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Grand Theft Auto Online players are opening their wallets more than ever, even as sales of the base game GTA V show clear signs of slowing down. That's the picture painted by Take-Two Interactive's latest quarterly earnings presentation, delivered to investors on Friday morning.

Shark Cards Keep Selling, Even as GTA V's Growth Stalls

According to Take-Two, recurring spending in GTA Online — the category that covers Shark Card purchases and other in-game transactions — grew by 3% during the quarter. Take-Two CEO Strauss Zelnick also confirmed that GTA+, Rockstar's subscription service, is "thriving" in terms of new member sign-ups.

It's a notable contrast to the trajectory of GTA V itself. Take-Two revealed that the game has not yet crossed the 235 million lifetime copies sold mark that had been expected by this point. GTA V hit the 230 million milestone back in May, and had been adding roughly 5 million copies sold every quarter — a pace it maintained in every quarter but this one and a single quarter the year before. Even so, GTA V remains one of the most-downloaded PS5 titles on a monthly basis, more than a decade after its original release.

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Rockstar Still Investing Heavily in GTA Online

Asked directly whether Rockstar still needs to pour significant resources into keeping GTA Online running, Zelnick confirmed that it does — and that the studio has no plans to change course. The comments suggest Rockstar intends to keep supporting the live-service title with continued investment even as attention increasingly shifts toward GTA 6.

The earnings call also arrived at a notable moment for Take-Two more broadly: the publisher officially became the world's largest publicly traded video game company this week, following its acquisition of EA.

Why It Matters

The numbers tell a familiar story for GTA Online: even as the base game's raw sales growth naturally decelerates after more than a decade on the market, the online mode's monetization keeps climbing. It's a reminder of just how central Shark Card and GTA+ revenue have become to Take-Two's bottom line — and why Rockstar continues to treat GTA Online as a live product worth ongoing investment, rather than something to be wound down ahead of GTA 6's launch.

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