diverse use cases" and will reportedly be programmable to act as a stand-in for both joysticks, if you decide to try and load up any games featuring analog movement. Of course, this isn't the first time AYANEO has added a touch-screen to a Game Boy-inspired device. If you cast your mind back to last year, you may remember that AYANEO previously included a trackpad on its Pocket DMG device, with the option there being a stand-in for its missing right analog stick. Reviewing that machine, Hookshot's editorial director Damien McFerran called that solution "surprisingly decent" despite his initial "misgivings". So, it will be interesting to see how its implementation here will compare. Other than the hidden trackpad, AYANEO also shared that AYANEO Pocket VERT will feature a high-density 6000mAh battery and active air cooling, and has stated it will also include the MagicSwitch key, previously introduced on the Pocket DMG, to control the volume. Three colourways are also expected to be available at launch. These include Midnight Black, Moon White, and Lava Red. Right now, it's currently unknown exactly when the AYANEO Pocket VERT will go on sale or what chipset will be powering it, but we'll keep our eyes peeled for any more news as it emerges.
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AYANEO's "Premium" Pocket VERT Has A Fascinating Hidden Feature
Yesterday, AYANEO held a special "Sharing Session" for its upcoming "premium" handheld, the AYANEO Pocket VERT, going over some of the features that will be included with the Game Boy-style device. Many of these features we'd already heard about in the past, such as the fact that it will include diamond-cut shoulder buttons, a 3.5" 1600×1440 LCD screen, and will offer "10× pixel-perfect Game Boy scaling". But there was also another surprise announcement from AYANEO's CEO, Arthur Zhang, which we can safely say we didn't expect. That announcement was that the device will actually include a large hidden dual-mode trackpad located beneath its glass front, which will be situated beneath the D-Pad and buttons. This touchpad is being described as suitable for "diverse use cases" and will reportedly be programmable to act as a stand-in for both joysticks, if you decide to try and load up any games featuring analog movement. Of course, this isn't the first time AYANEO has added a touch-screen to a Game Boy-inspired device. If you cast your mind back to last year, you may remember that AYANEO previously included a trackpad on its Pocket DMG device, with the option there being a stand-in for its missing right analog stick. Reviewing that machine, Hookshot's editorial director Damien McFerran called that solution "surprisingly decent" despite his initial "misgivings". So, it will be interesting to see how its implementation here will compare. Other than the hidden trackpad, AYANEO also shared that AYANEO Pocket VERT will feature a high-density 6000mAh battery and active air cooling, and has stated it will also include the MagicSwitch key, previously introduced on the Pocket DMG, to control the volume. Three colourways are also expected to be available at launch. These include Midnight Black, Moon White, and Lava Red. Right now, it's currently unknown exactly when the AYANEO Pocket VERT will go on sale or what chipset will be powering it, but we'll keep our eyes peeled for any more news as it emerges. View full article
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Pokémon Legends: Z-A: Best Canari Plush - All Dolls & Effects
Canari is a name you'll become all too familiar with in Pokémon Legends: Z-A, but you won't actually meet her for a few hours. Instead, you'll get acquainted with her rather adorable plush dolls. This guide will explain everything you need to know about the Canari Plush Dolls, what they do, where to get them, and just how to get them. Canari Plush Dolls explained - Pokémon Legends: Z-ACanari Plush dolls are key items that sit in your inventory and provide a handful of boosts to you throughout the game. You don't need to equip them — as long as you've bought the doll, it'll provide you with the little boost. There are five different types of Canari Plush: Red, Gold, Pink, Green, and Blue. You'll get your first one, a Red Canari Plush, from Tarragon after reaching Rank Y in the Z-A Royale. Afterwards, you'll be able to buy more dolls and upgrades for existing dolls wby spending Colorful Screws. Where to buy Canari Dolls You can buy Canari Dolls at the Racine Construction building, which is on South Boulevard in the Vert Sector. You'll know you're in the right spot when you see a construction worker standing outside. Make sure you head inside the building to unlock it as a fast travel spot! How to get Colorful Screws Colorful Screws will be available to collect as soon as you get your first Canari Plush. These can be found all across Lumiose City on the rooftops and in many scaffolding platforming puzzles. You'll see them as they emit a purple glow; don't worry, you can't get every single one immediately, so just pick them up as and when you can. All Canari Plush effectsEvery plush brings with it a different benefit, so they're all worth getting eventually. Here's what all five dolls do, and all the upgrades, including screw cost. Many thanks to Serebii for recording the exact effects of these dolls! Canari Plush Effect Level 1 (3 Screws) Level 2 (5 Screws) Level 3 (8 Screws) Red Canari Plush Increases Exp. points +5% Exp earned +10% Exp earned +15% Exp earned Gold Canari Plush Increases prize money from beating trainers in Z-A Royale Increases your prize medal conversion by *1.15 Increases your prize medal conversion by *1.299 Increases your prize medal conversion by *1.5 Pink Canari Plush Increases the amount of Mega Shards dropped by Mega Crystals Small Crystals drop 2-4 Shards Large Crystals drop 8-12 Small Crystals drop 3-5 Shards Large Crystals drop 10-14 Small Crystals drop 5-7 Shards Large Crystals drop 14-18 Green Canari Plush Increases your (the trainer's) health HP increases to 150 HP increases to 200 HP increases to 250 Blue Canari Plush Makes it easier to catch Pokémon Catch rate increases by 10% Catch rate increases by 20% Catch rate increases by 35% What's Canari Plush should I get first? For our money — or should that be Colorful Screws? — we think the Blue Canari Plush should be the first one you grab. This will help make some of those tougher Pokémon much easier to catch. Take that Dratini! It'll just be less of a headache building teams with rarer Pokémon as you progress through the story. As for the rest, Pink, Gold, then Red are probably the next three you should focus on: you'll need Mega Shards to trade for Mega Stones later down the line, while Gold will help you make money nice and quickly. Red is always worth grabbing if you need an Exp. boost and are training 'mons up. Green should be your last pick — perhaps if you're struggling with a Rogue Mega Evolution fight.
