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<rss version="2.0"><channel><title>Articles: Gaming News</title><link>https://gtaforum.org/articles.html/3_gaming-news/page/19/?d=1</link><description>Articles: Gaming News</description><language>en</language><item><title>Left 4 Dead Creator Is Making A New 'Four-Player Co-Op Shooter'</title><link>https://gtaforum.org/articles.html/3_gaming-news/left-4-dead-creator-is-making-a-new-four-player-co-op-shooter-r353/</link><description><![CDATA[
<p><img src="https://gtaforum.org/uploads/monthly_2025_12/left-4-dead-creator-is-making-a-new-four-player-co-op-shooter-but-it-might-not-come-to-xbox.large.jpg.b788682f790d94a5577c6b13636915da.jpg" /></p>
<p>Bad Robot Games has today announced a new "four-player co-operative shooter" being led by <a rel="external nofollow" href="https://www.purexbox.com/games/xbox-360/left_4_dead_2"><strong>Left 4 Dead</strong></a>'s original creator Mike Booth - but there's a chance this attempt to rekindle that L4D flame may <em>not</em> see the light of day on Xbox.</p><p>Although this development studio has been working away for a number of years now, it's today announced this new project in partnership with Sony. Yep, the PlayStation owner will "produce and publish" this Bad Robot Games title at some point in the future.</p><p>Here's Sony's introduction to its new partnership with Bad Robot Games:</p><blockquote class="ipsQuote" cite="" data-ipsquote=""><div class="ipsQuote_contents" data-ipstruncate=""><p><em>"Sony Interactive Entertainment (SIE) today announced a partnership with video game studio Bad Robot Games, a division of Bad Robot, the film, television and theater production company founded by JJ Abrams, for SIE to produce and publish the studio’s upcoming project, an unannounced four-player, cooperative shooter directed by Mike Booth (Left 4 Dead). The game is currently in development for PlayStation 5 and PC. More details on the game will be shared at a later date."</em></p></div></blockquote><p>As you can see there, the game is just announced for PS5 and PC at this point, so Xbox Series X|S players may miss out - at least at launch. The likes of <a rel="external nofollow" href="https://www.purexbox.com/games/xbox-series-x/helldivers_2"><strong>Helldivers 2</strong></a> launched in a similar way and <em>eventually</em> came to Xbox as well, so you never know, this Bad Robot Games production may follow in similar footsteps.</p><p>We'd certainly like that to be the case, anyway. Ever since Left 4 Dead stormed the co-op shooter scene back in the Xbox 360 days, we've been clamouring for something similar to grace more modern machines. <a rel="external nofollow" href="https://www.purexbox.com/games/xbox-series-x/back_4_blood"><strong>Back 4 Blood</strong></a> and <a rel="external nofollow" href="https://www.purexbox.com/games/xbox-one/world_war_z"><strong>World War Z</strong></a> got <em>close</em> to the Valve classic, but nothing has ever quite matched the magic of the L4D series.</p>]]></description><guid isPermaLink="false">353</guid><pubDate>Thu, 04 Dec 2025 18:06:01 +0000</pubDate></item><item><title>One of PS5, PS4's Coziest Games Doubles in Size with Major Expansion Pack in February</title><link>https://gtaforum.org/articles.html/3_gaming-news/one-of-ps5-ps4s-coziest-games-doubles-in-size-with-major-expansion-pack-in-february-r352/</link><description><![CDATA[
<p><img src="https://gtaforum.org/uploads/monthly_2025_12/Cover-Art.jpg.e2463ab3145b0efb267dbb0d1c2a4201.jpg" /></p>
<p><strong>Lil Gator Game</strong>, one of the cutest action adventure titles available on PS5 and PS4, is about to get a whole lot bigger.</p><p>Publisher Playtonic Friends has announced a release date for its major expansion DLC, In the Dark, by way of a new trailer:</p><div class="ipsEmbeddedVideo" contenteditable="false" data-og-user_text="https://www.youtube.com/watch?v=xH1ubAiMuc0" style="--i-media-width: 100%;"><iframe width="200" height="113" src="https://www.youtube-nocookie.com/embed/xH1ubAiMuc0?feature=oembed" frameborder="0" allow="encrypted-media; picture-in-picture; fullscreen" title="Lil Gator Game - In the Dark Release Date Announcement | PS5 &amp; PS4 Games" loading="lazy"></iframe></div><p>It's due out on 12th February 2026, meaning it's just a couple of months away.</p><p>One of the most notable things about the DLC is its size; apparently it doubles the size of the world you can explore, with lots of new underground areas to navigate.</p><p>As well as the extra space to explore, In the Dark adds new characters to meet, secret treasure to find, and quests to complete.</p><p>It even adds new equipment and movement abilities, such as gymnastic ribbons that give you a double jump, and a gadget that allows you to slam into the ground. Pretty classic platformer stuff.</p><p>In addition to the expansion, Lil Gator Game: Gator of the Year Edition has been dated. This is a version of the game that includes the base adventure as well as In the Dark in one package.</p><p>It'll be available digitally on the same day as In the Dark, while a physical version will hit store shelves on 27th February.</p><p>Are you looking forward to Lil Gator Game: In the Dark? Tell us in the comments section below.</p>]]></description><guid isPermaLink="false">352</guid><pubDate>Thu, 04 Dec 2025 16:57:33 +0000</pubDate></item><item><title>Skill-Based Matchmaking Is Becoming More Prominent Again In Black Ops 7 Multiplayer</title><link>https://gtaforum.org/articles.html/3_gaming-news/skill-based-matchmaking-is-becoming-more-prominent-again-in-black-ops-7-multiplayer-r351/</link><description><![CDATA[
<p><img src="https://gtaforum.org/uploads/monthly_2025_12/skill-based-matchmaking-is-becoming-more-prominent-again-in-black-ops-7-multiplayer.large.jpg.cc4d7f6637dc90b036ab03288b088995.jpg" /></p>
<p>With <a rel="external nofollow" href="https://www.purexbox.com/news/2025/12/black-ops-7-season-01-maps-detailed-free-on-xbox-game-pass-ultimate-this-week">Season 01's launch arriving today</a> for <a rel="external nofollow" href="https://www.purexbox.com/games/xbox-series-x/call_of_duty_black_ops_7"><strong>Call of Duty: Black Ops 7</strong></a>, developer Treyarch has dropped the new season's <a rel="external nofollow" href="https://www.callofduty.com/patchnotes/2025/12/call-of-duty-black-ops-7-season-01-patch-notes">patch notes</a> - and they contain some <em>controversial</em> updates on the game's skill-based matchmaking system.</p><p>As we covered a few times in the run up to launch, the team decided to <a rel="external nofollow" href="https://www.purexbox.com/news/2025/10/call-of-duty-is-finally-removing-skill-based-matchmaking-in-black-ops-7">remove SBMM in Black Ops 7</a> before <a rel="external nofollow" href="https://www.purexbox.com/news/2025/11/call-of-duty-dev-clarifies-skill-based-matchmaking-options-in-black-ops-7">clarifying that one playlist would remain more skill-based</a>. Well now, that playlist is becoming more prominent, as Treyarch sees "increased engagement" with the SBMM-heavy mode.</p><p>Basically, the game's 'Standard Moshpit' mode — which features this heavier implementation of SBMM — is now moving over to the 'Featured Playlists' area, where it'll be more visible to players. Here's Treyarch's reasoning behind this move:</p><blockquote class="ipsQuote" cite="" data-ipsquote=""><div class="ipsQuote_contents" data-ipstruncate=""><p><em>"We’ve continued to see increased engagement with Standard Moshpit, so we’ll be featuring it in the Featured tab for players who prefer an experience with more similarly skilled opponents. With the main tab changing to Featured, the other tab will now become Party Games, which will include Prop Hunt, Sharpshooter, One in the Chamber, and Gunfight at the launch of Season 01, as well as the debut of Sticks &amp; Stones and Gun Game in Week 2."</em></p></div></blockquote><p>The team does go on to clarify that all of the other playlists still feature the 'Open' matchmaking system that fans have been asking for, but yep, this skill-based option is becoming more prominent starting in Season 01. If you're more interested in <a rel="external nofollow" href="https://www.purexbox.com/news/2025/12/black-ops-7-season-01-maps-detailed-free-on-xbox-game-pass-ultimate-this-week">all of the new content coming in the game's first season</a>, the update goes live at <strong>9am PT / 12pm ET / 5pm GMT</strong> today, <strong>December 4th</strong>.</p>]]></description><guid isPermaLink="false">351</guid><pubDate>Thu, 04 Dec 2025 16:53:31 +0000</pubDate></item><item><title>After Years Of Waiting, Metroid Prime 4's Launch Trailer Is Finally Here</title><link>https://gtaforum.org/articles.html/3_gaming-news/after-years-of-waiting-metroid-prime-4s-launch-trailer-is-finally-here-r350/</link><description><![CDATA[
<p><img src="https://gtaforum.org/uploads/monthly_2025_12/Metroid-Prime-4-Beyond-trailer.jpg.ff6594082a575261f06dd9be4ed26307.jpg" /></p>
<div class="ipsEmbeddedVideo" contenteditable="false" data-og-user_text="https://www.youtube.com/watch?v=0R_e6GdaOwE" style="--i-media-width: 100%;"><iframe width="200" height="113" src="https://www.youtube-nocookie.com/embed/0R_e6GdaOwE?feature=oembed" frameborder="0" allow="encrypted-media; picture-in-picture; fullscreen" title="Metroid Prime 4: Beyond – Nintendo Switch 2 Edition — Launch Trailer" loading="lazy"></iframe></div><p>It has been eight years since Nintendo first announced <strong>Metroid Prime 4</strong>. It has been 18 years since the release of <strong>Metroid Prime 3: Corruption</strong>. And now, after all that time, Beyond's launch trailer is finally here.</p><p>Those who have kept up with every trailer drop until now won't find too much new footage in this one, but we challenge anyone who's been waiting for the best part of a decade to watch without feeling a little tingle down their spine.</p><p>The whole thing is a bit more story-based than we've seen in previous trailers, with a gritty narration teeing up Samus' might and narrative predicament, before a boatload of sequences show her in action. And stick around until the end for a particularly mysterious stinger!</p><p>The game has launched today on Switch and Switch 2.</p><p><em>What do you make of the MP4 launch trailer? Are you getting your copy today? Let us know in the comments.</em></p>]]></description><guid isPermaLink="false">350</guid><pubDate>Thu, 04 Dec 2025 16:52:28 +0000</pubDate></item><item><title>The Battle Bus Is Returning to Fortnite, and a Nostalgic Nicktoon Is Along for the Ride</title><link>https://gtaforum.org/articles.html/3_gaming-news/the-battle-bus-is-returning-to-fortnite-and-a-nostalgic-nicktoon-is-along-for-the-ride-r349/</link><description><![CDATA[
<p><img src="https://gtaforum.org/uploads/monthly_2025_12/the-battle-bus-is-returning-to-fortnite-and-a-nostalgic-nicktoon-is-along-for-the-ride-1.large.jpg.9eb5edc4257e7ee633b0833dfa471cea.jpg" /></p>
<p><a rel="external nofollow" href="https://www.pushsquare.com/games/ps5/fortnite"><strong>Fortnite</strong></a> is in a transitional phase right now, with Chapter 6 drawing to a close and Chapter 7 beginning in earnest in the coming days.</p><p>However, in the interim, something unusual happened: the Battle Bus that normally drops players into the vast Battle Royale map was destroyed. The good news is that, thanks to players working together to repair it, the vehicle is on its way back to the game.</p><div class="ipsEmbedded__wrap ipsEmbedded__wrap--center"><div class="ipsEmbeddedOther" data-og-user_text="https://x.com/Fortnite/status/1996580559209021694?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E1996580559209021694%7Ctwgr%5E91f036ad6aa849ccc366ee0be9936c2b4b859c87%7Ctwcon%5Es1_c10&amp;ref_url=https%3A%2F%2Fwww.pushsquare.com%2Fnews%2F2025%2F12%2Fthe-battle-bus-is-returning-to-fortnite-and-a-nostalgic-nicktoon-is-along-for-the-ride"><iframe src="https://gtaforum.org/index.php?app=core&amp;module=system&amp;controller=embed&amp;url=https://x.com/Fortnite/status/1996580559209021694?ref_src=twsrc%255Etfw%257Ctwcamp%255Etweetembed%257Ctwterm%255E1996580559209021694%257Ctwgr%255E91f036ad6aa849ccc366ee0be9936c2b4b859c87%257Ctwcon%255Es1_c10%26ref_url=https://www.pushsquare.com/news/2025/12/the-battle-bus-is-returning-to-fortnite-and-a-nostalgic-nicktoon-is-along-for-the-ride" data-controller="core.front.core.autosizeiframe" data-embedid="e0101ba5b78a282f41838bdc0326bca6" allowfullscreen="" loading="lazy"></iframe></div></div><p>In addition, Epic Games has teased some incoming new items to the game's shop, and among them are the first Nickelodeon crossover skins, and it's not who you'd expect.</p><p>Danny Phantom, alongside friend Sam Manson, are joining the game, available in the item shop from 5th December.</p><div class="ipsEmbedded__wrap ipsEmbedded__wrap--center"><div class="ipsEmbeddedOther" data-og-user_text="https://x.com/Fortnite/status/1996323949882523779?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E1996323949882523779%7Ctwgr%5E91f036ad6aa849ccc366ee0be9936c2b4b859c87%7Ctwcon%5Es1_c10&amp;ref_url=https%3A%2F%2Fwww.pushsquare.com%2Fnews%2F2025%2F12%2Fthe-battle-bus-is-returning-to-fortnite-and-a-nostalgic-nicktoon-is-along-for-the-ride"><iframe src="https://gtaforum.org/index.php?app=core&amp;module=system&amp;controller=embed&amp;url=https://x.com/Fortnite/status/1996323949882523779?ref_src=twsrc%255Etfw%257Ctwcamp%255Etweetembed%257Ctwterm%255E1996323949882523779%257Ctwgr%255E91f036ad6aa849ccc366ee0be9936c2b4b859c87%257Ctwcon%255Es1_c10%26ref_url=https://www.pushsquare.com/news/2025/12/the-battle-bus-is-returning-to-fortnite-and-a-nostalgic-nicktoon-is-along-for-the-ride" data-controller="core.front.core.autosizeiframe" data-embedid="df3c34f9d8c242f956224ee9db629faf" allowfullscreen="" loading="lazy"></iframe></div></div><p>As mentioned, this is the first of what is rumoured to be many <a rel="external nofollow" href="https://www.pushsquare.com/news/2025/11/rumour-paramount-to-collab-with-fortnite-for-some-fun-new-sidekicks">Nickelodeon/Paramount properties</a> coming to the game.</p><p><a rel="external nofollow" href="https://www.pushsquare.com/news/2025/11/some-of-fortnite-chapter-7s-collabs-are-already-being-teased-and-leaked">Leaked a little while ago was SpongeBob SquarePants</a>, so it seems that Nicktoons like these could be the focus of this collaboration.</p><p>Chapter 7 begins on 11th December, when we expect there will be more surprises.</p>]]></description><guid isPermaLink="false">349</guid><pubDate>Thu, 04 Dec 2025 16:30:54 +0000</pubDate></item><item><title>Black Ops 7 Dominates PS5 Downloads Despite Backlash</title><link>https://gtaforum.org/articles.html/3_gaming-news/black-ops-7-dominates-ps5-downloads-despite-backlash-r348/</link><description><![CDATA[
