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Turns out Rockstar's premium pre-order push isn't just outperforming expectations — it's dominating them.

Last week, Take-Two CEO Strauss Zelnick revealed that GTA 6's $100 Ultimate Edition was outselling the standard $80 version, a claim that raised eyebrows even without hard numbers attached. Now a fresh report puts a figure to it, and the scale is bigger than almost anyone predicted.

The Numbers

According to analytics firm Sensor Tower, cited by GamesIndustry.biz, 89% of all GTA 6 pre-orders are for the Ultimate Edition, leaving just 11% going toward the standard release. The split holds fairly steady across platforms — Sensor Tower found 90% of Xbox pre-orders went Ultimate, while on PlayStation the standard edition captured only 11.5% of buyers.

It's worth noting a few caveats: Ultimate Edition content can technically be bought separately from the base game, and premium editions traditionally perform best in the early pre-order window before tapering off. Still, the gap here is unusually wide.

How Unusual Is It?

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Karl Kontus, SVP and GM of Video Game Insights at Sensor Tower, told GamesIndustry.biz that premium SKUs tend to lead pre-launch sales simply because the earliest buyers are a game's most dedicated fans. But even accounting for that, Kontus said he's never seen a split this lopsided — typically, premium editions account for just 10-20% of pre-launch sales, with 50% considered an exceptional outcome.

Industry norms would suggest the gap narrows as launch approaches, with a large wave of standard-edition purchases arriving in the final week before release, eventually settling closer to a 50/50 split. Whether that pattern holds for GTA 6 is another matter — as Kontus and virtually everyone else covering this launch keep noting, there's no real precedent for a game at this scale to compare it to.

What It Means for Total Sales

Sensor Tower's data points to roughly 4.3 million pre-orders so far. Extrapolated using standard industry sales trajectories, that could translate to around 40 million copies sold by launch day — north of $2 billion in revenue. Those projections come with a heavy asterisk, though, given how far outside historical norms GTA 6's pre-order behavior already sits.

Notably, this surge has happened before Rockstar's marketing campaign has really ramped up, with several months still to go before launch.

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