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Pokémon Legends: Z-A: Best Canari Plush - All Dolls & Effects
Canari is a name you'll become all too familiar with in Pokémon Legends: Z-A, but you won't actually meet her for a few hours. Instead, you'll get acquainted with her rather adorable plush dolls. This guide will explain everything you need to know about the Canari Plush Dolls, what they do, where to get them, and just how to get them. Canari Plush Dolls explained - Pokémon Legends: Z-ACanari Plush dolls are key items that sit in your inventory and provide a handful of boosts to you throughout the game. You don't need to equip them — as long as you've bought the doll, it'll provide you with the little boost. There are five different types of Canari Plush: Red, Gold, Pink, Green, and Blue. You'll get your first one, a Red Canari Plush, from Tarragon after reaching Rank Y in the Z-A Royale. Afterwards, you'll be able to buy more dolls and upgrades for existing dolls wby spending Colorful Screws. Where to buy Canari Dolls You can buy Canari Dolls at the Racine Construction building, which is on South Boulevard in the Vert Sector. You'll know you're in the right spot when you see a construction worker standing outside. Make sure you head inside the building to unlock it as a fast travel spot! How to get Colorful Screws Colorful Screws will be available to collect as soon as you get your first Canari Plush. These can be found all across Lumiose City on the rooftops and in many scaffolding platforming puzzles. You'll see them as they emit a purple glow; don't worry, you can't get every single one immediately, so just pick them up as and when you can. All Canari Plush effectsEvery plush brings with it a different benefit, so they're all worth getting eventually. Here's what all five dolls do, and all the upgrades, including screw cost. Many thanks to Serebii for recording the exact effects of these dolls! Canari Plush Effect Level 1 (3 Screws) Level 2 (5 Screws) Level 3 (8 Screws) Red Canari Plush Increases Exp. points +5% Exp earned +10% Exp earned +15% Exp earned Gold Canari Plush Increases prize money from beating trainers in Z-A Royale Increases your prize medal conversion by *1.15 Increases your prize medal conversion by *1.299 Increases your prize medal conversion by *1.5 Pink Canari Plush Increases the amount of Mega Shards dropped by Mega Crystals Small Crystals drop 2-4 Shards Large Crystals drop 8-12 Small Crystals drop 3-5 Shards Large Crystals drop 10-14 Small Crystals drop 5-7 Shards Large Crystals drop 14-18 Green Canari Plush Increases your (the trainer's) health HP increases to 150 HP increases to 200 HP increases to 250 Blue Canari Plush Makes it easier to catch Pokémon Catch rate increases by 10% Catch rate increases by 20% Catch rate increases by 35% What's Canari Plush should I get first? For our money — or should that be Colorful Screws? — we think the Blue Canari Plush should be the first one you grab. This will help make some of those tougher Pokémon much easier to catch. Take that Dratini! It'll just be less of a headache building teams with rarer Pokémon as you progress through the story. As for the rest, Pink, Gold, then Red are probably the next three you should focus on: you'll need Mega Shards to trade for Mega Stones later down the line, while Gold will help you make money nice and quickly. Red is always worth grabbing if you need an Exp. boost and are training 'mons up. Green should be your last pick — perhaps if you're struggling with a Rogue Mega Evolution fight. View full article
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Pokémon Legends: Z-A: Battle System Beginner Tips - How To Become A Pokémon Battling Pro
With a new real-time battle system, Pokémon Legends: Z-A has upgraded Pokémon battles to a whole new level, and with it comes a bit of a learning curve. If you want to get to grips with the basics, or become a pro, then this guide will help you understand everything you need in order to get through the game. Pokémon Legends: Z-A: Battle System - Beginner TipsMoving to real-time doesn't just change things from turn-based to action-based, it's a bit deeper than that! You can now fully move around the battle arena, as can your Pokémon! That adds a whole layer of strategy already, but there's a lot going on. So here's some basic tips we suggest focusing on — some of these are similar to previous Pokémon games, but others are a little more unique. Yes, you can avoid attacksWho needs an accuracy stat? Not Legends: Z-A it seems. Almost every single attack in the game is now reliant on a number of factors, not just whether they'll hit or not. Some attacks, like Quick Attack, and guaranteed to hit, so there's no need to run around like crazy trying to dodge that. But the Hydro Pumps, Solar Beams, Shadow Balls of the world, watch out. Keep an eye on your opponent to see what attack they're going to use. Watch their animation, and move. Don't command your Pokémon to attack while they're getting ready. And, if they get close, lure them in, then move at the last second. No Headbuts allowed! Oh, and attacks like Pin Missile, that used to hit between 3-5 times? Those are dodgeable now too. Stay out of traps This should go without saying, but considering the way traps work in Z-A, it's a little bit new here. Spikes, Poison Spikes, Stealth Rock, Fire Spin, Future