<p><img src="https://gtaforum.org/uploads/monthly_2025_12/ps5-downloads-november-2025.large.jpg.96174ff46a27a64db2c64a913442c8e2.jpg" /></p>
<p>Despite all of the negativity that's surrounded the launch of <a rel="external nofollow" href="https://www.pushsquare.com/games/ps5/call_of_duty_black_ops_7"><strong>Call of Duty: Black Ops 7</strong></a> — the <a rel="external nofollow" href="https://www.pushsquare.com/reviews/ps5/call-of-duty-black-ops-7">middling reviews</a>, the <a rel="external nofollow" href="https://www.pushsquare.com/news/2025/11/you-no-longer-have-to-endure-call-of-duty-black-ops-7s-campaign-to-unlock-endgame-mode">bafflingly bad campaign</a>, the <a rel="external nofollow" href="https://www.pushsquare.com/news/2025/11/embarrassing-ai-art-plagues-call-of-duty-black-ops-7-launch">AI art accusations</a> — Activision's latest shooter has still managed to top the PS5 download charts for November 2025.</p><p>It's not an unexpected result given the sheer reach of the property, but it does once again highlight just how wide the market is.</p><p>A game like Black Ops 7 can be torn apart online and within hardcore circles — and it can even be <a rel="external nofollow" href="https://www.pushsquare.com/news/2025/11/terrible-call-of-duty-black-ops-7-european-sales-are-a-devastating-63percent-below-battlefield-6">the worst selling Call of Duty in years</a> — but none of that truly matters, at least in the short term, if it's got a direct line to a huge casual audience.</p><p>Outside of Black Ops 7, November was uncharacteristically light on blockbuster releases, and that's reflected in the rest of the PS Store rankings.</p><p>Just three new titles made an appearance, and even then, they only got to chart in Europe.</p><p>Anime football RPG <a rel="external nofollow" href="https://www.pushsquare.com/games/ps5/inazuma_eleven_victory_road"><strong>Inazuma Eleven: Victory Road</strong></a> landed a respectable tenth place finish, the heavily criticised <a rel="external nofollow" href="https://www.pushsquare.com/games/ps5/football_manager_26_console"><strong>Football Manager 26</strong></a> came in 18th, and intense sandbox <a rel="external nofollow" href="https://www.pushsquare.com/games/ps5/s_t_a_l_k_e_r_2_heart_of_chornobyl"><strong>STALKER 2</strong></a> stumbled into 20th.</p><p>Really, the big winners of November were the games that stuck around from the previous month — and in some cases, actually climbed a few places.</p><p><a rel="external nofollow" href="https://www.pushsquare.com/games/ps5/arc_raiders"><strong>ARC Raiders</strong></a> was one of them, as positive word of mouth continues to bolster the extraction shooter's appeal. It ended up in the top three across both North America and Europe.</p><p><a rel="external nofollow" href="https://www.pushsquare.com/games/ps5/dispatch"><strong>Dispatch</strong></a> enjoyed a similar boost, jumping to third in North America and sixth in Europe. The interactive superhero story wrapped up last month with its final two episodes, so it's safe to assume that a lot of people were waiting on its conclusion before diving in.</p><p>Meanwhile, <a rel="external nofollow" href="https://www.pushsquare.com/games/ps5/battlefield_6"><strong>Battlefield 6</strong></a> continues to be a juggernaut. It held strong in fourth place across both regions, and it'll probably be a long, <em>long</em> time until it's dislodged from the top 20.</p><p>And finally, on the Sony side of things, <a rel="external nofollow" href="https://www.pushsquare.com/games/ps5/ghost_of_yotei"><strong>Ghost of Yotei</strong></a> has stuck around, although the PS5 exclusive did take a bit of a tumble down the rankings.</p><p>Here are the official PS5 charts in full:</p><div class="ipsRichText__table-wrapper"><table style="width: 650px;"><colgroup><col style="width:285px;"><col style="width:365px;"></colgroup><tbody><tr><th colspan="1" rowspan="1"><p><strong>US/Canada</strong></p></th><th colspan="1" rowspan="1"><p><strong>EU</strong></p></th></tr><tr><td colspan="1" rowspan="1"><p><strong>Call of Duty: Black Ops 7</strong></p></td><td colspan="1" rowspan="1"><p><strong>Call of Duty: Black Ops 7</strong></p></td></tr><tr><td colspan="1" rowspan="1"><p><strong>ARC Raiders</strong></p></td><td colspan="1" rowspan="1"><p><strong>EA SPORTS FC 26</strong></p></td></tr><tr><td colspan="1" rowspan="1"><p><strong>Dispatch</strong></p></td><td colspan="1" rowspan="1"><p><strong>ARC Raiders</strong></p></td></tr><tr><td colspan="1" rowspan="1"><p><strong>Battlefield 6</strong></p></td><td colspan="1" rowspan="1"><p><strong>Battlefield 6</strong></p></td></tr><tr><td colspan="1" rowspan="1"><p><strong>NBA 2K26</strong></p></td><td colspan="1" rowspan="1"><p><strong>Dispatch</strong></p></td></tr><tr><td colspan="1" rowspan="1"><p><strong>EA SPORTS FC 26</strong></p></td><td colspan="1" rowspan="1"><p><strong>Grand Theft Auto V</strong></p></td></tr><tr><td colspan="1" rowspan="1"><p><strong>EA SPORTS Madden NFL 26</strong></p></td><td colspan="1" rowspan="1"><p><strong>UFC 5</strong></p></td></tr><tr><td colspan="1" rowspan="1"><p><strong>Grand Theft Auto V</strong></p></td><td colspan="1" rowspan="1"><p><strong>Minecraft</strong></p></td></tr><tr><td colspan="1" rowspan="1"><p><strong>Ghost of Yōtei</strong></p></td><td colspan="1" rowspan="1"><p><strong>The Witcher 3: Wild Hunt</strong></p></td></tr><tr><td colspan="1" rowspan="1"><p><strong>Minecraft</strong></p></td><td colspan="1" rowspan="1"><p><strong>INAZUMA ELEVEN: Victory Road</strong></p></td></tr><tr><td colspan="1" rowspan="1"><p><strong>EA SPORTS College Football 26</strong></p></td><td colspan="1" rowspan="1"><p><strong>Forza Horizon 5</strong></p></td></tr><tr><td colspan="1" rowspan="1"><p><strong>Marvel’s Spider-Man 2</strong></p></td><td colspan="1" rowspan="1"><p><strong>It Takes Two</strong></p></td></tr><tr><td colspan="1" rowspan="1"><p><strong>Clair Obscur: Expedition 33</strong></p></td><td colspan="1" rowspan="1"><p><strong>Hogwarts Legacy</strong></p></td></tr><tr><td colspan="1" rowspan="1"><p><strong>MLB The Show 25</strong></p></td><td colspan="1" rowspan="1"><p><strong>Clair Obscur: Expedition 33</strong></p></td></tr><tr><td colspan="1" rowspan="1"><p><strong>Forza Horizon 5</strong></p></td><td colspan="1" rowspan="1"><p><strong>NBA 2K26</strong></p></td></tr><tr><td colspan="1" rowspan="1"><p><strong>UFC 5</strong></p></td><td colspan="1" rowspan="1"><p><strong>Ghost of Yōtei</strong></p></td></tr><tr><td colspan="1" rowspan="1"><p><strong>Mortal Kombat 1</strong></p></td><td colspan="1" rowspan="1"><p><strong>Marvel’s Spider-Man 2</strong></p></td></tr><tr><td colspan="1" rowspan="1"><p><strong>The Outer Worlds 2</strong></p></td><td colspan="1" rowspan="1"><p><strong>Football Manager 26 Console</strong></p></td></tr><tr><td colspan="1" rowspan="1"><p><strong>It Takes Two</strong></p></td><td colspan="1" rowspan="1"><p><strong>Anno 117: Pax Romana</strong></p></td></tr><tr><td colspan="1" rowspan="1"><p><strong>Hogwarts Legacy</strong></p></td><td colspan="1" rowspan="1"><p><strong>S.T.A.L.K.E.R. 2: Heart of Chornobyl</strong></p></td></tr></tbody></table></div><p>Which PS5 games did you purchase in November? Are you at all surprised to see Black Ops 7 come out on top? Chart yourself in the comments section below.</p>]]></description><guid isPermaLink="false">348</guid><pubDate>Thu, 04 Dec 2025 15:41:40 +0000</pubDate></item><item><title>PlayStation to Publish New PS5, PC Co-Op Game from Left 4 Dead Creator</title><link>https://gtaforum.org/articles.html/3_gaming-news/playstation-to-publish-new-ps5-pc-co-op-game-from-left-4-dead-creator-r347/</link><description><![CDATA[
<p><img src="https://gtaforum.org/uploads/monthly_2025_12/playstation-bad-robot-games.large.jpg.7c95c5d97233e6fb4f196d69435f428e.jpg" /></p>
<p>Sony and Bad Robot Games have today <a rel="external nofollow" href="https://sonyinteractive.com/en/press-releases/2025/sie-partners-with-bad-robot-games/">announced an agreement for PlayStation to publish the team's next title</a> on PS5 and PC. With <a rel="external nofollow" href="https://www.purexbox.com/games/xbox-360/left_4_dead_2"><strong>Left 4 Dead</strong></a> creator Mike Booth at the helm, the project will be a four-player co-op shooter.</p><p>With more details from PlayStation and the developer to come, CEO at Bad Robot Games, Anna Sweet, said the team is creating a new universe and partnering with PlayStation allows it to bring it to life.</p><p>"With the support of PlayStation, we hope to deliver a bold, innovative experience that is truly special for players. I could not be more excited that Mike Booth is at the creative helm, crafting a cooperative adventure that will lead to unforgettable moments with friends."</p><p>Sony executive Christian Svensson then added that PlayStation has been impressed with the talent Bad Robot Games has assembled for its new game. "Their unique creative voice and passion for innovating across all forms of interactive entertainment perfectly aligns with SIE’s mission to craft experiences that resonate deeply with players. We can’t wait for gamers to step into the world they’ve been building."</p><p>Mike Booth is the big name attached to the project, who is credited as the creator and lead designer of the co-op classic Left 4 Dead. He's also responsible for the game's AI director, which changed how the zombies behaved between every run.</p><p>Are you interested in a co-op game from PlayStation and the creator of Left 4 Dead? Tell us in the comments below.</p>]]></description><guid isPermaLink="false">347</guid><pubDate>Thu, 04 Dec 2025 15:40:48 +0000</pubDate></item><item><title>The God Slayer Is Bringing Its Open World RPG To Xbox, And It's Getting Help From PlayStation</title><link>https://gtaforum.org/articles.html/3_gaming-news/the-god-slayer-is-bringing-its-open-world-rpg-to-xbox-and-its-getting-help-from-playstation-r346/</link><description><![CDATA[
<p><img src="https://gtaforum.org/uploads/monthly_2025_12/The-God-Slayer-Key-Art-HD-scaled.jpeg.6057566b045436ff7c69fc81084df4d1.jpeg" /></p>
<div class="ipsEmbeddedVideo" contenteditable="false" data-og-user_text="https://www.youtube.com/watch?v=7TG-RKvz-qY" style="--i-media-width: 100%;"><iframe width="200" height="113" src="https://www.youtube-nocookie.com/embed/7TG-RKvz-qY?feature=oembed" frameborder="0" allow="encrypted-media; picture-in-picture; fullscreen" title="The God Slayer Official Reveal Trailer" loading="lazy"></iframe></div><p>A few hours ago, we were treated to the reveal of a new open world RPG from Pathea Games (<a rel="external nofollow" href="https://www.purexbox.com/games/xbox-series-x/my_time_at_sandrock"><strong>My Time At Sandrock</strong></a>, <a rel="external nofollow" href="https://www.purexbox.com/news/2024/06/lets-school-arrives-on-xbox-this-july-and-its-launching-at-a-great-price">Let's School</a>) called <strong>The God Slayer</strong>, and it's got a particularly interesting connection to the folks at PlayStation.</p><p>This game is part of the <a rel="external nofollow" href="https://www.playstation.com/china-hero-project/">PlayStation China Hero Project</a>, which is described as "providing development, publishing and marketing support" for its titles. Our sister site <a rel="external nofollow" href="https://www.pushsquare.com/news/2025/12/ps5-action-rpg-the-god-slayer-getting-full-support-from-sony-first-gameplay-footage-is-jaw-dropping">Push Square</a> was contacted by Pathea Games following the announcement to confirm that The God Slayer remains part of the project despite the multi-platform reveal:</p><blockquote class="ipsQuote" cite="" data-ipsquote=""><div class="ipsQuote_contents" data-ipstruncate=""><p><em>Push Square: We asked how Sony is supporting the project, and a spokesperson told us: “Sony is assisting the project with some game development support, marketing, and publishing. More information is explained on their </em><a rel="external nofollow" href="https://www.playstation.com/en-us/china-hero-project/"><em>official website</em></a><em>.”</em></p></div></blockquote><p>Push Square then went on to ask whether The God Slayer would be a timed exclusive and what Sony was getting in return for its investment and support, but the developer advised that they couldn't comment further.</p><p>For what it's worth, we <em>have</em> seen PlayStation China Hero Project games on Xbox before, but they've typically been timed exclusives. <a rel="external nofollow" href="https://www.purexbox.com/games/xbox-series-x/f_i_s_t_forged_in_shadow_torch"><strong>F.I.S.T.: Forged In Shadow Torch</strong></a> took two years to reach Xbox after its PS5 release, for example.</p><p>Whatever the case may be, we're still looking forward to playing The God Slayer on Xbox, and this first glimpse looks pretty promising. You can watch the Xbox trailer up above, the gameplay trailer down below, and below <em>that</em> is a bit more on the premise of the game and what you can expect from it.</p><div class="ipsEmbeddedVideo" contenteditable="false" data-og-user_text="https://www.youtube.com/watch?v=FhiXXsDsWTg" style="--i-media-width: 100%;"><iframe width="200" height="113" src="https://www.youtube-nocookie.com/embed/FhiXXsDsWTg?feature=oembed" frameborder="0" allow="encrypted-media; picture-in-picture; fullscreen" title="The God Slayer - Official Gameplay Reveal Trailer" loading="lazy"></iframe></div><blockquote class="ipsQuote" cite="" data-ipsquote=""><div class="ipsQuote_contents" data-ipstruncate=""><p><em>Enter an Eastern-inspired steampunk metropolis where gods known as Celestials reign with a divine fist. In this open-world RPG, you are an Elemancer who refuses to bow. Infused with elemental powers and a heart of vengeance, you will dethrone them all. You will rise to be the God Slayer.</em></p><p><em>You play as Cheng, whose family was brutally slain by the Celestials during the God Fall. Now, you must embark on a quest to save your people and avenge your loved </em><a rel="external nofollow" href="https://ones.To"><em>ones.To</em></a><em> achieve this, you will learn to harness and enhance your elemental powers, acquire new skills from ancient scrolls and elemental masters, and refine the flow of qi within you. With dedication, you will gain the power to challenge even the mightiest Celestials. In this world, elemental powers interact dynamically: fire consumes wood, water extinguishes fire, steam rises from boiling water, and earth can obstruct. Your approach to utilizing these elemental interactions in battle is entirely up to you!