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A near-complete new dump for the Resident Evil beta demo for the Game Boy Color has been found

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The original Resident Evil game from 1996 caused quite the stir in the gaming sphere, with the term "Survival Horror" being cemented when it dropped for the original PlayStation, with other titles like Silent Hill really delving into other aspects of what horror games could be.

Since then, the game got plenty of ports to other consoles, not as many as Resident Evil 2, and much less than the original Resident Evil 4 of course, but it still got plenty, like a port to the Sega Saturn and one by SourceNext for the PC, as well as having 3 different versions in the original PlayStation, the original 1996 release, followed by the Director's Cut in 1997 and then the infamous Director's Cut Dual Shock version in 1998, which used a completely different soundtrack, and the last official port of the game came in the form of Resident Evil Deadly Silence for the Nintendo DS, which added a lot of new features while still retaining the look and gameplay from the original game.

But there was yet another port that never saw the light of day, and one such port was one planned for the Game Boy Color by Software House HotGen back in 1999, but due to the limitations of the hardware, Capcom cancelled the project, but it didn't remain in the shadows, as back in 2012 a beta build of said project came to light, although with a lot of its content still missing, like missing intro titles for the publishers, a debug menu being available, and the game could not be finished with any of the two characters (Chris or Jill).

However, another build has recently been found by Games That Weren't, with them claiming that the shared build that was found is one near the moment of cancellation, with a lot of previously unseen footage and information being available in this new build. Interestingly, this new build seems to have the debug menu removed, this being a hint that it was probably in a close-to-finished state, the Tyrant can now be found in this build, as well as some of the game's ending sequences. There's still some slight missing data, like:

  • Zombies not having a proper death animation

  • Hunter sprite data is there but there's no Hunter enemies present

  • Wesker and Barry sharing sprites

  • Some sprites have wrong colouring

  • Some cutscenes are unfinished

Additionally, according to several players online, Jill's campaign can be finished from start to end, albeit with some bugs here and there, while Chris' campaign seems to be stuck at the section of the game where a Flamethrower needs to be placed to open a door.

Those interested can visit Games That Weren't website and the article they posted regarding the new Resident Evil GBC dump, as well as trying out the new beta as well.

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