Sight, and a bunch of other moves no longer just sit on the field for guaranteed damage each turn — or prep a power boost on the next attack. Instead, these sit in a specific spot and will stay there until they expire. You don't have to step in them, and you shouldn't! Type advantage is still very importantAnother fairly obvious one, but with all the changes here, it's worth reiterating — pay attention to Pokémon types. Don't take a Grass-type into a fight with a Fire-type; avoid using Dragons against Fairies. You get the idea. Mix up your attack types, too, as you would a normal Pokémon game: don't just give Floette Fairy-type moves; give it some Grass, some Normal, some Poison. TMs are reusable so don't be shy about using them. Keep close(ish) to your PokémonThis is maybe the most important thing we learned while playing Pokémon Legends: Z-A — don't stand far, far away from your active Pokémon. Sure, it puts you in a bit of danger, but the crucial thing is that it stops your Pokémon from running back and forth between you and the enemy. Keeping close to your 'mon means not only can you see what's going on a little better, but it also means you can lead your buddy away from danger. You can't control them directly, but they will follow your movements, and the close you are, the better you know that you'll be able to avoid damage. Lock on - but not all the time Holding ZL will lock onto the enemy, allowing your Pokémon to use one of its moves. But it also makes you move slower and means you can't dodge roll. So, if you see your opponent readying a move, let go! And run! You really only want to lock on to keep an eye on the opposing Pokémon (if you end up far away) and to ready an attack of your own. Stat boosts (and debuffs) are worth itOutside of competitive battling, buffs and debuffs didn't always feel worth it in the mainline games — they waste a turn and more often than not the gain didn't outweigh the damage we took. That changes in Legends: Z-A. Now, because you can prep as you sneak up on an enemy, or even just move out of the way, buffing is absolutely worth it. Debuffing, too, particularly in the early game. Fight Mega with Mega This won't apply until your a few hours into the game, but we figured it was worth saying here — if your opponent Mega Evolves, or you're up against a Rogue Mega Evolution, you ideally want to fight fire with fire and do the same. Mega Evolutions have hugely improved stats over their base forms, and that means that, more often than not, they're more defensive and have higher HP. Super effective attacks are great and all, but they'll make less of a dent. If you have the power to Mega Evolve when your opponent does, then just do it. it's not worth the hassle, and you'll get the energy back easily as you continue. Pokémon Legends: Z-A: Battle System - Advanced TipsAlright, so you're getting pretty good at this now. But there are some extremely useful and very unique situations to react to throughout Z-A, so for those of you who want to become the A-Ranked trainer of Lumiose, read on. These tips will be very helpful for when you take on the later Z-A Royale challenges or try to catch some difficult Pokémon in the post-game. Put your Pokémon away! Yes, you heard — put your 'mon back in its ball! You don't always need to be doing damage, and because you can't really control your Pokémon's movements, in situations where it's hard to get them to avoid damage (particularly in Rogue Mega Evolution fights), stick 'em back in your pocket. Many fights have wide area-of-effect attacks that are pretty tough to avoid without worrying about your Pokémon Pal too. So save yourself some potions and just put them away for a few seconds. Wait for the attack to stop, and send them out again. If your Pokémon is Mega Evolved, then don't worry, they won't revert back inside the ball. They're raring to go once you send them out again. Stack up effectsSo you can't stack tons of status effects on top of each other, but you can stack say, Poison with a lovely-placed Fire Spin. Not only will both of these chip away at damage, but they're easy to reapply and overtime can take out a significant chunk of health. Add in some of your own attacks and, well, it's damage city over here. Don't be afraid to double up move types Something that's a little bit of a no-no in mainline Pokémon — doubling up moves of the same type. Not always the case, but variety is the spice of life and all that. That's less of an issue now thanks to attacks being on cooldown. You can just rotate between two Water-type moves against a Rock-type opponent and absolutely destroy them, for instance. One isn't going to run out of PP anymore, after all. Plus Moves are A+Plus Moves become available around the same time you get your first Mega Stone. They consume part of the Mega Gauge, meaning it'll take longer to Mega Evolve, so you might be worried about using them. Don't be. Plus Moves make 'mons who can't Mega Evolve pretty darn powerful. Don't just save them for the Florges' and Pangoros of the world, though — they're great for every Pokémon. Pressing + before using an eligible Plus Move gives your attack a Mega-style boost to its power. Attacks get stronger and have a wider area-of-effect, for instance. In situations where you're struggling, or when you're just not building up the energy to Mega Evolve, use Plus Moves.