</em></p></div></blockquote><blockquote class="ipsQuote" cite="" data-ipsquote=""><div class="ipsQuote_contents" data-ipstruncate=""><p></p></div></blockquote><p><a rel="external nofollow" href="https://images.purexbox.com/9e3ff1c5c8a09/the-god-slayer-is-bringing-its-open-world-rpg-to-xbox-and-its-getting-help-from-playstation-1.large.jpg"><img src="https://images.purexbox.com/9e3ff1c5c8a09/the-god-slayer-is-bringing-its-open-world-rpg-to-xbox-and-its-getting-help-from-playstation-1.445x245.jpg" alt="The God Slayer Is Bringing Its Open World RPG To Xbox, And It's Getting Help From PlayStation 1" class="ipsRichText__align--block" width="445" height="245" loading="lazy"></a><a rel="external nofollow" href="https://images.purexbox.com/5d09ebf940acf/the-god-slayer-is-bringing-its-open-world-rpg-to-xbox-and-its-getting-help-from-playstation-2.large.jpg"><img src="https://images.purexbox.com/5d09ebf940acf/the-god-slayer-is-bringing-its-open-world-rpg-to-xbox-and-its-getting-help-from-playstation-2.445x245.jpg" alt="The God Slayer Is Bringing Its Open World RPG To Xbox, And It's Getting Help From PlayStation 2" class="ipsRichText__align--block" width="445" height="245" loading="lazy"></a></p><p><a rel="external nofollow" href="https://images.purexbox.com/beda73d15c342/the-god-slayer-is-bringing-its-open-world-rpg-to-xbox-and-its-getting-help-from-playstation-3.large.jpg"><u><img src="https://images.purexbox.com/beda73d15c342/the-god-slayer-is-bringing-its-open-world-rpg-to-xbox-and-its-getting-help-from-playstation-3.445x245.jpg" alt="The God Slayer Is Bringing Its Open World RPG To Xbox, And It's Getting Help From PlayStation 3" class="ipsRichText__align--block" width="445" height="245" loading="lazy"></u></a><a rel="external nofollow" href="https://images.purexbox.com/8d6a618879020/the-god-slayer-is-bringing-its-open-world-rpg-to-xbox-and-its-getting-help-from-playstation-4.large.jpg"><img src="https://images.purexbox.com/8d6a618879020/the-god-slayer-is-bringing-its-open-world-rpg-to-xbox-and-its-getting-help-from-playstation-4.445x245.jpg" alt="The God Slayer Is Bringing Its Open World RPG To Xbox, And It's Getting Help From PlayStation 4" class="ipsRichText__align--block" width="445" height="245" loading="lazy"></a></p>]]></description><guid isPermaLink="false">346</guid><pubDate>Thu, 04 Dec 2025 15:39:28 +0000</pubDate></item><item><title>Obsidian Is Busy With Updates As Grounded 2 Gets New Patch Ahead Of January Content Drop</title><link>https://gtaforum.org/articles.html/3_gaming-news/obsidian-is-busy-with-updates-as-grounded-2-gets-new-patch-ahead-of-january-content-drop-r345/</link><description><![CDATA[
<p><img src="https://gtaforum.org/uploads/monthly_2025_12/obsidian-is-busy-with-updates-as-grounded-2-gets-new-patch-ahead-of-january-content-drop.large.jpg.ba6448fe9b07e8dc9b965da3a505838c.jpg" /></p>
<p><a rel="external nofollow" href="https://www.purexbox.com/news/2025/12/avowed-is-getting-its-biggest-update-yet-to-mark-the-xbox-titles-one-year-anniversary">Obsidian is back again with another update on one of its 2025 titles</a>, as the team prepares even more content for 2026. This time, <a rel="external nofollow" href="https://www.purexbox.com/games/xbox-series-x/grounded_2"><strong>Grounded 2</strong></a>'s December patch has now arrived for Xbox, PC and <a rel="external nofollow" href="https://www.purexbox.com/guides/xbox-game-pass-in-2025-the-full-list-of-everything-announced-so-far">Game Pass</a> players, with a larger 'Winter Update' also planned for next month.</p><p><br>This month's Grounded 2 patch is the first of Obsidian's new 'Feature Updates'; smaller patches that focus on fixes and mechanics rather than brand-new content. We'll share the full December patch notes down below - be warned, it's an extensive list from Obsidian here:</p><h2><u>Returning Features</u></h2><ul><li><p>Holiday Wreath</p></li><li><p>Redesigned Holiday Tree</p></li><li><p>Holiday Sign Set</p></li><li><p>Colorful lights spread in the Park</p></li><li><p>Firework Launcher - New Years Only!</p></li></ul><h2><u>New Features &amp; Content</u></h2><ul><li><p>Holiday Lights decoration for base building</p></li><li><p>Ambient sounds of Christmas in the background</p></li><li><p>Main menu key art</p></li><li><p>Main menu theme with sleigh bells</p></li></ul><h3>Coziness</h3><p>Coziness is back in Grounded 2! If you’re not familiar with the Coziness System, decorate your base and unlock perks!</p><ul><li><p>Up to tier 3 coziness is available to you in 0.2.2</p><ul><li><p>Tier 4 is coming in the Winter Update!</p></li></ul></li><li><p>Hauling hero mutation is making a comeback.</p></li></ul><p>Level 1:</p><ul><li><p>Fireplace Hearth and Core Chimney Pieces</p></li><li><p>Coziness Hunger Rate Buff</p></li><li><p>Clover Awning Pieces</p></li></ul><p>Level 2:</p><ul><li><p>Thatch Chimney Roof Pieces</p></li><li><p>Thatch Awnings</p></li><li><p>Acorn Shelf</p></li><li><p>Coziness Thirst Rate Buff</p></li><li><p>Bunk Bed</p></li></ul><p>Level 3:</p><ul><li><p>Crow Chimney Roof Chimney pieces</p></li><li><p>Crow Awnings Pieces</p></li><li><p>Trash Can</p></li><li><p>Picture Frame</p></li><li><p>Scorpion Lamp</p></li><li><p>Scorpion Chair</p></li><li><p>Scorpion Bed</p></li></ul><h3>PEEP.R 2K</h3><p>Welcome to the new and improved version of the PEEP.R 2K</p><ul><li><p>Now Available in First and Third person views!</p></li><li><p>The PEEP.R now includes the Chopping list, it's scrollable and collapsible</p></li><li><p>The PEEP.R now includes a dynamic compass icon, to help players navigate and orient themselves</p></li><li><p>Resource tracker helps you locate the resources that are marked in the Resource finder view of the map, tracked resources are highlighted when they are in the player vicinity. This option can be activated and de-activated.</p></li><li><p>Backpack display rules have changed a bit. You will now see the HUD of the first backpack you dropped when dying. Opening the PEEP.R will now let you see all of them.</p></li><li><p>You can now also force the display of more backpacks in the PEEP.R, additionally you can decide to hide trail markers icons from your HUD in the PEEP.R view.</p></li><li><p>You can now use your PEEP.R to zoom in and out!</p></li></ul><p><em>More features to the PEEP.R will be added in the Winter Update!</em></p><h3>Performance and Engine Upgrades</h3><ul><li><p>We’ve updated to Unreal 5.6.1</p><ul><li><p>Players should notice a noticeable FPS bump by default without upscaling enabled</p></li><li><p>Less Hitching/Stuttering when navigating The Park</p></li><li><p>Smoother Overall and Consistent Framerates across the board for all platforms</p></li></ul></li><li><p>PC Specific: DLSS &amp; FSR</p><ul><li><p>This update adds support for DLSS and FSR Upscaling on PC</p></li><li><p>You can choose between different quality upscaling quality levels:</p><ul><li><p>Native AA/Auto</p></li><li><p>Quality</p></li><li><p>Balanced</p></li><li><p>Performance</p></li><li><p>Ultra Performance</p></li></ul></li></ul></li></ul><h3>Bug Fixes:</h3><h4><strong>Major Bug Fixes:</strong></h4><ul><li><p>Improved Performance on Extremely Large Saves</p></li><li><p>Droplets of Water should now no longer appear floating invisible mid-air</p></li><li><p>Fixed a issue where clients could be attacked while loading into their game</p></li><li><p>Buggies no longer stay in your face, so when trying to build or harvest, players should be less disrupted by a buggy coming over and stealing the interaction priority</p></li><li><p>Various Omni-Tool improvements based on community feedback have been addressed</p><ul><li><p>Looking at any item that the omni-tool can interact with will remain the priority over a building that’s in the vicinity of player’s cursor, guaranteeing that the actions prompted in the HUD remains in line with the other priority rules:</p><ul><li><p>Interaction actions are based on how close you are to something</p></li><li><p>Interaction actions are based on if you look at that interactable</p></li></ul></li></ul></li><li><p>Various Handheld bugs were fixed</p></li></ul><h4><strong>Gameplay</strong></h4><ul><li><p>Teen’s left hand now closes properly when crouching with dual-wielded weapons equipped</p></li><li><p>Photo Mode can no longer be exploited to kill jumping creatures</p></li><li><p>Fixed a bug where a character could get stuck in a spiderweb in the Fire Pit area</p></li><li><p>Players should no longer get stuck in the corridor leading to the Axl arena</p></li><li><p>Fixed a spot in the Ice Cart area where player could get stuck</p></li><li><p>Players should no longer get stuck in a specific place in the trashcan</p></li><li><p>Recover Backpacks should now work properly be recovered when they were falling Out of the World</p></li><li><p>Fixed a bug where AXL Wall Mount did not guarantee a temporary effect for Players activating it on the edge of its range</p></li><li><p>Fixed an issue where player could not repair Ice Sickles after a failed defense attempt</p></li><li><p>Unequipping Axl Talon will no longer cause the character model to stretch in photomode</p></li><li><p>Resolved an issue where killing one enemy would complete objective to defeat O.R.C. guards at Stone Stash</p></li><li><p>Addressed an issue where Player could swap arrows while ranged weapon is charging</p></li><li><p>Fixed a bug where some parts of the Universal Galvanic radio had collision issues</p></li><li><p>Resolved an issue where Players were able to complete “Ready, Aim…” ranger challenge by shooting the Berries</p></li><li><p>Fixed an issue where Pinch Whacker had same speed stat as Red Ant Club but attacked way faster</p></li><li><p>Scorpion set bonus effect now properly triggers</p></li><li><p>Fixed a bug where it was not possible to move items with the LMB</p></li><li><p>Addressed an issue where it was possible to enter inaccessible places through the hedge</p></li><li><p>Players can now walk onto the Juice Box from the Web Bridge</p></li><li><p>Fixed a bug where looting creatures was problematic near nearby resources</p></li><li><p>Items left in Statue Lab now longer fall Out of the World</p></li><li><p>Fixed an issue with visible Out of the World from the window</p></li><li><p>Players should no longer get temporarily stuck between Picnic Table’s wooden planks</p></li><li><p>Fixed the issue where fighting a Mosquito would prompt nearby Blue Butterflies to aggro</p></li><li><p>Milkweed related resources should properly appear in the resource scanner map</p></li><li><p>Fixed a bug where multiple Husky Weeds were growing in one place</p></li><li><p>Saps should no longer blocking movement</p></li><li><p>Spicy Candy located on top of the Trashcan is now reachable</p></li><li><p>Fixed an issue where Scorpions spawned after Ice Sickles quest could not do damage to Player after jumping to a certain spot</p></li><li><p>Buggies will now properly drop a backpack on Woah! difficulty</p></li><li><p>Fixed an issue where a gap inside hedge led to an unfinished area</p></li><li><p>Resolved an issue where the Player could get stuck between two specific bushes</p></li><li><p>The Fluffy Dandelion Tuft will no longer drain stamina</p></li><li><p>Fixed a bug where Player’s backpack could become inaccessible underneath flashcard</p></li><li><p>Resolved a bug where Resource Finder did not update locations of resources taken from chests</p></li><li><p>Gnats have returned to the pond in front of the starting area</p></li><li><p>Fixed a bug where Omni-Tool UI would disappear when hovering over more than one OmniToolable object</p></li><li><p>Addressed an issue where stacking palisades on top of each other was not possible</p></li><li><p>Blocking animation for Staves was too slow, it is now faster</p></li><li><p>Fixed an issue where recycling Hatchery with ready-to-hatch buggy would result in obtaining unusable egg</p></li><li><p>Fixed a bug where Praying Mantis wouldn't leave its leaf if the Player engages first</p></li><li><p>Resolved a bug where Praying Mantis doesn't engage when the Player walks under its leaf</p></li><li><p>Fixed a bug where Praying Mantis in Entrance area quickly loses aggro when Player hides behind a nearby coin</p></li><li><p>Addressed a bug where multiple Husky Weeds were growing in one place</p></li><li><p>Fixed a bug where particular raw science was placed behind invisible wall</p></li><li><p>Resolved a bug where looting creatures was problematic near nearby resources</p></li><li><p>Fixed a bug where creatures would not attack walls blocking MIX.R</p></li><li><p>Aphids will no longer climb onto cut grass</p></li><li><p>Fixed a bug where multiple Husky Weeds were growing in one place</p></li><li><p>Resolved a bug where dropped resources would despawn after moving away from them</p></li><li><p>Fixed an issue where Blue Butterflies had too wide hitboxes on their wings</p></li><li><p>Players should now properly interrupt Mantis’s light attacks</p></li><li><p>Baits should now get consumed by a creature when used</p></li><li><p>Fixed an issue where water droplets were visibly floating in air after chopping grass</p></li><li><p>Resolved a bug where the third person camera would become unstable while moving between the player and a big asset</p></li><li><p>Players can no longer jump while sitting in any chair</p></li></ul><h4><strong>Environment Art:</strong></h4><ul><li><p>Fixed an issue where certain water textures were clipping through the ground</p></li><li><p>Fixed a bug where particular raw science was placed behind invisible wall</p></li><li><p>A window in the starting location no longer clips through the wall</p></li><li><p>Fixed an issue where Image Plane on Sign Frames would not render correctly</p></li><li><p>Addressed an issue where black spots appeared on some stones</p></li><li><p>Fixed one-sided textures in the Fire Pit area</p></li><li><p>Planks on the park now have the correct textures and are no longer pink</p></li><li><p>Fixed collision of a rock near the Fire Pit</p></li><li><p>Summoned Buggies should no longer spawn in textures</p></li><li><p>Fixed various texture artifacts</p></li><li><p>Fixed the issue where acorn was missing a chunk of its top part texture</p></li><li><p>Resolved a lighting issue with the nasty water puddle in front of the Toxic Anthill South Entrance</p></li><li><p>Fixed a bug where Ranger Outpost entrance light signs had different color than the light they emit</p></li><li><p>Lighting has been improved in the Lab dome</p></li><li><p>Resolved a bug where Husky Weed was clipping into the statue</p></li><li><p>Fixed floating grass blades near the KLB11 News Camera</p></li><li><p>Fixed an issue with Buried Treasure clipping with a Waffle Cone</p></li><li><p>Addressed an issue where Billy Hog on the top of the Fire Pit was clipping through a plate</p></li></ul><h4><strong>Performance &amp; Stability</strong></h4><ul><li><p>Performance has been improved for large world saves.