Maps
GTA V Custom Maps.
3 files
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Information:
This mod fixes hundreds of map collisions, models, textures and placements errors and oversights
Note: a complete list can be found in "Changes.txt" included in the archive
Content:
- mpmapfixes and mpmapfixes_gen9: contains fixes only for the MP map. Note: this dlc pack should be compatible at minimum with the build 2189 (The Cayo Perico Heist update) and above
- mpmapfixes2: contains fixes only for the MP map, adapted specifically to the changes introduced with the build 2545 (The Contract update). Note: for the Enhanced version, these fixes are merged into the "mpmapfixes_gen9" dlc pack
- spmapfixes and spmapfixes_gen9: contains fixes for both the SP and MP maps. Note: this dlc pack should be compatible with pretty much any version of the game
- Map Script Fixes (Legacy only): locks/unlocks some gates and loads extra map placements
- MP Map Collisions Fixes: contains fixes for the collisions of the MP map, which can't be loaded from a custom dlc pack
- Scenario Points Fixes: fixes for various scenario points, made specifically to accomodate some changes made to placements and collisions
Requirements:
- Legacy: OpenIV.asi and Community Script Hook V .NET
- Enhanced: OpenRPF and Script Hook V .Net Enhanced
Installation (Legacy):
- Move the "mpmapfixes", "mpmapfixes2" and "spmapfixes" folders in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/mpMapFixes/</Item>", "<Item>dlcpacks:/mpMapFixes2/</Item>" and "<Item>dlcpacks:/spMapFixes/</Item>" to the "dlclist.xml"
- MP Map Collisions Fixes: use the package installer of OpenIV or extract the files and import them manually in each dlc pack and in the update.rpf by following the folder structure and/or the assembly.xml
Installation (Enhanced):
- Move the "mpMapFixes_Gen9" and "spMapFixes_Gen9" folders in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/mpMapFixes_Gen9/</Item>" and "<Item>dlcpacks:/spMapFixes_Gen9/</Item>" to the "dlclist.xml"
- MP Map Collisions Fixes: check "Installation.txt" for the path of the files
Installation (Legacy & Enhanced):
- Map Script Fixes: move "MapFixes.dll" and "MapFixes.ini" in the "scripts" folder
- Scenario Points Fixes: import all the files in "mods\update\update.rpf\x64\levels\gta5\scenario"
Special Thanks:
- dexyfex for Codewalker
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- Neos7 for the GTA V Map Helper script for 3DS Max
- Dekurwinator for the documentation on hte portals, flags and audio
- Skylumz for the Sollumz plugin for Blender
- CamxxCore for the Package Editor for OpenIV
- FIFASam for V Creator
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v19.8
- Fixed the detail collision for a previous fix of a window in Paleto Bay. Thanks to Arrta_Myrdhyn for reporting the error
- Added missing collisions for some metal beams near the torture room from the mission "By The Book". Thanks to Arrta_Myrdhyn for finding the errors
- Added back the grass fur mask for the closed grave for the Lowriders DLC mission at the Hill Valley Church in Great Chaparral
- Added some missing cables outside Fort Zancudo
- Legacy: updated the "mpmapfixes" and "spmapfixes" DLC packs and the OIV package
- Enhanced: updated the "mpMapFixes_Gen9" and "spMapFixes_Gen9" DLC packs and added "hi@hei_cs1_02_2.ybn" in "MP Map Collisions Fixes/dlcpacks/mpheist/cs1_02" (the file goes in "mods\update\x64\dlcpacks\mpheist\dlc.rpf\x64\levels\gta5\_hills\country_01\cs1_02.rpf"
- Legacy and Enhanced: updated the script (source code as well) and changed the grave IPL to the closed one and added some extra code to lock the front doors of the Diamond Casino- Free
- 1 Downloads
Submitted -
First release under new label name FV Mods.
French Riviera is a port of GTA IV's map made by nine30.
https://gtaforums.com/topic/750882-wipiv-french-riviera/
Changelog:
GTA 5 Legacy (Story Mode) Hotfix 1 version added. It fixes collision issues and improves the loading of traffic path nodes, albeit is optional because of game limits for this version as well as the fact it causes game crashes in some locations.
FiveM Legacy version added, version 1.0.
GTA 5 Enhanced version added, first version of the mod for this game. Limited and not all map is loading because otherwise the game crashes (potentially for raytracing feature limits and some objects in the mod exceeding them).
Map was converted using Autodesk 3ds Max 2012, CodeWalker and OpenMapTools - by dexyfex and OpenIV - by GooDNTS
This build contains some new remastered features from original IV like better shaders for roads, vegetation, traffic, parked flyable planes, props.
To install, input the files according to folder name and their relative paths using OpenIV. To install Hotfix (1.1) for GTA 5 Legacy (Story Mode), make sure you first install the base 1.0 mod version.
GTA 5 Enhanced 1.0 version of the mod is installed by using CodeWalker version beta 48, and in addition it is advised to install the following, as the mod is a map addon:
Heap Adjuster Enhanced (JG7834): https://www.nexusmods.com/gta5enhanced/mods/65
Expanded & Enhanced Gameconfig 2.0 (BadassBaboon): https://www.gta5-mods.com/misc/expanded-enhanced-gameconfig-gta-5-enhanced- Free
- 3 Downloads
Submitted -
- Free
- 0 Downloads
Submitted