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Pokémon Legends: Z-A: Battle System Beginner Tips - How To Become A Pokémon Battling Pro
With a new real-time battle system, Pokémon Legends: Z-A has upgraded Pokémon battles to a whole new level, and with it comes a bit of a learning curve. If you want to get to grips with the basics, or become a pro, then this guide will help you understand everything you need in order to get through the game. Pokémon Legends: Z-A: Battle System - Beginner TipsMoving to real-time doesn't just change things from turn-based to action-based, it's a bit deeper than that! You can now fully move around the battle arena, as can your Pokémon! That adds a whole layer of strategy already, but there's a lot going on. So here's some basic tips we suggest focusing on — some of these are similar to previous Pokémon games, but others are a little more unique. Yes, you can avoid attacksWho needs an accuracy stat? Not Legends: Z-A it seems. Almost every single attack in the game is now reliant on a number of factors, not just whether they'll hit or not. Some attacks, like Quick Attack, and guaranteed to hit, so there's no need to run around like crazy trying to dodge that. But the Hydro Pumps, Solar Beams, Shadow Balls of the world, watch out. Keep an eye on your opponent to see what attack they're going to use. Watch their animation, and move. Don't command your Pokémon to attack while they're getting ready. And, if they get close, lure them in, then move at the last second. No Headbuts allowed! Oh, and attacks like Pin Missile, that used to hit between 3-5 times? Those are dodgeable now too. Stay out of traps This should go without saying, but considering the way traps work in Z-A, it's a little bit new here. Spikes, Poison Spikes, Stealth Rock, Fire Spin, Future Sight, and a bunch of other moves no longer just sit on the field for guaranteed damage each turn — or prep a power boost on the next attack. Instead, these sit in a specific spot and will stay there until they expire. You don't have to step in them, and you shouldn't! Type advantage is still very importantAnother fairly obvious one, but with all the changes here, it's worth reiterating — pay attention to Pokémon types. Don't take a Grass-type into a fight with a Fire-type; avoid using Dragons against Fairies. You get the idea. Mix up your attack types, too, as you would a normal Pokémon game: don't just give Floette Fairy-type moves; give it some Grass, some Normal, some Poison. TMs are reusable so don't be shy about using them. Keep close(ish) to your PokémonThis is maybe the most important thing we learned while playing Pokémon Legends: Z-A — don't stand far, far away from your active Pokémon. Sure, it puts you in a bit of danger, but the crucial thing is that it stops your Pokémon from running back and forth between you and the enemy. Keeping close to your 'mon means not only can you see what's going on a little better, but it also means you can lead your buddy away from danger. You can't control them directly, but they will follow your movements, and the close you are, the better you know that you'll be able to avoid damage. Lock on - but not all the time Holding ZL will lock onto the enemy, allowing your Pokémon to use one of its moves. But it also makes you move slower and means you can't dodge roll. So, if you see your opponent readying a move, let go! And run! You really only want to lock on to keep an eye on the opposing Pokémon (if you end up far away) and to ready an attack of your own. Stat boosts (and debuffs) are worth itOutside of competitive battling, buffs and debuffs didn't always feel worth it in the mainline games — they waste a turn and more often than not the gain didn't outweigh the damage we took. That changes in Legends: Z-A. Now, because you can prep as you sneak up on an enemy, or even just move out of the way, buffing is absolutely worth it. Debuffing, too, particularly in the early game. Fight Mega with Mega This won't apply until your a few hours into the game, but we figured it was worth saying here — if your opponent Mega Evolves, or you're up against a Rogue Mega Evolution, you ideally want to fight fire with fire and do the same. Mega Evolutions have hugely improved stats over their base forms, and that means that, more often than not, they're more defensive and have higher HP. Super effective attacks are great and all, but they'll make less of a dent. If you have the power to Mega Evolve when your opponent does, then just do it. it's not worth the hassle, and you'll get the energy back easily as you continue. Pokémon Legends: Z-A: Battle System - Advanced TipsAlright, so you're getting pretty good at this now. But there are some extremely useful and very unique situations to react to throughout Z-A, so for those of you who want to become the A-Ranked trainer of Lumiose, read on. These tips will be very helpful for when you take on the later