</p></li><li><p>The Saved Games list now loads promptly, removing the prolonged “Processing” prompt</p></li><li><p>Fixed a bug where game was running in low FPS after loading autosave created upon starting an ORC Wave</p></li></ul><h4><strong>UI/UX</strong></h4><ul><li><p>Resolved an issue where the bindings for assigning an item to the HotPouch were different</p></li><li><p>Fixed a bug where the survival guide specified that the 'H' key should be pressed instead of held to open the emotes radial</p></li><li><p>The health bar will now properly display for some buildings in the Building Grid</p></li><li><p>The switch view button in the pause menu responds to mouse clicks as intended.</p></li><li><p>Storage UI backgrounds in containers are free of graphical artifacts</p></li><li><p>Fixed a bug where Chopping List could exceed Player’s screen and could not be scrolled</p></li><li><p>Resolved an issue with placeholder option change notification</p></li><li><p>Changes in Game Settings will automatically save upon exiting menu</p></li><li><p>Fixed a bug where the game language did not change immediately after being set</p></li><li><p>Object placement by clients is now possible, even at a distance from the character.</p></li><li><p>Fixed an issue where a ghost item appeared in inventory when assigning it to HotPouch with keyboard</p></li><li><p>Fixed a bug where Player was unable to scroll “Wait, there’s more!” quest</p></li></ul><h4><strong>Audio</strong></h4><ul><li><p>Fixed an issue where mushroom destroy sound was delayed</p></li><li><p>Addressed a bug where staff projectile sound was audible with sound settings set to 0</p></li><li><p>Fixed an issue where there were no sounds when hitting Ranger Station while playing as a Client</p></li><li><p>Resolved an issue where web bridges didn't have impact SFX assigned</p></li><li><p>Fixed concurrency set on all teens voice over</p></li></ul><h4><strong>Save/Load &amp; Persistence</strong></h4><ul><li><p>Fixed a bug where Player could stack chill resistance with torch equipped while performing save/load cycle</p></li><li><p>Fixed an issue where fog of war was reappearing for Clients after Save/Load cycle</p></li><li><p>Addressed a bug where the Client could damage a snail through the shell if far from the Host</p></li><li><p>Fixed a bug where Client sometimes was unable to pick up weapons thrown by the Host</p></li><li><p>Fixed an issue where chill reduction would permanently increase for each save/load with torch equipped</p></li><li><p>Fixed a bug where game was running in low FPS after loading autosave created upon starting an ORC Wave</p></li><li><p>Resolved a bug where Player was able to Pause Menu for a brief moment after loading the game</p></li><li><p>Teens’ bodies now disappear upon leaving the session</p></li><li><p>Fixed a bug where entering the Acorn Turret right after loading the game would cause the player character to fall through the textures</p></li></ul><h4><strong>Localization:</strong></h4><ul><li><p>Various localization bugs have been addressed.</p></li></ul>]]></description><guid isPermaLink="false">345</guid><pubDate>Thu, 04 Dec 2025 15:38:30 +0000</pubDate></item><item><title>Now You Can Smell As "Good" As Snake With These Official Metal Gear Solid Delta Toiletries</title><link>https://gtaforum.org/articles.html/3_gaming-news/now-you-can-smell-as-good-as-snake-with-these-official-metal-gear-solid-delta-toiletries-r344/</link><description><![CDATA[
<p><img src="https://gtaforum.org/uploads/monthly_2025_12/random-now-you-too-can-smell-as-good-as-snake-with-these-official-metal-gear-solid-delta-toiletries-1.large.jpg.892ee790d1cef314e5573fe705ce8a98.jpg" /></p>
<p>Given that Naked Snake has to crawl through some pretty fetid conditions during the events of <a rel="external nofollow" href="https://www.timeextension.com/games/ps5/metal_gear_solid_delta_snake_eater"><strong>Metal Gear Solid Delta</strong></a>, I'm not <em>entirely</em> sure I'd want to stand near him in a confined space – or have his scent rubbed all over my pale, chubby dad-bod in the shower, for that matter.</p><p>However, Numskull has defied common sense and released a series of Metal Gear Solid Delta-themed bathroom products, including soap, shower gel, and body lotion.</p><p>The shower gel and shampoo gift set costs <a rel="external nofollow" href="https://numskull.com/collections/metal-gear-solid/products/metal-gear-solid-gift-set-shower-gel-shampoo?_pos=2&amp;_fid=b197f6957&amp;_ss=c">£24.99</a>, while the body lotion combo is <a rel="external nofollow" href="https://numskull.com/collections/metal-gear-solid/products/metal-gear-solid-gift-set-body-lotion?_pos=3&amp;_fid=b197f6957&amp;_ss=c">£17.99</a>. The soap is <a rel="external nofollow" href="https://numskull.com/collections/metal-gear-solid/products/metal-gear-solid-soap-on-a-rope?_pos=1&amp;_fid=b197f6957&amp;_ss=c">£7.99</a>.</p><p style="text-align:center;"><a rel="external nofollow" href="https://images.timeextension.com/a6024c0f2c15e/random-now-you-too-can-smell-as-good-as-snake-with-these-official-metal-gear-solid-delta-toiletries-2.large.jpg"><img src="https://images.timeextension.com/a6024c0f2c15e/random-now-you-too-can-smell-as-good-as-snake-with-these-official-metal-gear-solid-delta-toiletries-2.596x500.jpg" alt="Random: Now You Too Can Smell As Good As Snake With These Official Metal Gear Solid Delta Toiletries 2" class="ipsRichText__align--block" width="596" height="500" loading="lazy"></a></p><p style="text-align:center;"><a rel="external nofollow" href="https://images.timeextension.com/5ea45877283a6/random-now-you-too-can-smell-as-good-as-snake-with-these-official-metal-gear-solid-delta-toiletries-3.large.jpg"><img src="https://images.timeextension.com/5ea45877283a6/random-now-you-too-can-smell-as-good-as-snake-with-these-official-metal-gear-solid-delta-toiletries-3.293x245.jpg" alt="Random: Now You Too Can Smell As Good As Snake With These Official Metal Gear Solid Delta Toiletries 3" class="ipsRichText__align--block" width="293" height="245" loading="lazy"> </a><a rel="external nofollow" href="https://images.timeextension.com/3fea332ae33c9/random-now-you-too-can-smell-as-good-as-snake-with-these-official-metal-gear-solid-delta-toiletries-4.large.jpg"><img src="https://images.timeextension.com/3fea332ae33c9/random-now-you-too-can-smell-as-good-as-snake-with-these-official-metal-gear-solid-delta-toiletries-4.293x245.jpg" alt="Random: Now You Too Can Smell As Good As Snake With These Official Metal Gear Solid Delta Toiletries 4" class="ipsRichText__align--block" width="293" height="245" loading="lazy"></a></p><p>Mercifully, despite my initial fears, the scents used here aren't 'sweaty mercenary who has just eaten a frog', but a combination of infinitely more pleasant smells, like sandalwood, rose, juniper, lime, spearmint and ginger.</p><p>This isn't the first time that Konami's famous sneak 'em up has been immortalised in a scent – <a rel="external nofollow" href="https://www.timeextension.com/news/2023/10/random-theyll-smell-you-coming-with-this-metal-gear-solid-cologne">we had a themed cologne not so long ago</a>.</p><p>If you'd like to pick up some of these for Christmas, <a rel="external nofollow" href="https://numskull.com/collections/metal-gear-solid?filter.p.vendor=Metal+Gear+Solid">head over to the Numskull site</a>.</p>]]></description><guid isPermaLink="false">344</guid><pubDate>Thu, 04 Dec 2025 15:36:11 +0000</pubDate></item><item><title><![CDATA[Nightdive's Re-Remaster Of The 1997 PC Shooter 'Blood' Is Out Today On Consoles & PC]]></title><link>https://gtaforum.org/articles.html/3_gaming-news/nightdives-re-remaster-of-the-1997-pc-shooter-blood-is-out-today-on-consoles-pc-r343/</link><description><![CDATA[
<p><img src="https://gtaforum.org/uploads/monthly_2025_12/blood-refreshed-supply.large.jpg.05a3ce83de17db4536201b294142b2b7.jpg" /></p>
<p>Fresh from releasing its remaster of LucasArts' Western-themed shooter <a rel="external nofollow" href="https://www.timeextension.com/features/its-like-time-travel-nightdives-studio-head-on-resurrecting-outlaws-lucasarts-forgotten-fps-western"><strong>Outlaws</strong></a>, Nightdive Studios is back today with another remaster of a classic '90s PC game in <a rel="external nofollow" href="https://www.timeextension.com/games/switch-eshop/blood_refreshed_supply"><strong>Blood</strong></a> <a rel="external nofollow" href="https://www.timeextension.com/games/switch-eshop/blood_refreshed_supply"><strong>Refreshed Supply</strong></a> — a newly updated version of Monolith Productions's 1997 first-person shooter <strong>Blood</strong> about an undead gunslinger on a quest for revenge.</p><p>Blood Refreshed Supply was announced earlier this year, in September 2025, and is now out today across PC (Steam, Epic Games Store, GOG), PS5, PS4, Xbox Series X|S, Xbox One, Nintendo Switch (a Nintendo Switch 2 version scheduled to launch in early 2026).</p><p>It notably marks the second time in the last six years that Nightdive Studios has remastered the title for modern platforms, with the company previously having released another updated version of the game, called <strong>Blood: Fresh Supply,</strong> exclusively for Windows in 2019.</p><p><a rel="external nofollow" href="https://images.timeextension.com/933597a40d295/blood-refreshed-supply.large.jpg"><img src="https://images.timeextension.com/933597a40d295/blood-refreshed-supply.596x500.jpg" alt="Blood - Refreshed Supply" class="ipsRichText__align--block" width="596" height="500" loading="lazy"></a></p><p><a rel="external nofollow" href="https://images.timeextension.com/9e09ac080227d/blood-refreshed-supply.large.jpg"><img src="https://images.timeextension.com/9e09ac080227d/blood-refreshed-supply.293x245.jpg" alt="Blood - Refreshed Supply" class="ipsRichText__align--block" width="293" height="245" loading="lazy"></a><a rel="external nofollow" href="https://images.timeextension.com/50423f36ee379/blood-refreshed-supply.large.jpg"><img src="https://images.timeextension.com/50423f36ee379/blood-refreshed-supply.293x245.jpg" alt="Blood - Refreshed Supply" class="ipsRichText__align--block" width="293" height="245" loading="lazy"></a></p><p><em>Images: Nightdive Studios</em></p><p>But whereas, on that game, Nightdive Studio had been forced in the past to reverse-engineer Blood's source code to make up for missing or incomplete content, now the developers have finally managed to get their hands on the source code, essentially the blueprints to how the game was originally put together.</p><p>As a result, the company has been able to incorporate a lot more this time around, cramming this brand new version of the game with a ton of new features that weren't present in the earlier version. This includes bug fixes for existing missions, support for high resolutions (including 4K on certain platforms), uncapped framerates, remade cutscenes, and two brand new official expansions, <strong>Marrow</strong> and <strong>Death Wish</strong> — the first since 1997's <strong>Plasma Pak</strong> and <strong>Cryptic Passage</strong>.</p><p><a rel="external nofollow" href="https://images.timeextension.com/c5966b9fdfa83/blood-refreshed-supply.large.jpg"><img src="https://images.timeextension.com/c5966b9fdfa83/blood-refreshed-supply.900x.jpg" alt="Blood - Refreshed Supply" class="ipsRichText__align--block" width="900" height="506" loading="lazy"></a></p><p><em>Image: Nightdive Studios</em></p><p>Here's the full list of features, taken from the original announcement:</p><blockquote class="ipsQuote" cite="" data-ipsquote=""><div class="ipsQuote_contents" data-ipstruncate=""><p><strong><em>- The legendary blood-soaked shooter</em></strong><em> comes to consoles for the very first time!<br></em><strong><em>- Up to 4K 120FPS visuals</em></strong><em> on PlayStation 4|5, PC, and Xbox One and Series X|S<br></em><strong><em>- Fully customizable</em></strong><em> keyboard and controller gamepad support<br></em><strong><em>- Extended modding support</em></strong><em>, including support for existing mods<br></em><strong><em>- Local split-screen and cross-platform online multiplayer</em></strong><em> support for up to eight players — co-op, PvP Bloodbath”, and classic 4v4 team-based “Capture The Flag” modes<br></em><strong><em>- CD and MIDI</em></strong><em> music support<br></em><strong><em>- Includes existing add-ons</em></strong><em> Plasma Pak and Cryptic Passage<br></em><strong><em>- New mission scenarios</em></strong><em>, Marrow and Death Wish, pump new blood into… Blood! Marrow will be available at launch, while Death Wish will release as a free post-launch update.</em></p></div></blockquote><p>The game will cost $29.99/£24.99 to buy, but those who already own the Fresh Supply on Steam will get a 66.6% discount on both Steam &amp; GOG.</p><div class="ipsEmbeddedVideo" contenteditable="false" data-og-user_text="https://www.youtube.com/watch?v=sFjJU5lf2K0" style="--i-media-width: 100%;"><iframe width="200" height="113" src="https://www.youtube-nocookie.com/embed/sFjJU5lf2K0?feature=oembed" frameborder="0" allow="encrypted-media; picture-in-picture; fullscreen" title="Blood: Refreshed Supply - Reveal Trailer | Nightdive Studios" loading="lazy"></iframe></div>]]></description><guid isPermaLink="false">343</guid><pubDate>Thu, 04 Dec 2025 15:35:07 +0000</pubDate></item><item><title>Japanese PS5 Sales Slump as New Model Hype Begins to Die Off</title><link>https://gtaforum.org/articles.html/3_gaming-news/japanese-ps5-sales-slump-as-new-model-hype-begins-to-die-off-r340/</link><description><![CDATA[
<p><img src="https://gtaforum.org/uploads/monthly_2025_12/ps5-japan-push-square.large.jpg.fee75f55f5ba58d2ecb2effd411b6309.jpg" /></p>
