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Anticipation for Grand Theft Auto VI continues to reach unprecedented heights, and fans finally have an exciting update straight from the top. Strauss Zelnick, CEO of Rockstar Games’ parent company Take-Two Interactive, recently shared new insights regarding the highly anticipated title, confirming that while he isn't grabbing a controller himself, he has seen the game in action—and he is thoroughly impressed.

During the recent iicons event in Las Vegas, Zelnick sat down for a series of interviews, including an insightful conversation with GameFile's Stephen Totilo. The discussion shed new light on the behind-the-scenes progress of what is expected to be the biggest entertainment release in history.

When Totilo directly asked whether the Take-Two boss had personally played GTA 6, Zelnick candidly admitted that he is "not a video game player"—a stance he has been open about in the past. However, that doesn't mean he is out of the loop on the game's progress. Zelnick quickly clarified that he has "everything demoed" for him. This means that while he isn't navigating the sun-soaked streets of Vice City himself, Rockstar employees have actively played the game for him, allowing him to see precisely how the project is shaping up.

Vice_City_03-1024x576.jpg

Naturally, the follow-up question was how the game looks in its current state. Playing his cards close to his chest but keeping the hype train rolling, Zelnick pointed directly to the game's record-breaking trailer, simply calling the game "amazing" and stating he would "leave it at that."

The interview also served as a clean-up for other recent rumors. Last week, comments made by Zelnick regarding the L.A. Noire franchise led some fans to believe a sequel or remaster was in the works. Zelnick used his time with Totilo to shoot down those rumors, explaining that his remarks about Take-Two constantly looking to do more with their existing franchises were "misunderstood as an announcement."

This news comes on the heels of other major GTA 6 developments discussed by Zelnick. He recently reiterated that a PC release will likely follow the console versions, noting that the console market is the "core" customer base that must be "served first and best." Furthermore, he emphasized Rockstar's towering ambition for the upcoming sequel, stating that the studio's goal is to deliver an experience that has "never been experienced before" in history.

With GTA 6 inching closer to its highly anticipated release window, knowing that the game is in a fully playable, demo-ready state—and looking "amazing" to the executives funding it—is sure to keep the community eager for Rockstar's next official reveal.

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