Z-A Royale challenges or try to catch some difficult Pokémon in the post-game. Put your Pokémon away! Yes, you heard — put your 'mon back in its ball! You don't always need to be doing damage, and because you can't really control your Pokémon's movements, in situations where it's hard to get them to avoid damage (particularly in Rogue Mega Evolution fights), stick 'em back in your pocket. Many fights have wide area-of-effect attacks that are pretty tough to avoid without worrying about your Pokémon Pal too. So save yourself some potions and just put them away for a few seconds. Wait for the attack to stop, and send them out again. If your Pokémon is Mega Evolved, then don't worry, they won't revert back inside the ball. They're raring to go once you send them out again. Stack up effectsSo you can't stack tons of status effects on top of each other, but you can stack say, Poison with a lovely-placed Fire Spin. Not only will both of these chip away at damage, but they're easy to reapply and overtime can take out a significant chunk of health. Add in some of your own attacks and, well, it's damage city over here. Don't be afraid to double up move types Something that's a little bit of a no-no in mainline Pokémon — doubling up moves of the same type. Not always the case, but variety is the spice of life and all that. That's less of an issue now thanks to attacks being on cooldown. You can just rotate between two Water-type moves against a Rock-type opponent and absolutely destroy them, for instance. One isn't going to run out of PP anymore, after all. Plus Moves are A+Plus Moves become available around the same time you get your first Mega Stone. They consume part of the Mega Gauge, meaning it'll take longer to Mega Evolve, so you might be worried about using them. Don't be. Plus Moves make 'mons who can't Mega Evolve pretty darn powerful. Don't just save them for the Florges' and Pangoros of the world, though — they're great for every Pokémon. Pressing + before using an eligible Plus Move gives your attack a Mega-style boost to its power. Attacks get stronger and have a wider area-of-effect, for instance. In situations where you're struggling, or when you're just not building up the energy to Mega Evolve, use Plus Moves. View full article
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Pokémon Legends: Z-A: All Mega Evolutions & Mega Stone Locations
Mega Evolutions return! Pokémon Legends: Z-A brings this fan-favourite mechanic back; not seen since Omega Ruby & Alpha Sapphire, this ability allows your favourite 'mons to get an extra power boost and a snazzy new look to boot. All previous Mega Evolutions have returned in Z-A, but we've also got some brand new ones to sink our teeth into. But before you jump in, you'll also want to know how to get that 'mon's Mega Stone. So we've got every single Mega Evolution in Pokémon Legends: Z-A and the location of the relevant Mega Stone, including for the upcoming Mega Dimension DLC. Note: This guide will contain spoilers for the entire game, so please read at your own risk! All Mega Evolutions & Mega Stone Locations in Pokémon Legends: Z-A There are currently 65 Mega Evolutions in Pokémon Legends: Z-A, many of which are brand new to the franchise. At least four more will be added to the game via the Mega Dimension DLC. We've listed all of them below, along with the Mega Stone you'll need to Mega Evolve them, and how to get the stone. MEGA EVOLUTION MEGA STONE LOCATION Mega Meganium* Meganiumite After defeating Rogue Absol (Chikorita starter), or from the Stone Emporium in Post Game (100,000 Poké Dollars) Mega Emboarite* Emboarite After defeating Rogue Absol (Tepig starter), or from the Stone Emporium in Post Game (100,000 Poké Dollars) Mega Feraligatr* Feraligite After defeating Rogue Absol (Totodile starter), or from the Stone Emporium in Post Game (100,000 Poké Dollars) Mega Beedrill Beedrillite Defeat Rogue Mega Beedrill Mega Pidgeot Pidgeotite Quasartico Inc,, Mega Shard Exchange, 180 Mega Shards (Reach Rank F) Mega Ampharos Ampharosite Defeat Rogue Mega Ampharos Mega Gyarados Gyaradosite Quasartico Inc,, Mega Shard Exchange, 240 Mega Shards (Reach Rank F) Mega Barbaracle* Barbaracite Defeat Rogue Mega Barbaracle Mega Starmie* Staminite Defeat Rogue Mega Starmie Mega Eternal Floette* Floetite Get Eternal Flower Floette (post game) Mega Pyroar* Pyroarite Quasartico Inc,, Mega Shard Exchange, 240 Mega Shards (Reach Rank A) Mega Clefable* Clefablite Quasartico Inc,, Mega Shard Exchange, 240 Mega Shards (Reach Rank B) Mega Alakazam Alakazite Quasartico Inc,, Mega Shard Exchange, 360 Mega Shards (Reach Rank F) Mega Gengar Gengarite Stone Emporium on Vernal Avenue, 50,000 Poké Dollars Mega Scolipede* Scolipedite Quasartico Inc,, Mega Shard Exchange, 240 Mega Shards (Reach Rank C) Mega Victreebel* Victreebelite Defeat Rogue Mega Victreebel Mega Medicham Meditchamite Stone Emporium on Vernal Avenue, 50,000 Poké Dollars Mega