Posted January 10Jan 10 NX-Mod-Manager Latest ReleasesUpdated to version 2.1.4 on September 17, 2025.This is a local MOD manager for the Nintendo Switch, similar to SimpleModManager. It also uses a copy-based strategy to manage local MODs according to predefined file paths. The reason for using copy instead of move is the same as the author of SimpleModManager: the mods2 folder must be preserved as a backup for MODs.The software supports multiple languages and can automatically switch according to the system language. However, please note that all languages except Chinese are machine-translated, since the author does not speak other languages. If you need to refine the translations, you can modify the files under assets/romfs/lang in the project and then compile directly using make.The plugin supports selecting MODs from fixed paths for configuration, and also allows manual configuration (more complex, see the README on GitHub). Here, the basic usage is briefly explained.Usage1. After installing the plugin, two folders will be automatically created on the SD card:/mods2/ – This is where properly configured MODs are stored. (Manual configuration is more complex; if you’re interested, you can check the tutorial on my GitHub.)/0000-add-mod-0000/ – This is where unconfigured MODs go. You can use the plugin to add and configure them.2. MODs must be packed in .zip format. Inside the archive, the first-level directory must be either contents or exefs_patches, or both.3. After placing the ZIP-MOD into the folder, simply open the plugin. Try it out yourself and you’ll quickly figure out how to use it.Installation and Uninstallation Speed推荐使用zip格式的mod,后续的所有更新不会再维护文件类型的MOD了。Using Lin Ke’er mod as an example (2700+ files, 500MB):File-based installation: 1:00–1:20File-based uninstallation: 15–20sZIP-based installation: 1:00–1:20ZIP-based uninstallation: 15–20sUsing Flower Princess mod as an example (13,805 files, 1.15GB):File-based installation: 7:10File-based uninstallation: 1:30ZIP-based installation: 4:50–5:03ZIP-based uninstallation: 1:30A Few WordsI’m not a professional developer — most of the code was done with the help of AI, so the overall code quality is quite low. If you find any bugs, I’ll try to fix them.As for the UI, some of you may recognize it: it’s based on ITotalJustice’s “untitled” project. At first, I modified his project into a version that supported 20 system caches,, and later built this project on top of that. Many thanks to ITotalJustice.The plugin will not support online features, because this requires managing servers and people to collect and manage MODs, too complex, unrealistic for me. Just managing MODs on the server alone is already not a small amount of work. This plugin will only focus on local management. I know most people think this kind of purely local manager is useless, and that is indeed the case. It’s just because I belong to that small group of people who like collecting MODs, haha, so there is this plugin.2025. 9.17 update v2.1.4Home ScreenAdded favorite marking featureAdded search function, supporting touch, pinyin, fuzzy, initials, and full spelling searchAdded MTP transfer option in the menu (known issue: LITE model has a high probability of freezing when creating large files.)Added Remove Game option in the menu; removed mods will be moved to the addmod folderAdded View Location option in the menuAdded pre-sorting: games are displayed in A–Z order when opening the pluginAdd Game ScreenAdded search functionAdded a reminder when installing mods if the version does not matchMod ScreenAdded Remove Mod option in the menuAdded View Location option in the menuOthersSimplified version comparison rules: now only compares the numeric partAdded repeat input for Up/Down keys when heldAdjusted the add function: it can only be used after the home scan finishes, to avoid blockingRemoved the mod count display at the bottom left of the add-mod list, since long text in other languages caused overlapAdjusted some details to improve user experience (forgot the exact changes)More Screenshots
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