<p>PS5 sales in Japan are now on their way back down, as <a rel="external nofollow" href="https://www.pushsquare.com/news/2025/11/im-so-happy-japanese-players-rejoice-over-finally-buying-cut-price-ps5">excitement surrounding the model</a> exclusive to the country has started to wane.</p><p>From the period of 24th November to 30th November, which accounts for the system's first full week of sales, Sony sold 17,491 units of the new PS5 Japanese model. This is a drop of almost 6,000 sales when compared to the data from the previous week, which accounted for roughly two to three days of the new console being on the market.</p><p>Therefore, the Japanese PS5 has sold worse during its first full week on the market compared to its opening handful of days during the launch. The Switch 2 led the way in console sales, with over 97,500 systems bought.</p><p>Here's how the sales data looks for 24th November to 30th November in Japan (via <a rel="external nofollow" href="https://www.gematsu.com/2025/12/famitsu-sales-11-24-25-11-30-25">Gematsu</a>):</p><ol><li><p>Switch 2 – 97,677</p></li><li><p>PlayStation 5 Digital Edition – 17,491</p></li><li><p>Switch OLED Model – 16,004</p></li><li><p>PlayStation 5 Pro – 15,736</p></li><li><p>Switch Lite – 12,896</p></li><li><p>Switch – 6,427</p></li><li><p>PlayStation 5 – 2,559</p></li><li><p>Xbox Series X Digital Edition – 64</p></li><li><p>Xbox Series X – 52</p></li><li><p>Xbox Series S – 56</p></li><li><p>PlayStation 4 – 13</p></li></ol><p>Emulating the Nintendo approach, this new PS5 model specific to Japan launched at a cheaper price (from ¥72,980 (~$473) down to ¥55,000 (~$350)) compared to the standard version. To account for this reduction, the model only works in Japanese and requires the use of a Japanese PSN account, effectively rendering it useless outside of the country.</p>]]></description><guid isPermaLink="false">340</guid><pubDate>Thu, 04 Dec 2025 14:42:20 +0000</pubDate></item><item><title>Don't Worry That the Helldivers Film Director Hasn't Played the Game</title><link>https://gtaforum.org/articles.html/3_gaming-news/dont-worry-that-the-helldivers-film-director-hasnt-played-the-game-r339/</link><description><![CDATA[
<p><img src="https://gtaforum.org/uploads/monthly_2025_12/helldivers-2-ps5-pc.large.jpg.242c701eccabbf147b36b20320c8ae3a.jpg" /></p>
<p>Justin Lin, the director behind multiple <em>Fast &amp; Furious</em> movies, is now leading the <a rel="external nofollow" href="https://www.pushsquare.com/games/ps4/helldivers"><strong>Helldivers</strong></a> film adaptation, but he has not played either of the games. That's not a problem for Arrowhead Studios, though some fans have kicked up a small fuss on the series' Discord.</p><p>In <a rel="external nofollow" href="https://www.pushsquare.com/news/2025/12/fast-and-furious-director-on-deck-for-helldivers-movie-penned-by-it-annabelle-scribe">the Hollywood Reporter article confirming Lin will direct</a> the Helldivers movie, it was said that he's "not a gamer and leaned into that as a strength when pitching his take on the material". Some fans, worried the director won't understand the tone of the IP, took their concerns to Discord, with one going so far as to ask if they could direct the flick instead.</p><p>CEO Shams Jorjani responded: "Let Justin Lin work his magic."</p><p>Jorjani was then asked by another fan if it could be ensured Lin at least plays the games or looks at some gameplay, to which he said: "I trust Justin. He did a great job on the <em>Star Trek</em> movie."</p><p>In addition to Lin's directing contributions, the script has been written by horror scribe Gary Dauberman, who previously did the same on <em>It</em> and <em>Annabelle</em>. PlayStation Productions is overseeing work on the movie, with Sony Pictures Entertainment releasing it.</p><p>Do you ever have these kinds of concerns, over a film director working on a game IP they haven't played? Put your thoughts in the comments below.</p>]]></description><guid isPermaLink="false">339</guid><pubDate>Thu, 04 Dec 2025 14:41:44 +0000</pubDate></item><item><title>PS5 Action RPG The God Slayer Getting Full Support from Sony, First Gameplay Footage Is Jaw-Dropping</title><link>https://gtaforum.org/articles.html/3_gaming-news/ps5-action-rpg-the-god-slayer-getting-full-support-from-sony-first-gameplay-footage-is-jaw-dropping-r338/</link><description><![CDATA[
<p><img src="https://gtaforum.org/uploads/monthly_2025_12/jaw-dropping-ps5-action-rpg-no-longer-part-of-sonys-china-hero-project-first-gameplay-footage-is-mind-blowing-1.large.jpg.09c5fb741142600ace13e5fbf0b9ce47.jpg" /></p>
<p><strong>Update [Thu 4th Dec 2025, 6am]:</strong> We assumed when new footage of <a rel="external nofollow" href="https://www.pushsquare.com/games/ps5/god_slayer"><strong>The God Slayer</strong></a> debuted earlier today that it was no longer part of Sony’s <a rel="external nofollow" href="https://www.pushsquare.com/tags/china-hero-project"><strong>China Hero Project</strong></a> programme.</p><p>That’s primarily because the game was <em>also</em> announced for the Xbox Series X|S, which is unusual, as China Hero Project titles typically deploy as timed console exclusives.</p><p>Recent examples include <a rel="external nofollow" href="https://www.pushsquare.com/games/ps5/lost_soul_aside"><strong>Lost Soul Aside</strong></a>, for instance, which launched on PS5 and PC only, of course.</p><p>But dev Pathea Games reached out to us to confirm The God Slayer <em>is</em>, in fact, still part of the China Hero Project.</p><p>We asked how Sony is supporting the project, and a spokesperson told us: “Sony is assisting the project with some game development support, marketing, and publishing. More information is explained on their <a rel="external nofollow" href="https://www.playstation.com/en-us/china-hero-project/">official website</a>.”</p><p>We asked whether there will be a period of timed console exclusivity and what benefits Sony is getting in return for its investment and support, but the studio couldn’t comment at this time.</p><p>So, there you have it – The God Slayer <em>is</em> still part of the China Hero Project, despite it seemingly being a full-blown multiformat release at this stage.</p><hr><p><strong>Original Story:</strong> When the stunning PS5 action RPG <a rel="external nofollow" href="https://www.pushsquare.com/games/ps5/god_slayer"><strong><u>The God Slayer</u></strong></a> was <a rel="external nofollow" href="https://www.pushsquare.com/news/2023/07/ps5-action-rpg-the-god-slayer-could-be-incredible-but-is-not-due-until-2027">first announced</a>, it was part of Sony’s <a rel="external nofollow" href="https://www.pushsquare.com/tags/china-hero-project"><strong>China Hero Project</strong></a>.</p><p>But its re-reveal for various formats, including PC and Xbox Series X|S, suggests its no longer part of the PlayStation incubation programme.</p><p>The good news is it’s still planned for the PS5 and looks <em>great</em>, blending traditional East Asian aesthetics with steampunk themes to create something truly unique.</p><div class="ipsEmbeddedVideo" contenteditable="false" data-og-user_text="https://www.youtube.com/watch?v=FhiXXsDsWTg" style="--i-media-width: 100%;"><iframe width="200" height="113" src="https://www.youtube-nocookie.com/embed/FhiXXsDsWTg?feature=oembed" frameborder="0" allow="encrypted-media; picture-in-picture; fullscreen" title="The God Slayer - Official Gameplay Reveal Trailer" loading="lazy"></iframe></div><p>This is being built by Pathea Games, the maker of <a rel="external nofollow" href="https://www.pushsquare.com/games/ps4/my_time_at_portia"><strong>My Time at Portia</strong></a>, but it’s clearly a massive step forward in ambition from the studio. Back when it was first revealed, <a rel="external nofollow" href="https://www.pushsquare.com/news/2023/07/ps5-action-rpg-the-god-slayer-could-be-incredible-but-is-not-due-until-2027">the team said it was targeting</a> a 2027 release window, so it’s still a few years away.</p><p>Here’s how the blurb introduces the game:</p><blockquote class="ipsQuote" cite="" data-ipsquote=""><div class="ipsQuote_contents" data-ipstruncate=""><p><em>“Enter an Eastern-inspired steampunk metropolis where gods known as Celestials reign with a divine fist. In this open world RPG, you are an Elemancer who refuses to bow. Infused with elemental powers and a heart of vengeance, you will dethrone them all. You will rise to be the God Slayer.”</em></p></div></blockquote><p>The first gameplay footage is truly mind-boggling, showing protagonist Cheng navigating a busy urban environment and battling enemies known as Celestials.</p><p><a rel="external nofollow" href="https://images.pushsquare.com/00141a8c593a9/jaw-dropping-ps5-action-rpg-no-longer-part-of-sonys-china-hero-project-first-gameplay-footage-is-mind-blowing-2.large.jpg"><img src="https://images.pushsquare.com/00141a8c593a9/jaw-dropping-ps5-action-rpg-no-longer-part-of-sonys-china-hero-project-first-gameplay-footage-is-mind-blowing-2.445x245.jpg" alt="Jaw-Dropping PS5 Action RPG No Longer Part of Sony's China Hero Project, First Gameplay Footage Is Mind Blowing 2" class="ipsRichText__align--block" width="445" height="245" loading="lazy"></a><a rel="external nofollow" href="https://images.pushsquare.com/9f1aee87f2541/jaw-dropping-ps5-action-rpg-no-longer-part-of-sonys-china-hero-project-first-gameplay-footage-is-mind-blowing-3.large.jpg"><img src="https://images.pushsquare.com/9f1aee87f2541/jaw-dropping-ps5-action-rpg-no-longer-part-of-sonys-china-hero-project-first-gameplay-footage-is-mind-blowing-3.445x245.jpg" alt="Jaw-Dropping PS5 Action RPG No Longer Part of Sony's China Hero Project, First Gameplay Footage Is Mind Blowing 3" class="ipsRichText__align--block" width="445" height="245" loading="lazy"></a></p><p><a rel="external nofollow" href="https://images.pushsquare.com/502dc0662ab26/jaw-dropping-ps5-action-rpg-no-longer-part-of-sonys-china-hero-project-first-gameplay-footage-is-mind-blowing-4.large.jpg"><img src="https://images.pushsquare.com/502dc0662ab26/jaw-dropping-ps5-action-rpg-no-longer-part-of-sonys-china-hero-project-first-gameplay-footage-is-mind-blowing-4.445x245.jpg" alt="Jaw-Dropping PS5 Action RPG No Longer Part of Sony's China Hero Project, First Gameplay Footage Is Mind Blowing 4" class="ipsRichText__align--block" width="445" height="245" loading="lazy"></a><a rel="external nofollow" href="https://images.pushsquare.com/3fad750b3dd01/jaw-dropping-ps5-action-rpg-no-longer-part-of-sonys-china-hero-project-first-gameplay-footage-is-mind-blowing-5.large.jpg"><img src="https://images.pushsquare.com/3fad750b3dd01/jaw-dropping-ps5-action-rpg-no-longer-part-of-sonys-china-hero-project-first-gameplay-footage-is-mind-blowing-5.445x245.jpg" alt="Jaw-Dropping PS5 Action RPG No Longer Part of Sony's China Hero Project, First Gameplay Footage Is Mind Blowing 5" class="ipsRichText__align--block" width="445" height="245" loading="lazy"></a></p><p>Combat focuses on martial arts-style attacks, but everything you do is infused with the elements. So, you can use water to wet and then freeze your foes, before melting them with fire. There are a staggering number of options teased in the trailer.</p><p>Here’s what the summary says:</p><blockquote class="ipsQuote" cite="" data-ipsquote=""><div class="ipsQuote_contents" data-ipstruncate=""><p><em>“In this world, elemental powers interact dynamically: fire consumes wood, water extinguishes fire, steam rises from boiling water, and earth can obstruct. Your approach to utilizing these elemental interactions in battle is entirely up to you.”</em></p></div></blockquote><p>So, the way the elements all interact is a bit like <a rel="external nofollow" href="https://www.pushsquare.com/games/ps5/genshin_impact"><strong>Genshin Impact</strong></a>, but clearly what the developer’s cooking here is a bit deeper than the combat system in HoYoverse’s acclaimed gacha. This is also a full-price single player game, as opposed to a free-to-play live service.</p><p>The other thing that makes it unique is its steampunk influences, which are glimpsed in the trailer. There’s a giant mechanical enemy, for example, as well as blimps and various bits-and-pieces of clockwork tech.</p><p>It all makes for a unique backdrop which feels familiar yet fantastical. We’re really impressed with this.</p><p>But what do you think? Is this a game that’s suddenly made its way onto your wishlist? Let us know below.</p>]]></description><guid isPermaLink="false">338</guid><pubDate>Thu, 04 Dec 2025 14:40:58 +0000</pubDate></item><item><title>Someone Made Banjo-Kazooie in Dreams on PS5, PS4, and You've Got to See It</title><link>https://gtaforum.org/articles.html/3_gaming-news/someone-made-banjo-kazooie-in-dreams-on-ps5-ps4-and-youve-got-to-see-it-r337/</link><description><![CDATA[
<p><img src="https://gtaforum.org/uploads/monthly_2025_12/mumbomania-title-screen.jpg.5bd28b4bec9a2be76636c78f29c58906.jpg" /></p>
<p>We've not checked in on <a rel="external nofollow" href="https://www.pushsquare.com/games/ps4/dreams"><strong>Dreams</strong></a> for a while, but it seems the community is still plugging away at the PS4 create-'em-up.</p><p>As it so happens, this week saw the release of <a rel="external nofollow" href="https://indreams.me/dream/mSFcdDKSMkr"><strong><u>Banjo-Kazooie: Mumbomania</u></strong></a>, an unofficial but very good 3D platformer from one of Dreams' best creators, <a rel="external nofollow" href="https://indreams.me/Eupholace">Eupholace</a>.</p><div class="ipsEmbedded__wrap ipsEmbedded__wrap--center"><div class="ipsEmbeddedOther" data-og-user_text="https://x.com/Eupholace/status/1996263228205080843?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E1996263228205080843%7Ctwgr%5Edc65b83186ede2019a01223430c1fc5d4054438c%7Ctwcon%5Es1_c10&amp;ref_url=https%3A%2F%2Fwww.pushsquare.com%2Fnews%2F2025%2F12%2Fsomeone-made-banjo-kazooie-in-dreams-on-ps5-ps4-and-youve-got-to-see-it"><iframe src="https://gtaforum.org/index.php?app=core&amp;module=system&amp;controller=embed&amp;url=https://x.com/Eupholace/status/1996263228205080843?ref_src=twsrc%255Etfw%257Ctwcamp%255Etweetembed%257Ctwterm%255E1996263228205080843%257Ctwgr%255Edc65b83186ede2019a01223430c1fc5d4054438c%257Ctwcon%255Es1_c10%26ref_url=https://www.pushsquare.com/news/2025/12/someone-made-banjo-kazooie-in-dreams-on-ps5-ps4-and-youve-got-to-see-it" data-controller="core.front.core.autosizeiframe" data-embedid="a01b97371983f0e142494d8612932e00" allowfullscreen="" loading="lazy"></iframe></div></div><p>The game is a short but very well-made 3D platformer featuring Rare's beloved duo. It features many familiar moves from the original games.</p><p>The main gimmick here is Mumbo's ability to transform Banjo into various different forms, such as a small rock that can reach new areas, or a cannon that can fire you to hard-to-reach platforms.