Manectric Manectite Quasartico Inc,, Mega Shard Exchange, 180 Mega Shards (Reach Rank F) Mega Gardevoir Gardevoirite Quasartico Inc,, Mega Shard Exchange, 240 Mega Shards (Reach Rank C) Mega Gallade Galladite Quasartico Inc,, Mega Shard Exchange, 240 Mega Shards (Reach Rank C) Mega Houndoom Houndoominite Quasartico Inc,, Mega Shard Exchange, 180 Mega Shards (Reach Rank E) Mega Altaria Altarianite Defeat Rogue Mega Altaria Mega Audino Audinite Quasartico Inc,, Mega Shard Exchange, 180 Mega Shards (Reach Rank C) Mega Lopunny Lopunnite Quasartico Inc,, Mega Shard Exchange, 180 Mega Shards (Reach Rank C) Mega Banette Banettite Defeat Rogue Mega Banette Mega Camerupt Cameruptite Defeat Rogue Mega Camerupt Mega Excadrill* Excadrite Quasartico Inc,, Mega Shard Exchange, 360 Mega Shards (Reach Rank E) Mega Garchomp Garchompite Stone Emporium on Vernal Avenue, 70,000 Poké Dollars Mega Sableye Sablenite Quasartico Inc,, Mega Shard Exchange, 180 Mega Shards (Reach Rank F) Mega Mawile Mawilite Defeat Rogue Mega Mawile Mega Absol Absolite Defeat Rogue Mega Absol Mega Lucario Lucarionite Quasartico Inc,, Mega Shard Exchange, 240 Mega Shards (Reach Rank F) Mega Slowbro Slowbronite Defeat Rogue Mega Slowbro Mega Sharpedo Sharpedonite Quasartico Inc,, Mega Shard Exchange, 180 Mega Shards (Reach Rank E) Mega Eelektross* Eelektrossite Quasartico Inc,, Mega Shard Exchange, 240 Mega Shards (Reach Rank E) Mega Dragonite* Dragonininte Defeat Rogue Mega Dragonite Mega Venasaur Venusaurite Defeat Rogue Mega Venasaur Mega Charizard X Charizardite X Stone Emporium on Vernal Avenue, 100,000 Poké Dollars Mega Charizard Y Charizardite Y Stone Emporium on Vernal Avenue, 100,000 Poké Dollars Mega Blastoise Blastoisinite Stone Emporium on Vernal Avenue, 100,000 Poké Dollars Mega Malamar* Malamarite Quasartico Inc,, Mega Shard Exchange, 240 Mega Shards (Reach Rank A) Mega Dragalge* Dragalgite Quasartico Inc,, Mega Shard Exchange, 240 Mega Shards (Reach Rank B) Mega Glalie Glalitite Quasartico Inc,, Mega Shard Exchange, 240 Mega Shards (Reach Rank E) Mega Froslass* Froslassite Defeat Rogue Mega Froslass Mega Abomasnow Abomasite Stone Emporium on Vernal Avenue, 50,000 Poké Dollars Mega Scizor Scizorite Stone Emporium on Vernal Avenue, 50,000 Poké Dollars Mega Pinsir Pinsirite Quasartico Inc,, Mega Shard Exchange, 240 Mega Shards (Reach Rank E) Mega Heracross Heracronite Quasartico Inc,, Mega Shard Exchange, 180 Mega Shards (Reach Rank F) Mega Hawlucha* Hawluchanite Defeat Rogue Mega Hawlucha Mega Scrafty* Scraftinite Quasartico Inc,, Mega Shard Exchange, 140 Mega Shards (Reach Rank C) Mega Chandelure* Chandelurite Quasartico Inc,, Mega Shard Exchange, 360 Mega Shards (Reach Rank D) Mega Aerodactyl Aerodactylite Quasartico Inc,, Mega Shard Exchange, 240 Mega Shards (Reach Rank F) Mega Steelix Steelixite Stone Emporium on Vernal Avenue, 70,000 Poké Dollars Mega Aggron Aggronite Quasartico Inc,, Mega Shard Exchange, 360 Mega Shards (Reach Rank D) Mega Tyranitar Tyranitarite Defeat Rogue Mega Tyranitar Mega Falinks* Falinksite Quasartico Inc,, Mega Shard Exchange, 360 Mega Shards (Reach Rank D) Mega Skarmory* Skarmorite Quasartico Inc,, Mega Shard Exchange, 240 Mega Shards (Reach Rank C) Mega Salamence Salamencite Quasartico Inc,, Mega Shard Exchange, 360 Mega Shards (Reach Rank A) Mega Kangaskhan Kangaskhanite Stone Emporium on Vernal Avenue, 70,000 Poké Dollars Mega Drampa* Drampanite Quasartico Inc,, Mega Shard Exchange, 360 Mega Shards (Reach Rank F) Mega Metagross Metagrossite Quasartico Inc,, Mega Shard Exchange, 360 Mega Shards (Reach Rank A) Mega Zygarde* Zygardite Receive at the end of the game Mega Chesnaught* Chesnaughtite Reward from Z-A Battle Club's Ranked Battles Season 3 Mega Delphox* Delphoxite Reward from Z-A Battle Club's Ranked Battles Season 2 Mega Greninja* Greninjite Reward from Z-A Battle Club's Ranked Battles Season 1 Mega Diancie Diancite Mysery Gift (as of 6th Nov 2025) Mega Raichu X* ??? Mega Dimension DLC Mega Raichu Y* ??? Mega Dimension DLC Mega Chimecho ??? Mega Dimension DLC Mega Baxcalibur ??? Reward from Z-A Battle Club's Ranked Battles Season 4 How many new Mega Evolutions are there? We're pleasantly surprised that Z-A has added so many new Mega Evolutions to the game — right now, we've counted 29 (though not all of them are immediately available), which includes Mega Diancie, revealed on 6th November 2025. The DLC will be adding at least four new Mega Evolutions too, so this list is bound to grow. What are Rogue Mega Evolutions? You'll see in the list above that lots of the Mega Stones are only available once you defeat a Rogue Mega Evolution. Don't worry, these are all related to the mainline story, so no need to worry about seeking them out. Rogue Mega Evolutions are similar to Frenzied Pokémon from Legends: Arceus — they're big boss battles where you need to whittle down your opponent's health. Once you defeat them, you'll get their Mega Stone as a reward.
