Posted December 4, 2025Dec 4 Obsidian is back again with another update on one of its 2025 titles, as the team prepares even more content for 2026. This time, Grounded 2's December patch has now arrived for Xbox, PC and Game Pass players, with a larger 'Winter Update' also planned for next month.This month's Grounded 2 patch is the first of Obsidian's new 'Feature Updates'; smaller patches that focus on fixes and mechanics rather than brand-new content. We'll share the full December patch notes down below - be warned, it's an extensive list from Obsidian here:Returning FeaturesHoliday WreathRedesigned Holiday TreeHoliday Sign SetColorful lights spread in the ParkFirework Launcher - New Years Only!New Features & ContentHoliday Lights decoration for base buildingAmbient sounds of Christmas in the backgroundMain menu key artMain menu theme with sleigh bellsCozinessCoziness is back in Grounded 2! If you’re not familiar with the Coziness System, decorate your base and unlock perks!Up to tier 3 coziness is available to you in 0.2.2Tier 4 is coming in the Winter Update!Hauling hero mutation is making a comeback.Level 1:Fireplace Hearth and Core Chimney PiecesCoziness Hunger Rate BuffClover Awning PiecesLevel 2:Thatch Chimney Roof PiecesThatch AwningsAcorn ShelfCoziness Thirst Rate BuffBunk BedLevel 3:Crow Chimney Roof Chimney piecesCrow Awnings PiecesTrash CanPicture FrameScorpion LampScorpion ChairScorpion BedPEEP.R 2KWelcome to the new and improved version of the PEEP.R 2KNow Available in First and Third person views!The PEEP.R now includes the Chopping list, it's scrollable and collapsibleThe PEEP.R now includes a dynamic compass icon, to help players navigate and orient themselvesResource tracker helps you locate the resources that are marked in the Resource finder view of the map, tracked resources are highlighted when they are in the player vicinity. This option can be activated and de-activated.Backpack display rules have changed a bit. You will now see the HUD of the first backpack you dropped when dying. Opening the PEEP.R will now let you see all of them.You can now also force the display of more backpacks in the PEEP.R, additionally you can decide to hide trail markers icons from your HUD in the PEEP.R view.You can now use your PEEP.R to zoom in and out!More features to the PEEP.R will be added in the Winter Update!Performance and Engine UpgradesWe’ve updated to Unreal 5.6.1Players should notice a noticeable FPS bump by default without upscaling enabledLess Hitching/Stuttering when navigating The ParkSmoother Overall and Consistent Framerates across the board for all platformsPC Specific: DLSS & FSRThis update adds support for DLSS and FSR Upscaling on PCYou can choose between different quality upscaling quality levels:Native AA/AutoQualityBalancedPerformanceUltra PerformanceBug Fixes:Major Bug Fixes:Improved Performance on Extremely Large SavesDroplets of Water should now no longer appear floating invisible mid-airFixed a issue where clients could be attacked while loading into their gameBuggies no longer stay in your face, so when trying to build or harvest, players should be less disrupted by a buggy coming over and stealing the interaction priorityVarious Omni-Tool improvements based on community feedback have been addressedLooking at any item that the omni-tool can interact with will remain the priority over a building that’s in the vicinity of player’s cursor, guaranteeing that the actions prompted in the HUD remains in line with the other priority rules:Interaction actions are based on how close you are to somethingInteraction actions are based on if you look at that interactableVarious Handheld bugs were fixedGameplayTeen’s left hand now closes properly when crouching with dual-wielded weapons equippedPhoto Mode can no longer be exploited to kill jumping creaturesFixed a bug where a character could get stuck in a spiderweb in the Fire Pit areaPlayers should no longer get stuck in the corridor leading to the Axl arenaFixed a spot in the Ice Cart area where player could get stuckPlayers should no longer get stuck in a specific place in the trashcanRecover Backpacks should now work properly be recovered when they were falling Out of the WorldFixed a bug where AXL Wall Mount did not guarantee a temporary effect for Players activating it on the edge of its rangeFixed an issue where player could not repair Ice Sickles after a failed defense attemptUnequipping Axl Talon will no longer cause the character model to stretch in photomodeResolved an issue where killing one enemy would complete objective to defeat O.R.C. guards at Stone StashAddressed an issue where Player could swap arrows while ranged weapon is chargingFixed a bug where some parts of the Universal Galvanic radio had collision issuesResolved an issue where Players were able to complete “Ready, Aim…” ranger challenge by shooting the BerriesFixed an issue where Pinch Whacker had same speed stat as Red Ant Club but attacked way fasterScorpion set bonus effect now properly triggersFixed a bug where it was not possible to move items with the LMBAddressed an issue where it was possible to enter inaccessible places through the hedgePlayers can now walk onto the Juice Box from the Web BridgeFixed a bug where looting creatures was problematic near nearby resourcesItems left in Statue Lab now longer fall Out of the WorldFixed an issue with visible Out of the World from the windowPlayers should no longer get temporarily stuck between Picnic Table’s wooden planksFixed the issue where fighting a Mosquito would prompt nearby Blue Butterflies to aggroMilkweed related resources should properly appear in the resource scanner mapFixed a bug where multiple Husky Weeds were growing in one placeSaps should no longer blocking movementSpicy Candy located on top of the Trashcan is now reachableFixed an issue where Scorpions