</p><p><a rel="external nofollow" href="https://images.pushsquare.com/8d4cf600b8de8/someone-made-banjo-kazooie-in-dreams-on-ps5-ps4-and-youve-got-to-see-it-2.large.jpg"><img src="https://images.pushsquare.com/8d4cf600b8de8/someone-made-banjo-kazooie-in-dreams-on-ps5-ps4-and-youve-got-to-see-it-2.534x245.jpg" alt="Someone Made Banjo-Kazooie in Dreams on PS5, PS4, and You've Got to See It 2" class="ipsRichText__align--block" width="534" height="245" loading="lazy"></a><a rel="external nofollow" href="https://images.pushsquare.com/380619958f739/someone-made-banjo-kazooie-in-dreams-on-ps5-ps4-and-youve-got-to-see-it-3.large.jpg"><img src="https://images.pushsquare.com/380619958f739/someone-made-banjo-kazooie-in-dreams-on-ps5-ps4-and-youve-got-to-see-it-3.534x245.jpg" alt="Someone Made Banjo-Kazooie in Dreams on PS5, PS4, and You've Got to See It 3" class="ipsRichText__align--block" width="534" height="245" loading="lazy"></a></p><p><a rel="external nofollow" href="https://images.pushsquare.com/b64908b1fb1a1/someone-made-banjo-kazooie-in-dreams-on-ps5-ps4-and-youve-got-to-see-it-4.large.jpg"><img src="https://images.pushsquare.com/b64908b1fb1a1/someone-made-banjo-kazooie-in-dreams-on-ps5-ps4-and-youve-got-to-see-it-4.356x160.jpg" alt="Someone Made Banjo-Kazooie in Dreams on PS5, PS4, and You've Got to See It 4" class="ipsRichText__align--block" width="356" height="160" loading="lazy"></a><a rel="external nofollow" href="https://images.pushsquare.com/79ff8f2e83abd/someone-made-banjo-kazooie-in-dreams-on-ps5-ps4-and-youve-got-to-see-it-5.large.jpg"><img src="https://images.pushsquare.com/79ff8f2e83abd/someone-made-banjo-kazooie-in-dreams-on-ps5-ps4-and-youve-got-to-see-it-5.356x160.jpg" alt="Someone Made Banjo-Kazooie in Dreams on PS5, PS4, and You've Got to See It 5" class="ipsRichText__align--block" width="356" height="160" loading="lazy"></a><a rel="external nofollow" href="https://images.pushsquare.com/7355fea0d5036/someone-made-banjo-kazooie-in-dreams-on-ps5-ps4-and-youve-got-to-see-it-6.large.jpg"><img src="https://images.pushsquare.com/7355fea0d5036/someone-made-banjo-kazooie-in-dreams-on-ps5-ps4-and-youve-got-to-see-it-6.356x160.jpg" alt="Someone Made Banjo-Kazooie in Dreams on PS5, PS4, and You've Got to See It 6" class="ipsRichText__align--block" width="356" height="160" loading="lazy"></a></p><p>There's also a cursor controlled with your controller's gyro, which you can use to have Mumbo pick up collectibles for you or even stun enemies.</p><p>It features all that you'd expect of a Banjo game — lots of collectibles like Jiggies and musical notes, gibberish character voices, and googly eyes everywhere.</p><p><a rel="external nofollow" href="https://images.pushsquare.com/0964f983156e8/someone-made-banjo-kazooie-in-dreams-on-ps5-ps4-and-youve-got-to-see-it-7.large.jpg"><img src="https://images.pushsquare.com/0964f983156e8/someone-made-banjo-kazooie-in-dreams-on-ps5-ps4-and-youve-got-to-see-it-7.356x160.jpg" alt="Someone Made Banjo-Kazooie in Dreams on PS5, PS4, and You've Got to See It 7" class="ipsRichText__align--block" width="356" height="160" loading="lazy"></a><a rel="external nofollow" href="https://images.pushsquare.com/1c325696b5df6/someone-made-banjo-kazooie-in-dreams-on-ps5-ps4-and-youve-got-to-see-it-8.large.jpg"><img src="https://images.pushsquare.com/1c325696b5df6/someone-made-banjo-kazooie-in-dreams-on-ps5-ps4-and-youve-got-to-see-it-8.356x160.jpg" alt="Someone Made Banjo-Kazooie in Dreams on PS5, PS4, and You've Got to See It 8" class="ipsRichText__align--block" width="356" height="160" loading="lazy"></a><a rel="external nofollow" href="https://images.pushsquare.com/c70c510ffb6df/someone-made-banjo-kazooie-in-dreams-on-ps5-ps4-and-youve-got-to-see-it-9.large.jpg"><img src="https://images.pushsquare.com/c70c510ffb6df/someone-made-banjo-kazooie-in-dreams-on-ps5-ps4-and-youve-got-to-see-it-9.356x160.jpg" alt="Someone Made Banjo-Kazooie in Dreams on PS5, PS4, and You've Got to See It 9" class="ipsRichText__align--block" width="356" height="160" loading="lazy"></a></p><p><a rel="external nofollow" href="https://images.pushsquare.com/4053cbe528d5e/someone-made-banjo-kazooie-in-dreams-on-ps5-ps4-and-youve-got-to-see-it-10.large.jpg"><img src="https://images.pushsquare.com/4053cbe528d5e/someone-made-banjo-kazooie-in-dreams-on-ps5-ps4-and-youve-got-to-see-it-10.534x245.jpg" alt="Someone Made Banjo-Kazooie in Dreams on PS5, PS4, and You've Got to See It 10" class="ipsRichText__align--block" width="534" height="245" loading="lazy"></a><a rel="external nofollow" href="https://images.pushsquare.com/6d2d473a84ef4/someone-made-banjo-kazooie-in-dreams-on-ps5-ps4-and-youve-got-to-see-it-11.large.jpg"><img src="https://images.pushsquare.com/6d2d473a84ef4/someone-made-banjo-kazooie-in-dreams-on-ps5-ps4-and-youve-got-to-see-it-11.534x245.jpg" alt="Someone Made Banjo-Kazooie in Dreams on PS5, PS4, and You've Got to See It 11" class="ipsRichText__align--block" width="534" height="245" loading="lazy"></a></p><p>It's surprisingly fully-featured and controls very nicely. It may only last you an hour or two, but if you're a Banjo fan looking for a fix, it's well worth hopping in.</p><p>Obviously we have no idea if Xbox will ever entertain the idea of a new, proper Banjo-Kazooie, but this is a fun reminder of its appeal at the very least.</p><p>Eupholace, the creator, previously made <a rel="external nofollow" href="https://indreams.me/dream/mdtuorKHYjZ"><strong>Trip's Voyage</strong></a>, which remains one of the best games available in Dreams. It's also a 3D platformer, itself heavily inspired by classics like Mario and Banjo.</p><p>Will you be checking out Banjo-Kazooie: Mumbomania in Dreams on PS5 and PS4? Tell us in the comments section below.</p>]]></description><guid isPermaLink="false">337</guid><pubDate>Thu, 04 Dec 2025 14:39:51 +0000</pubDate></item><item><title>Xbox Is Giving Away Free Gift Cards To Various Users This December</title><link>https://gtaforum.org/articles.html/3_gaming-news/xbox-is-giving-away-free-gift-cards-to-various-users-this-december-r335/</link><description><![CDATA[
<p><img src="https://gtaforum.org/uploads/monthly_2025_12/xbox-is-giving-away-free-gift-cards-to-various-users-this-december.large.jpg.36ad8a224683025cfcf6926f47a0c421.jpg" /></p>
<p>Anyone fancy a free Xbox gift card for the holidays?! Well, we've spotted Xbox giving these away to some lucky users for the month of December, and they're being received across console, PC and even Xbox Cloud Gaming.</p><p>At first glance this <em>does</em> seem to be quite rare, although there are multiple examples online of people who have received theirs already. Here's some of the proof we've come across so far:</p><div class="ipsEmbedded__wrap ipsEmbedded__wrap--center"><div class="ipsEmbeddedOther" data-og-user_text="https://www.reddit.com/r/xcloud/comments/1pdfkyw/10_gift_card_on_the_web_app/?utm_source=share&amp;utm_medium=mweb3x&amp;utm_name=post_embed&amp;utm_term=1&amp;utm_content=1"><iframe src="https://gtaforum.org/index.php?app=core&amp;module=system&amp;controller=embed&amp;url=https://www.reddit.com/r/xcloud/comments/1pdfkyw/10_gift_card_on_the_web_app/?utm_source=share%26utm_medium=mweb3x%26utm_name=post_embed%26utm_term=1%26utm_content=1" data-controller="core.front.core.autosizeiframe" data-embedid="e8c5b3ffd7d66e4d385dc3c517acfbac" allowfullscreen="" loading="lazy"></iframe></div></div><p>And as mentioned, these are appearing not only on console, but on PC and Xbox Cloud Gaming as well.</p><p>If you're on Series X, S or Xbox One, you'll want to press the big Xbox guide button on your controller, go over to the "Parties &amp; Chats" section, and see if there's anything from Xbox in "Chats" (make sure it's official!). On the Xbox PC app, you can click the "Friends" button in the bottom right and find the "Chats" tab. Alternatively, go on <a rel="external nofollow" href="https://redirect.viglink.com/?u=https%3A%2F%2Fwww.xbox.com%2Fplay&amp;key=ae68f205e9e6fcdefa7db1ab4f93a912">Xbox.com/play</a> for Cloud Gaming, hit your profile icon in the top right and then go to "Offers &amp; Credits" to see if there's anything in there.</p><p>I've personally not found one, so don't go <em>expecting</em> a gift card by any means - it seems you'll need to be one the lucky few to have been selected. If you do get the message though, you'll need to make sure you redeem it by December 31st.</p><p><em>Come and tell us down in the comments if you've been given an Xbox gift card for free or not!</em></p>]]></description><guid isPermaLink="false">335</guid><pubDate>Thu, 04 Dec 2025 14:37:34 +0000</pubDate></item><item><title>Foxconn Subsidiary Plans To Make Up To 4.8 Million 'Xbox Consoles, Parts And Other Devices' Per-Year</title><link>https://gtaforum.org/articles.html/3_gaming-news/foxconn-subsidiary-plans-to-make-up-to-48-million-xbox-consoles-parts-and-other-devices-per-year-r334/</link><description><![CDATA[
<p><img src="https://gtaforum.org/uploads/monthly_2025_12/report-foxconn-subsidiary-plans-to-make-up-to-4-8-million-xbox-consoles-parts-and-other-devices-per-year.large.jpg.107e75102113cd09f67a76c93a6c46c0.jpg" /></p>
<p>As the Xbox Series X|S generation continues and another one is on the horizon, it's being reported this week that a subsidiary of manufacturing company Foxconn is planning to expand its Xbox production over in Vietnam.</p><p>This report comes from <a rel="external nofollow" href="https://www.reuters.com/world/asia-pacific/foxconn-subsidiary-plans-expand-production-vietnam-document-shows-2025-12-03/">Reuters</a>, which mentions that Fushan Technology, which is part of Foxconn, is trying to obtain a permit to produce up to 4.8 million "Xbox gaming devices, parts of the consoles and other unspecified electromagnetic devices" per-year, according to a company document."</p><ul><li><p><strong>"Foxconn subsidiary seeks approval to produce annually 4.8 million Xbox consoles, parts and other devices"</strong></p></li></ul><blockquote class="ipsQuote" cite="" data-ipsquote=""><div class="ipsQuote_contents" data-ipstruncate=""><p><em>"Fushan Technology, another Foxconn subsidiary, is seeking a permit to expand production in Vietnam to make annually up to 4.8 million Microsoft (MSFT.O) Xbox gaming devices, parts of the consoles and other unspecified electromagnetic devices, according to a company document sent to the environment department of the northern Bac Ninh province, where the company has a production hub."</em></p></div></blockquote><p>Nothing specific has been shared about what Foxconn / Fushan Technology might be working on, and Foxconn has apparently declined to comment, but we'd speculate that it's probably Xbox Series X|S consoles, <a rel="external nofollow" href="https://www.purexbox.com/guides/xbox-cloud-gaming-how-it-works-accessing-your-games-and-all-supported-devices">Xbox Cloud Gaming</a> servers, various accessories like controllers, and other bits and pieces along those lines - at least until the next console generation arrives.</p><p>Interestingly, the report also mentions that China's Luxshare-ICT is planning to produce up to 4.5 million gaming consoles at a Vietnam-based factory from next year.</p><p>We're assuming the rapid expansion in Vietnam is related to mitigating tariff impacts amid ongoing trade disputes, although who knows how that'll all pan out in the long run. What we <em>do</em> know is that Xbox is clearly still committed to making all kinds of devices and parts going forward - regardless of what they might be used for!</p><blockquote class="ipsQuote" cite="" data-ipsquote=""><div class="ipsQuote_contents" data-ipstruncate=""><p><em>"Vietnam's growing electronics footprint underscores its strategic role as manufacturers diversify beyond China amid global supply chain shifts."</em></p></div></blockquote>]]></description><guid isPermaLink="false">334</guid><pubDate>Thu, 04 Dec 2025 14:36:41 +0000</pubDate></item><item><title>Ubisoft Confirms Prince Of Persia: The Sands Of Time Will Be Skipping The Game Awards</title><link>https://gtaforum.org/articles.html/3_gaming-news/ubisoft-confirms-prince-of-persia-the-sands-of-time-will-be-skipping-the-game-awards-r333/</link><description><![CDATA[
<p><img src="https://gtaforum.org/uploads/monthly_2025_12/ubisoft-confirms-that-prince-of-persia-the-sands-of-time-will-be-skipping-the-game-awards.large.jpg.9bb9bed7b3cb2f3a73a2c7dbc4c9632f.jpg" /></p>
<p>Last month, Ubisoft confirmed that its <a rel="external nofollow" href="https://www.purexbox.com/games/xbox-series-x/prince_of_persia_the_sands_of_time_remake"><strong>Prince of Persia: The Sands of Time Remake</strong></a> was set to launch before April 2026, which led to <a rel="external nofollow" href="https://www.pushsquare.com/news/2025/12/rumour-prince-of-persia-sands-of-time-ps5-remake-out-as-early-as-16th-january">rumours of the game potentially showing up at The Game Awards next week ahead of a reported January release</a>. Well, the team has now confirmed that sadly, the title <em>won't</em> be showing up at TGA 2025.</p><p>In a social media response this week, the Prince of Persia team says it's "sorry to disappoint", but "The Sands of Time won't be at TGA this year". We'll share this online exchange down below:</p><div class="ipsEmbedded__wrap ipsEmbedded__wrap--center"><div class="ipsEmbeddedOther" data-og-user_text="https://x.com/princeofpersia/status/1996323369080250412?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E1996323369080250412%7Ctwgr%5E71535c8cad4e82affb10d9b33b963fe096ffb94b%7Ctwcon%5Es1_c10&amp;ref_url=https%3A%2F%2Fwww.purexbox.com%2Fnews%2F2025%2F12%2Fubisoft-confirms-prince-of-persia-the-sands-of-time-will-be-skipping-the-game-awards"><iframe src="https://gtaforum.org/index.php?app=core&amp;module=system&amp;controller=embed&amp;url=https://x.com/princeofpersia/status/1996323369080250412?ref_src=twsrc%255Etfw%257Ctwcamp%255Etweetembed%257Ctwterm%255E1996323369080250412%257Ctwgr%255E71535c8cad4e82affb10d9b33b963fe096ffb94b%257Ctwcon%255Es1_c10%26ref_url=https://www.purexbox.com/news/2025/12/ubisoft-confirms-prince-of-persia-the-sands-of-time-will-be-skipping-the-game-awards" data-controller="core.front.core.autosizeiframe" data-embedid="1bd808549c90235e38aca68e908ea321" allowfullscreen="" loading="lazy"></iframe></div></div><p>Now, as far as we're aware, this Sands of Time remake <em>is</em> officially set to launch in Ubisoft's current fiscal year, despite this TGA no-show. <a rel="external nofollow" href="https://www.purexbox.com/news/2025/11/ubisoft-has-two-major-releases-planned-by-april-2026-one-being-the-prince-of-persia-remake">The company recently revealed that two more of its titles are to launch by April '26, including this Prince of Persia title</a>.</p><p>Anyway, we suppose we'll have to wait and see exactly when and where Ubisoft deems it the perfect time to re-re-reveal this PoP project, but we can confirm that The Game Awards on December 11th <em>won't</em> be that time and place.</p>]]></description><guid isPermaLink="false">333</guid><pubDate>Thu, 04 Dec 2025 14:35:55 +0000</pubDate></item><item><title>Digital Foundry Delivers A Tech Analysis Of Assassin's Creed Shadows On Switch 2</title><link>https://gtaforum.org/articles.html/3_gaming-news/digital-foundry-delivers-a-tech-analysis-of-assassins-creed-shadows-on-switch-2-r332/</link><description><![CDATA[