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Pokémon Legends: Z-A: All Mega Evolutions & Mega Stone Locations
Mega Evolutions return! Pokémon Legends: Z-A brings this fan-favourite mechanic back; not seen since Omega Ruby & Alpha Sapphire, this ability allows your favourite 'mons to get an extra power boost and a snazzy new look to boot. All previous Mega Evolutions have returned in Z-A, but we've also got some brand new ones to sink our teeth into. But before you jump in, you'll also want to know how to get that 'mon's Mega Stone. So we've got every single Mega Evolution in Pokémon Legends: Z-A and the location of the relevant Mega Stone, including for the upcoming Mega Dimension DLC. Note: This guide will contain spoilers for the entire game, so please read at your own risk! All Mega Evolutions & Mega Stone Locations in Pokémon Legends: Z-A There are currently 65 Mega Evolutions in Pokémon Legends: Z-A, many of which are brand new to the franchise. At least four more will be added to the game via the Mega Dimension DLC. We've listed all of them below, along with the Mega Stone you'll need to Mega Evolve them, and how to get the stone. MEGA EVOLUTION MEGA STONE LOCATION Mega Meganium* Meganiumite After defeating Rogue Absol (Chikorita starter), or from the Stone Emporium in Post Game (100,000 Poké Dollars) Mega Emboarite* Emboarite After defeating Rogue Absol (Tepig starter), or from the Stone Emporium in Post Game (100,000 Poké Dollars) Mega Feraligatr* Feraligite After defeating Rogue Absol (Totodile starter), or from the Stone Emporium in Post Game (100,000 Poké Dollars) Mega Beedrill Beedrillite Defeat Rogue Mega Beedrill Mega Pidgeot Pidgeotite Quasartico Inc,, Mega Shard Exchange, 180 Mega Shards (Reach Rank F) Mega Ampharos Ampharosite Defeat Rogue Mega Ampharos Mega Gyarados Gyaradosite Quasartico Inc,, Mega Shard Exchange, 240 Mega Shards (Reach Rank F) Mega Barbaracle* Barbaracite Defeat Rogue Mega Barbaracle Mega Starmie* Staminite Defeat Rogue Mega Starmie Mega Eternal Floette* Floetite Get Eternal Flower Floette (post game) Mega Pyroar* Pyroarite Quasartico Inc,, Mega Shard Exchange, 240 Mega Shards (Reach Rank A) Mega Clefable* Clefablite Quasartico Inc,, Mega Shard Exchange, 240 Mega Shards (Reach Rank B) Mega Alakazam Alakazite Quasartico Inc,, Mega Shard Exchange, 360 Mega Shards (Reach Rank F) Mega Gengar Gengarite Stone Emporium on Vernal Avenue, 50,000 Poké Dollars Mega Scolipede* Scolipedite Quasartico Inc,, Mega Shard Exchange, 240 Mega Shards (Reach Rank C) Mega Victreebel* Victreebelite Defeat Rogue Mega Victreebel Mega Medicham Meditchamite Stone Emporium on Vernal Avenue, 50,000 Poké Dollars Mega Manectric Manectite Quasartico Inc,, Mega Shard Exchange, 180 Mega Shards (Reach Rank F) Mega Gardevoir Gardevoirite Quasartico Inc,, Mega Shard Exchange, 240 Mega Shards (Reach Rank C) Mega Gallade Galladite Quasartico Inc,, Mega Shard Exchange, 240 Mega Shards (Reach Rank C) Mega Houndoom Houndoominite Quasartico Inc,, Mega Shard Exchange, 180 Mega Shards (Reach Rank E) Mega Altaria Altarianite Defeat Rogue Mega Altaria Mega Audino Audinite Quasartico Inc,, Mega Shard Exchange, 180 Mega Shards (Reach Rank C) Mega Lopunny Lopunnite Quasartico Inc,, Mega Shard Exchange, 180 Mega Shards (Reach Rank C) Mega Banette Banettite Defeat Rogue Mega Banette Mega Camerupt Cameruptite Defeat Rogue Mega Camerupt Mega Excadrill* Excadrite Quasartico Inc,, Mega Shard Exchange, 360 Mega Shards (Reach Rank E) Mega Garchomp Garchompite Stone Emporium on Vernal Avenue, 70,000 Poké Dollars Mega Sableye Sablenite Quasartico Inc,, Mega Shard Exchange, 180 Mega Shards (Reach Rank F) Mega Mawile Mawilite Defeat Rogue Mega Mawile Mega Absol Absolite Defeat Rogue Mega Absol Mega Lucario Lucarionite Quasartico Inc,, Mega Shard Exchange, 240 Mega Shards (Reach Rank F) Mega