spawned after Ice Sickles quest could not do damage to Player after jumping to a certain spotBuggies will now properly drop a backpack on Woah! difficultyFixed an issue where a gap inside hedge led to an unfinished areaResolved an issue where the Player could get stuck between two specific bushesThe Fluffy Dandelion Tuft will no longer drain staminaFixed a bug where Player’s backpack could become inaccessible underneath flashcardResolved a bug where Resource Finder did not update locations of resources taken from chestsGnats have returned to the pond in front of the starting areaFixed a bug where Omni-Tool UI would disappear when hovering over more than one OmniToolable objectAddressed an issue where stacking palisades on top of each other was not possibleBlocking animation for Staves was too slow, it is now fasterFixed an issue where recycling Hatchery with ready-to-hatch buggy would result in obtaining unusable eggFixed a bug where Praying Mantis wouldn't leave its leaf if the Player engages firstResolved a bug where Praying Mantis doesn't engage when the Player walks under its leafFixed a bug where Praying Mantis in Entrance area quickly loses aggro when Player hides behind a nearby coinAddressed a bug where multiple Husky Weeds were growing in one placeFixed a bug where particular raw science was placed behind invisible wallResolved a bug where looting creatures was problematic near nearby resourcesFixed a bug where creatures would not attack walls blocking MIX.RAphids will no longer climb onto cut grassFixed a bug where multiple Husky Weeds were growing in one placeResolved a bug where dropped resources would despawn after moving away from themFixed an issue where Blue Butterflies had too wide hitboxes on their wingsPlayers should now properly interrupt Mantis’s light attacksBaits should now get consumed by a creature when usedFixed an issue where water droplets were visibly floating in air after chopping grassResolved a bug where the third person camera would become unstable while moving between the player and a big assetPlayers can no longer jump while sitting in any chairEnvironment Art:Fixed an issue where certain water textures were clipping through the groundFixed a bug where particular raw science was placed behind invisible wallA window in the starting location no longer clips through the wallFixed an issue where Image Plane on Sign Frames would not render correctlyAddressed an issue where black spots appeared on some stonesFixed one-sided textures in the Fire Pit areaPlanks on the park now have the correct textures and are no longer pinkFixed collision of a rock near the Fire PitSummoned Buggies should no longer spawn in texturesFixed various texture artifactsFixed the issue where acorn was missing a chunk of its top part textureResolved a lighting issue with the nasty water puddle in front of the Toxic Anthill South EntranceFixed a bug where Ranger Outpost entrance light signs had different color than the light they emitLighting has been improved in the Lab domeResolved a bug where Husky Weed was clipping into the statueFixed floating grass blades near the KLB11 News CameraFixed an issue with Buried Treasure clipping with a Waffle ConeAddressed an issue where Billy Hog on the top of the Fire Pit was clipping through a platePerformance & StabilityPerformance has been improved for large world saves.The Saved Games list now loads promptly, removing the prolonged “Processing” promptFixed a bug where game was running in low FPS after loading autosave created upon starting an ORC WaveUI/UXResolved an issue where the bindings for assigning an item to the HotPouch were differentFixed a bug where the survival guide specified that the 'H' key should be pressed instead of held to open the emotes radialThe health bar will now properly display for some buildings in the Building GridThe switch view button in the pause menu responds to mouse clicks as intended.Storage UI backgrounds in containers are free of graphical artifactsFixed a bug where Chopping List could exceed Player’s screen and could not be scrolledResolved an issue with placeholder option change notificationChanges in Game Settings will automatically save upon exiting menuFixed a bug where the game language did not change immediately after being setObject placement by clients is now possible, even at a distance from the character.Fixed an issue where a ghost item appeared in inventory when assigning it to HotPouch with keyboardFixed a bug where Player was unable to scroll “Wait, there’s more!” questAudioFixed an issue where mushroom destroy sound was delayedAddressed a bug where staff projectile sound was audible with sound settings set to 0Fixed an issue where there were no sounds when hitting Ranger Station while playing as a ClientResolved an issue where web bridges didn't have impact SFX assignedFixed concurrency set on all teens voice overSave/Load & PersistenceFixed a bug where Player could stack chill resistance with torch equipped while performing save/load cycleFixed an issue where fog of war was reappearing for Clients after Save/Load cycleAddressed a bug where the Client could damage a snail through the shell if far from the HostFixed a bug where Client sometimes was unable to pick up weapons thrown by the HostFixed an issue where chill reduction would permanently increase for each save/load with torch equippedFixed a bug where game was running in low FPS after loading autosave created upon starting an ORC WaveResolved a bug where Player was able to Pause Menu for a brief moment after loading the gameTeens’ bodies now disappear upon leaving the sessionFixed a bug where entering the Acorn Turret right after loading the game would cause the player character to fall through the texturesLocalization:Various localization bugs have been addressed. 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