<p><img src="https://gtaforum.org/uploads/monthly_2025_12/2U5h4_MqXaU-HD.jpg.13af7bbc30f51729170d2616d662e1cd.jpg.fac538b69114dd2c880bf14de5d335b9.jpg" /></p>
<div class="ipsEmbeddedVideo" contenteditable="false" data-og-user_text="https://www.youtube.com/watch?v=2U5h4_MqXaU" style="--i-media-width: 100%;"><iframe width="200" height="113" src="https://www.youtube-nocookie.com/embed/2U5h4_MqXaU?feature=oembed" frameborder="0" allow="encrypted-media; picture-in-picture; fullscreen" title="Assassin's Creed Shadows Switch 2 Review: Impressive Handheld Play But Docked Mode Needs Work" loading="lazy"></iframe></div><p>December has gotten off to quite the start, hasn't it? With so many new games launching on Switch 2, we're sure that you're keen to find out how each and every one of them runs on the fresh hardware and, as ever, the tech experts over at <a rel="external nofollow" href="https://www.youtube.com/watch?v=2U5h4_MqXaU">Digital Foundry</a> are here to do just that.</p><p>This time, it's <a rel="external nofollow" href="https://www.nintendolife.com/games/nintendo-switch-2/assassins-creed-shadows"><strong>Assassin's Creed Shadows</strong></a>' Switch 2 port that's being put under the microscope. The above video sets a baseline of the Xbox Series S version and compares the technical flair of the new Nintendo hybrid from there. So, what does DF make of it?</p><p>Visually, the Switch 2 has some obvious cutbacks from the Series S edition. Without SSR, the handheld version is lacking most water reflection and movement, and you'll notice some decrease in foliage at a middle distance. Textures also come in at a decreased resolution, and, ironically, the titular shadows don't hold up as well as they do elsewhere — though, at half the storage size of the Series S release, this is hardly surprising.</p><p>All that said, DF describes the Switch 2 edition as "a pretty handsome rendition of the game", one that comes in very close to the Series S.</p><p>In terms of image quality, the game utilises DLSS technology to help along the docked mode's typical 648p resolution, and produces a much better image than that number would suggest in the process. This is, of course, reduced in handheld play, where DF counted resolutions as low as 400p, but it all remains "pretty respectable" in action and is even considered "more reliable in portable play than when docked".</p><p>The game mostly sticks to its 30fps target in typical play, though its frame pacing is rather poor, and there are occasional dips in particularly taxing locations or cutscenes.</p>]]></description><guid isPermaLink="false">332</guid><pubDate>Thu, 04 Dec 2025 14:34:32 +0000</pubDate></item><item><title>IO Interactive Shares Lots Of Gameplay Details In '007: First' Light Dev Diary</title><link>https://gtaforum.org/articles.html/3_gaming-news/io-interactive-shares-lots-of-gameplay-details-in-007-first-light-dev-diary-r331/</link><description><![CDATA[
<p><img src="https://gtaforum.org/uploads/monthly_2025_12/maxresdefault(2).jpg.0ca353d7247fb858cd0779bc3fff9fc8.jpg" /></p>
<div class="ipsEmbeddedVideo" contenteditable="false" data-og-user_text="https://www.youtube.com/watch?v=rL2hzHtdW38" style="--i-media-width: 100%;"><iframe width="200" height="113" src="https://www.youtube-nocookie.com/embed/rL2hzHtdW38?feature=oembed" frameborder="0" allow="encrypted-media; picture-in-picture; fullscreen" title="Beyond the Light Episode 1 - Gameplay Dev Reacts &amp; Insights #earnthenumber" loading="lazy"></iframe></div><p>IO Interactive is in our good books big time off the back of all the premium-grade assassinating they've let us do across the globe as Agent 47. Now the team has taken up the mantle (the obvious next step for those paying attention) of James Bond himself, with <a rel="external nofollow" href="https://www.nintendolife.com/games/nintendo-switch-2/007-first-light"><strong>007: First Light</strong></a>.</p><p>And ahead of the game's <strong>27th March 2026</strong> release date, IO has dropped the very first in a series of <a rel="external nofollow" href="https://www.youtube.com/watch?v=rL2hzHtdW38">dev diary deep dives</a> aimed at exploring this latest Bond adventure alongside interested players. What an absolute high this dev team has been on with the majestic <a rel="external nofollow" href="https://www.nintendolife.com/games/nintendo-switch-2/hitman-world-of-assassination-signature-edition"><strong>Hitman: World of Assassination</strong></a>, and it looks like it'll continue here.</p><p>We've already seen <a rel="external nofollow" href="https://www.nintendolife.com/news/2025/09/007-first-light-is-more-than-just-spies-and-style-launches-march-2026-on-switch-2">bits and pieces of the game</a>, and we know it's a reimagining of the Bond origin story, featuring a young 007. But this first episode, which you can watch in full above, concentrates on gameplay, as the series as a whole looks to cover the design philosophy and creative processes.</p><p><a rel="external nofollow" href="https://images.nintendolife.com/8339e5ed01b9e/007-dev-diary.large.jpg"><img src="https://images.nintendolife.com/8339e5ed01b9e/007-dev-diary.445x289.jpg" alt="007 dev diary" class="ipsRichText__align--block" width="445" height="289" loading="lazy"></a><a rel="external nofollow" href="https://images.nintendolife.com/8f3803afacdca/007-dev-diary.large.jpg"><img src="https://images.nintendolife.com/8f3803afacdca/007-dev-diary.445x289.jpg" alt="007 dev diary" class="ipsRichText__align--block" width="445" height="289" loading="lazy"></a></p><p><em>Images: IO Interactive</em></p><p>It's interesting stuff, so make sure to check it out for all the new gameplay footage, and discussions about the game's blend of mechanics, which it seems will - in part at least - run with some <strong>Hitman</strong> aspects, developing on stuff such as questioning and observing, and blending into your surroundings. Oh boy, we can't wait.</p><p>One example mentioned in the video is "enforcers", meaning NPCs who see through you because they "know" everyone who works in a particular building or area. So this then introduces a new puzzle style to work with.</p><p>We also get some tantalising chat about how the devs want to balance thing to give players freedom to approach any situation the way they want as Bond, whilst also making it so the execution of any given plan you hatch can go wildly wrong and need re-tuning on the fly. All the good stuff we hoped we'd hear them speak about when approaching James Bond in their signature style, basically.</p><p>Andreas Krogh, the gameplay director on 007: First Light also mentions new techniques they've come up with by "marrying" Bond's style with their take on stealth. So you have some new deescalation options, such as bluffing. Here we see that Bond can smooth talk his way out of a scenario where the only option for 47 would be to pan somebody in the head or run away.</p><p><a rel="external nofollow" href="https://images.nintendolife.com/47f1da2c7a24d/007-dev-diary.large.jpg"><img src="https://images.nintendolife.com/47f1da2c7a24d/007-dev-diary.445x289.jpg" alt="007 dev diary" class="ipsRichText__align--block" width="445" height="289" loading="lazy"></a><a rel="external nofollow" href="https://images.nintendolife.com/e74b553ac00e1/007-dev-diary.large.jpg"><img src="https://images.nintendolife.com/e74b553ac00e1/007-dev-diary.445x289.jpg" alt="007 dev diary" class="ipsRichText__align--block" width="445" height="289" loading="lazy"></a></p><p><em>Images: IO Interactive</em></p><p>Thomas Pulluelo, the game's level designer, also pops up to show how the rather nice looking environs on display are designed so that players can see opportunities more easily and naturally. So hopefully fewer shiny pipes and yellow footholds, and more feeling like you did it all yourself. Nice.</p><p>There's are some fantastic sequences (so do make sure to check out the full vid) that show off the amazingly brutal action and combat we can expect in March of next year. This young Bond does some vicious CQC, he charges down foes and gets stuck in like a proper trained killer. Expect plenty of quick switching between fist fights, shooting with fancy guns, stealth action and lots of crashing of expensive cars and then reloading the game.</p><p>Now, speaking of cars, where did we put the keys to our motor? It's been leaking oil slicks and randomly firing machine gun bullets out of its hood again. Honestly, Q's been right off their game recently.</p><p>If you're looking forward to 007: First Light, make sure you check out <a rel="external nofollow" href="https://www.pushsquare.com/previews/why-007-first-light-is-the-most-exciting-game-of-2026">Push Square's preview</a> from back in September; they might be more excited than us!</p><p><a rel="external nofollow" href="https://images.nintendolife.com/24fa7d1741b90/007-dev-diary.large.jpg"><img src="https://images.nintendolife.com/24fa7d1741b90/007-dev-diary.445x289.jpg" alt="007 dev diary" class="ipsRichText__align--block" width="445" height="289" loading="lazy"></a><a rel="external nofollow" href="https://images.nintendolife.com/ee5fd5819ce89/007-dev-diary.large.jpg"><img src="https://images.nintendolife.com/ee5fd5819ce89/007-dev-diary.445x289.jpg" alt="007 dev diary" class="ipsRichText__align--block" width="445" height="289" loading="lazy"></a></p><p><a rel="external nofollow" href="https://images.nintendolife.com/0b7673a8dc45c/007-dev-diary.large.jpg"><u><img src="https://images.nintendolife.com/0b7673a8dc45c/007-dev-diary.445x289.jpg" alt="007 dev diary" class="ipsRichText__align--block" width="445" height="289" loading="lazy"></u></a></p><p></p><p><em>Images: IO Interactive</em></p><hr><p><em>Looking forward to 007: First Light? Think IO's style suits 007 down to the ground like we do? Let us know!</em></p>]]></description><guid isPermaLink="false">331</guid><pubDate>Thu, 04 Dec 2025 14:33:28 +0000</pubDate></item><item><title>Nintendo Reveals New Line Of Metroid Merch</title><link>https://gtaforum.org/articles.html/3_gaming-news/nintendo-reveals-new-line-of-metroid-merch-r330/</link><description><![CDATA[
<p><img src="https://gtaforum.org/uploads/monthly_2025_12/metroid-merch-japan.large.jpg.721d7a68a8e96de9a5f568e6975b5188.jpg" /></p>
<p>Metroid has rarely been able to play with the Nintendo big boys as far as sales are concerned, so it's no surprise that Samus merch drops have been a fair bit rarer than those seen for Zelda and Mario. But, with <a rel="external nofollow" href="https://www.nintendolife.com/games/nintendo-switch/metroid_prime_4_beyond"><strong>Metroid Prime 4: Beyond</strong></a> finally here, Nintendo is changing that... in Japan, at least.</p><p>Yes, a new wave of Metroid merch is now available <em>exclusively</em> at the Nintendo Stores in Tokyo, Osaka, Kyoto, Fukuoka and the Okinawa pop-up. Just to really rub salt in the wound, it's also available on the <a rel="external nofollow" href="https://store-jp.nintendo.com/feature/feature_met001?">My Nintendo Store</a>, <em>exclusively</em> in Japan. <em>sigh</em> Back to looking longingly at plane tickets, it is.</p><p><em>Update: Well, it looks like Nintendo has answered our wishes! Although it appeared that the merch outlined below was exclusive to Japan, many of the items have just cropped up on the </em><a rel="external nofollow" href="https://nintendo-uk.pxf.io/c/205546/1889570/22585?u=https%3A%2F%2Fstore.nintendo.co.uk%2Fen%2Fmerchandise%2Fview-all-merchandise%2Fshop-by-franchise-merchandise%2Fmetroid-merchandise"><em>UK My Nintendo Store</em></a><em>, too.</em> <em>Time to beef up those Christmas stockings!</em></p><p>Simply put, the new range is awesome. There's a super cute Baby Metroid keychain, a Morph Ball zip-up pouch, a 'gadget case' for all your wires and charging banks, and even glasses so you can 'cheers' Prime 4 in style.</p><p><a rel="external nofollow" href="https://images.nintendolife.com/2b006287bf5f7/metroid-merch-japan.large.jpg"><img src="https://images.nintendolife.com/2b006287bf5f7/metroid-merch-japan.445x245.jpg" alt="Metroid Merch Japan" class="ipsRichText__align--block" width="445" height="245" loading="lazy"></a><a rel="external nofollow" href="https://images.nintendolife.com/4fad1aaa5340b/metroid-merch-japan.large.jpg"><img src="https://images.nintendolife.com/4fad1aaa5340b/metroid-merch-japan.445x245.jpg" alt="Metroid Merch Japan" class="ipsRichText__align--block" width="445" height="245" loading="lazy"></a></p><p><a rel="external nofollow" href="https://images.nintendolife.com/8bf657afad538/metroid-merch-japan.large.jpg"><img src="https://images.nintendolife.com/8bf657afad538/metroid-merch-japan.445x245.jpg" alt="Metroid Merch Japan" class="ipsRichText__align--block" width="445" height="245" loading="lazy"></a><a rel="external nofollow" href="https://images.nintendolife.com/69630339e908f/metroid-merch-japan.large.jpg"><img src="https://images.nintendolife.com/69630339e908f/metroid-merch-japan.445x245.jpg" alt="Metroid Merch Japan" class="ipsRichText__align--block" width="445" height="245" loading="lazy"></a></p><p><em>Images: Nintendo</em></p><p>The real winners, mind you, are the Metroid ice cube tray (not available on the EU store) — because why have cube-shaped ice, when it <em>could</em> look like a tiny alien? — and the Arm Cannon pillow, which, yes, <em>you can actually wear</em>.</p><p><a rel="external nofollow" href="https://images.nintendolife.com/4cf3d832c9046/metroid-merch-japan.large.jpg"><u><img src="https://images.nintendolife.com/4cf3d832c9046/metroid-merch-japan.445x445.jpg" alt="Metroid Merch Japan" class="ipsRichText__align--block" width="445" height="445" loading="lazy"></u></a></p><p><a rel="external nofollow" href="https://images.nintendolife.com/95145ede0d5b7/metroid-merch-japan.large.jpg"><img src="https://images.nintendolife.com/95145ede0d5b7/metroid-merch-japan.445x445.jpg" alt="Metroid Merch Japan" class="ipsRichText__align--block" width="445" height="445" loading="lazy"></a></p><p><em>Images: Nintendo</em></p><p>The full collection ranges in price from 2,420 yen / £12.99 for the keychain, up to 6,600 yen / £37.99 for the Arm Cannon pillow.</p><p>And if the above has got you in the mood for even more merch, the squishy Metroid amiibo is now back in stock on the <a rel="external nofollow" href="https://nintendo-uk.pxf.io/c/205546/1889570/22585?u=https%3A%2F%2Fstore.nintendo.co.uk%2Fen%2Fmetroid-amiibo-metroid-collection-000000000002006766">UK My Nintendo Store</a> for <strong>£12.99</strong>.</p><p>Those unable to get their hands on any of the above can still take joy in Metroid Prime 4: Beyond, which arrives on Switch and Switch 2 <em>today</em>, instead. We called Samus' latest adventure "one of the very best Metroid games of all time" in <a rel="external nofollow" href="https://www.nintendolife.com/reviews/nintendo-switch-2/metroid-prime-4-beyond-nintendo-switch-2-edition">our review</a>, and today, the wait is finally over!</p>]]></description><guid isPermaLink="false">330</guid><pubDate>Thu, 04 Dec 2025 14:32:09 +0000</pubDate></item><item><title>Hyper Sentinel Fusion Ships On A "Floppy Disk" And Is Coming To Kickstarter Soon</title><link>https://gtaforum.org/articles.html/3_gaming-news/hyper-sentinel-fusion-ships-on-a-floppy-disk-and-is-coming-to-kickstarter-soon-r329/</link><description><![CDATA[