Slowbro Slowbronite Defeat Rogue Mega Slowbro Mega Sharpedo Sharpedonite Quasartico Inc,, Mega Shard Exchange, 180 Mega Shards (Reach Rank E) Mega Eelektross* Eelektrossite Quasartico Inc,, Mega Shard Exchange, 240 Mega Shards (Reach Rank E) Mega Dragonite* Dragonininte Defeat Rogue Mega Dragonite Mega Venasaur Venusaurite Defeat Rogue Mega Venasaur Mega Charizard X Charizardite X Stone Emporium on Vernal Avenue, 100,000 Poké Dollars Mega Charizard Y Charizardite Y Stone Emporium on Vernal Avenue, 100,000 Poké Dollars Mega Blastoise Blastoisinite Stone Emporium on Vernal Avenue, 100,000 Poké Dollars Mega Malamar* Malamarite Quasartico Inc,, Mega Shard Exchange, 240 Mega Shards (Reach Rank A) Mega Dragalge* Dragalgite Quasartico Inc,, Mega Shard Exchange, 240 Mega Shards (Reach Rank B) Mega Glalie Glalitite Quasartico Inc,, Mega Shard Exchange, 240 Mega Shards (Reach Rank E) Mega Froslass* Froslassite Defeat Rogue Mega Froslass Mega Abomasnow Abomasite Stone Emporium on Vernal Avenue, 50,000 Poké Dollars Mega Scizor Scizorite Stone Emporium on Vernal Avenue, 50,000 Poké Dollars Mega Pinsir Pinsirite Quasartico Inc,, Mega Shard Exchange, 240 Mega Shards (Reach Rank E) Mega Heracross Heracronite Quasartico Inc,, Mega Shard Exchange, 180 Mega Shards (Reach Rank F) Mega Hawlucha* Hawluchanite Defeat Rogue Mega Hawlucha Mega Scrafty* Scraftinite Quasartico Inc,, Mega Shard Exchange, 140 Mega Shards (Reach Rank C) Mega Chandelure* Chandelurite Quasartico Inc,, Mega Shard Exchange, 360 Mega Shards (Reach Rank D) Mega Aerodactyl Aerodactylite Quasartico Inc,, Mega Shard Exchange, 240 Mega Shards (Reach Rank F) Mega Steelix Steelixite Stone Emporium on Vernal Avenue, 70,000 Poké Dollars Mega Aggron Aggronite Quasartico Inc,, Mega Shard Exchange, 360 Mega Shards (Reach Rank D) Mega Tyranitar Tyranitarite Defeat Rogue Mega Tyranitar Mega Falinks* Falinksite Quasartico Inc,, Mega Shard Exchange, 360 Mega Shards (Reach Rank D) Mega Skarmory* Skarmorite Quasartico Inc,, Mega Shard Exchange, 240 Mega Shards (Reach Rank C) Mega Salamence Salamencite Quasartico Inc,, Mega Shard Exchange, 360 Mega Shards (Reach Rank A) Mega Kangaskhan Kangaskhanite Stone Emporium on Vernal Avenue, 70,000 Poké Dollars Mega Drampa* Drampanite Quasartico Inc,, Mega Shard Exchange, 360 Mega Shards (Reach Rank F) Mega Metagross Metagrossite Quasartico Inc,, Mega Shard Exchange, 360 Mega Shards (Reach Rank A) Mega Zygarde* Zygardite Receive at the end of the game Mega Chesnaught* Chesnaughtite Reward from Z-A Battle Club's Ranked Battles Season 3 Mega Delphox* Delphoxite Reward from Z-A Battle Club's Ranked Battles Season 2 Mega Greninja* Greninjite Reward from Z-A Battle Club's Ranked Battles Season 1 Mega Diancie Diancite Mysery Gift (as of 6th Nov 2025) Mega Raichu X* ??? Mega Dimension DLC Mega Raichu Y* ??? Mega Dimension DLC Mega Chimecho ??? Mega Dimension DLC Mega Baxcalibur ??? Reward from Z-A Battle Club's Ranked Battles Season 4 How many new Mega Evolutions are there? We're pleasantly surprised that Z-A has added so many new Mega Evolutions to the game — right now, we've counted 29 (though not all of them are immediately available), which includes Mega Diancie, revealed on 6th November 2025. The DLC will be adding at least four new Mega Evolutions too, so this list is bound to grow. What are Rogue Mega Evolutions? You'll see in the list above that lots of the Mega Stones are only available once you defeat a Rogue Mega Evolution. Don't worry, these are all related to the mainline story, so no need to worry about seeking them out. Rogue Mega Evolutions are similar to Frenzied Pokémon from Legends: Arceus — they're big boss battles where you need to whittle down your opponent's health. Once you defeat them, you'll get their Mega Stone as a reward. 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