<p><img src="https://gtaforum.org/uploads/monthly_2025_12/hyper-sentinel-fusion-ships-on-a-floppy-disc-and-is-coming-to-kickstarter-soon-1.large.jpg.e0ebf8b8dde3bead7f3424019c552830.jpg" /></p>
<p>While floppy disks may not have been the best storage medium when it comes to longevity and memory, there's undoubtedly something very nostalgic about them – if you grew up in the late '80s and early '90s, at least.</p><p>Industry vets Andrew and Rob Hewson are aiming to tap into that rose-tinted feeling with <strong>Hyper Sentinel Fusion</strong>, a successor to <a rel="external nofollow" href="https://www.timeextension.com/games/switch-eshop/hyper_sentinel"><strong>Hyper Sentinel</strong></a>. It's described as "<a rel="external nofollow" href="https://www.timeextension.com/games/c64/uridium"><strong>Uridium</strong></a> and <a rel="external nofollow" href="https://www.timeextension.com/games/c64/paradroid"><strong>Paradroid</strong></a> combined with extraction shooter and roguelite elements in an explosive fusion of gameplay styles."</p><p>Launching on <a rel="external nofollow" href="https://www.kickstarter.com/projects/robhwson/hyper-sentinel-fusion-2">Kickstarter</a> soon, Hyper Sentinel Fusion is an arcade shooter which will ship on a floppy disk – only this one isn't going to work in your PC, Amiga or ST.</p><p style="text-align:center;"><img src="https://images.timeextension.com/4c681d4b4e8b8/hyper-sentinel-fusion-ships-on-a-floppy-disc-and-is-coming-to-kickstarter-soon-1.large.jpg" class="ipsRichText__align--block" width="700" height="383" alt="hyper-sentinel-fusion-ships-on-a-floppy-disc-and-is-coming-to-kickstarter-soon-1.large.jpg" loading="lazy"></p><p>"Slide open that floppy shutter to uncover a secret USB stash, loaded with this new exciting retro game for the modern era (DRM-free) for PC &amp; Mac, and crammed with bonus goodies—just like finding hidden cheat codes of the past," <a rel="external nofollow" href="https://www.kickstarter.com/projects/robhwson/hyper-sentinel-fusion-2">says the Kickstarter pre-launch page</a>.</p><p>A <a rel="external nofollow" href="https://store.steampowered.com/app/2563010/Hyper_Sentinel_Fusion/">demo</a> is available on Steam as we speak, and digital versions of Hyper Sentinel Fusion are expected to launch on PC, Mac, PlayStation 5, PS4, Xbox Series X|S, Nintendo Switch and Nintendo Switch 2.</p><div class="ipsEmbeddedVideo" contenteditable="false" data-og-user_text="https://www.youtube.com/watch?v=LDx6iru8yNw" style="--i-media-width: 100%;"><iframe width="200" height="113" src="https://www.youtube-nocookie.com/embed/LDx6iru8yNw?feature=oembed" frameborder="0" allow="encrypted-media; picture-in-picture; fullscreen" title="Bullet Hell Arcade Roguelike...But Actually Fun (Hyper Sentinel Fusion)" loading="lazy"></iframe></div>]]></description><guid isPermaLink="false">329</guid><pubDate>Thu, 04 Dec 2025 14:13:42 +0000</pubDate></item><item><title>'Pixels To Pages' Is A Remarkable New YouTube Documentary Covering The History Of Electronic Gaming Monthly</title><link>https://gtaforum.org/articles.html/3_gaming-news/pixels-to-pages-is-a-remarkable-new-youtube-documentary-covering-the-history-of-electronic-gaming-monthly-r328/</link><description><![CDATA[
<p><img src="https://gtaforum.org/uploads/monthly_2025_12/pixels-to-pages-is-a-remarkable-new-youtube-documentary-covering-the-incredible-history-of-electronic-gaming-monthly.large.jpg.0bc5fed38c9e38a5bfbd7c9be64d08be.jpg" /></p>
<p><strong>Update [Thu 4th Dec 2025, 4:30am]:</strong></p><p>My Life in Gaming and Game Sack's Electronic Gaming Monthly documentary, <a rel="external nofollow" href="https://youtu.be/E010OPY1Tzw?si=V76l80b1h07W1t61"><strong>Pixels to Pages - The Story of Electronic Gaming Monthly</strong></a>, is now available to watch online for free.</p><p>The 1-hour 16-minute-long documentary was released yesterday, across both My Life in Gaming and Game Sack's YouTube channels, and features interviews with former Electronic Gaming Monthly Editor-In-Chief Ed Semrad, the late EGM editor Martin Alessi, and the one-time managing editor Ken Williams, among others who were involved in the creation of the landmark magazine.</p><p><a rel="external nofollow" href="https://images.timeextension.com/8f39d8c8ab22c/pixels-to-pages-is-a-remarkable-new-youtube-documentary-covering-the-incredible-history-of-electronic-gaming-monthly.large.jpg"><img src="https://images.timeextension.com/8f39d8c8ab22c/pixels-to-pages-is-a-remarkable-new-youtube-documentary-covering-the-incredible-history-of-electronic-gaming-monthly.667x500.jpg" alt="'Pixels To Pages' Is A Remarkable New YouTube Documentary Covering The Incredible History Of Electronic Gaming Monthly" class="ipsRichText__align--block" width="667" height="500" loading="lazy"></a></p><p><a rel="external nofollow" href="https://images.timeextension.com/b230369feea73/pixels-to-pages-is-a-remarkable-new-youtube-documentary-covering-the-incredible-history-of-electronic-gaming-monthly.large.jpg"><img src="https://images.timeextension.com/b230369feea73/pixels-to-pages-is-a-remarkable-new-youtube-documentary-covering-the-incredible-history-of-electronic-gaming-monthly.222x160.jpg" alt="'Pixels To Pages' Is A Remarkable New YouTube Documentary Covering The Incredible History Of Electronic Gaming Monthly" class="ipsRichText__align--block" width="222" height="160" loading="lazy"></a><a rel="external nofollow" href="https://images.timeextension.com/49fdf9a5d94bc/pixels-to-pages-is-a-remarkable-new-youtube-documentary-covering-the-incredible-history-of-electronic-gaming-monthly.large.jpg"><img src="https://images.timeextension.com/49fdf9a5d94bc/pixels-to-pages-is-a-remarkable-new-youtube-documentary-covering-the-incredible-history-of-electronic-gaming-monthly.222x160.jpg" alt="'Pixels To Pages' Is A Remarkable New YouTube Documentary Covering The Incredible History Of Electronic Gaming Monthly" class="ipsRichText__align--block" width="222" height="160" loading="lazy"></a><a rel="external nofollow" href="https://images.timeextension.com/77d139cd448f8/pixels-to-pages-is-a-remarkable-new-youtube-documentary-covering-the-incredible-history-of-electronic-gaming-monthly.large.jpg"><img src="https://images.timeextension.com/77d139cd448f8/pixels-to-pages-is-a-remarkable-new-youtube-documentary-covering-the-incredible-history-of-electronic-gaming-monthly.222x160.jpg" alt="'Pixels To Pages' Is A Remarkable New YouTube Documentary Covering The Incredible History Of Electronic Gaming Monthly" class="ipsRichText__align--block" width="222" height="160" loading="lazy"></a></p><p><em>Images: </em><a rel="external nofollow" href="https://youtu.be/E010OPY1Tzw?si=_ae-Sc6hEM70w4t4"><em>Game Sack/My Life In Gaming</em></a></p><p>Frank Cifaldi from <a rel="external nofollow" href="https://gamehistory.org/">the Video Game History Foundation</a> also makes an appearance, too, giving some valuable context about what made EGM stand out from other video game publications of the time.</p><p>Some of the major topics discussed in the documentary include how EGM was originally started and its early association with the U.S. National Video Game Team, how Ed took the best video game screenshots at events (often leading to the magazine containing images of games that never saw the light of day), and its approach to reviews (including the origins and identity of the Review Crew's Sushi-X). If you're interested, you can watch the documentary below:</p><div class="ipsEmbeddedVideo" contenteditable="false" data-og-user_text="https://www.youtube.com/watch?v=E010OPY1Tzw" style="--i-media-width: 100%;"><iframe width="200" height="113" src="https://www.youtube-nocookie.com/embed/E010OPY1Tzw?feature=oembed" frameborder="0" allow="encrypted-media; picture-in-picture; fullscreen" title="Pixels to Pages - The Story of Electronic Gaming Monthly" loading="lazy"></iframe></div><p><strong>Original Story:</strong> Founded back in 1988, Electronic Gaming Monthly (or 'EGM' to its friends) was one of the world's most famous video game magazines.</p><p>From its first full issue in 1989 to its closure in 2014, EGM covered all of the important events in the world of video gaming, charting the NES's dominance to the arrival of 16-bit successors and the 32-bit wave that pushed the industry forward in the 1990s.</p><p>By the time issue 264 arrived on shelves in 2014, the magazine had seen consoles such as the PS2, Xbox 360, Nintendo DS and Wii come and go. An internet-only relaunch took place in 2019, but at the time of writing, the last article posted on <a rel="external nofollow" href="https://EGMNow.com">EGMNow.com</a> is from the start of last year.</p><div class="ipsEmbedded__wrap ipsEmbedded__wrap--center"><div class="ipsEmbeddedOther" data-og-user_text="https://x.com/GameSack/status/1971042433686438311?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E1971042433686438311%7Ctwgr%5E19240949a93901041d165ab6d35210171887eadd%7Ctwcon%5Es1_c10&amp;ref_url=https%3A%2F%2Fwww.timeextension.com%2Fnews%2F2025%2F12%2Fpixels-to-pages-is-a-remarkable-new-youtube-documentary-covering-the-history-of-electronic-gaming-monthly"><iframe src="https://gtaforum.org/index.php?app=core&amp;module=system&amp;controller=embed&amp;url=https://x.com/GameSack/status/1971042433686438311?ref_src=twsrc%255Etfw%257Ctwcamp%255Etweetembed%257Ctwterm%255E1971042433686438311%257Ctwgr%255E19240949a93901041d165ab6d35210171887eadd%257Ctwcon%255Es1_c10%26ref_url=https://www.timeextension.com/news/2025/12/pixels-to-pages-is-a-remarkable-new-youtube-documentary-covering-the-history-of-electronic-gaming-monthly" data-controller="core.front.core.autosizeiframe" data-embedid="1f7096b6322c2e02be49a77d515e7513" allowfullscreen="" loading="lazy"></iframe></div></div><p>While EGM is no longer in active production either as a physical magazine or a website, it remains a beloved part of video game history for many people – as was evidenced by the 2024 Kickstarter for The <a rel="external nofollow" href="https://www.timeextension.com/news/2024/10/new-egm-compendium-project-smashes-kickstarter-target-in-under-24-hours">Electronic Gaming Monthly Compendium</a>, a retrospective book which will celebrate EGM's legacy.</p><p>It turns out that's not the only celebration we're going to be getting – the host of retro YouTube channel <a rel="external nofollow" href="https://www.youtube.com/GameSack">Game Sack</a> has announced that he is directing and editing a documentary on the magazine in collaboration with fellow channel, <a rel="external nofollow" href="https://www.youtube.com/mylifeingaming">My Life In Gaming</a>.</p><p>Game Sack's Joe Redifer has confirmed that the production will not be funded through a crowdfunding drive. There's also no release date in place, but he says it will hopefully be "soon."</p>]]></description><guid isPermaLink="false">328</guid><pubDate>Thu, 04 Dec 2025 14:11:56 +0000</pubDate></item><item><title>Cancelled Splatterhouse RPG 'Splatter World' Is Now Playable In English</title><link>https://gtaforum.org/articles.html/3_gaming-news/cancelled-splatterhouse-rpg-splatter-world-is-now-playable-in-english-r327/</link><description><![CDATA[
<p><img src="https://gtaforum.org/uploads/monthly_2025_12/cancelled-splatterhouse-rpg-splatter-world-has-been-dumped-and-released-into-the-wild-1.large.jpg.98d77d9d8bedc374cc226d0df2a27dd2.jpg" /></p>
<p><strong>Update [Thu 4th Dec 2025, 4:15am]:</strong></p><p><strong>Splatter World</strong> is now playable in English, thanks to the efforts of the fan translation community.</p><p>"Splatterworld is several things," says <a rel="external nofollow" href="https://aeongenesis.net/news?date=2025-12-03T10:10:49-08:00">Aeon Genesis</a>, the entity behind the translation. "First, it is a cutesy RPG spinoff of Namco's Splatterhouse property. It's a sequel to the Splatterhouse Wanpaku Graffiti cutesy platformer on the Famicom, which was never released outside of Japan. It's a parody of horror films and loves to poke fun at them. It's also a prototype. The game was never commercially released, and was only made available online on Halloween night this year (2025). Naturally, I jumped right on it."</p><p><a rel="external nofollow" href="https://images.timeextension.com/7f2fe1181cb3c/cancelled-splatterhouse-rpg-splatter-world-has-been-dumped-and-released-into-the-wild-1.large.png"><img src="https://images.timeextension.com/7f2fe1181cb3c/cancelled-splatterhouse-rpg-splatter-world-has-been-dumped-and-released-into-the-wild-1.440x.png" alt="Cancelled Splatterhouse RPG 'Splatter World' Has Been Dumped And Released Into The Wild 1" class="ipsRichText__align--block" width="440" height="413" loading="lazy"></a><a rel="external nofollow" href="https://images.timeextension.com/cbfd62266a2df/cancelled-splatterhouse-rpg-splatter-world-has-been-dumped-and-released-into-the-wild-1.large.png"><img src="https://images.timeextension.com/cbfd62266a2df/cancelled-splatterhouse-rpg-splatter-world-has-been-dumped-and-released-into-the-wild-1.440x.png" alt="Cancelled Splatterhouse RPG 'Splatter World' Has Been Dumped And Released Into The Wild 1" class="ipsRichText__align--block" width="440" height="413" loading="lazy"></a></p><p><a rel="external nofollow" href="https://images.timeextension.com/fc875fbfdd7f3/cancelled-splatterhouse-rpg-splatter-world-has-been-dumped-and-released-into-the-wild-1.large.png"><img src="https://images.timeextension.com/fc875fbfdd7f3/cancelled-splatterhouse-rpg-splatter-world-has-been-dumped-and-released-into-the-wild-1.440x.png" alt="Cancelled Splatterhouse RPG 'Splatter World' Has Been Dumped And Released Into The Wild 1" class="ipsRichText__align--block" width="440" height="413" loading="lazy"></a><a rel="external nofollow" href="https://images.timeextension.com/57c4d477c37d7/cancelled-splatterhouse-rpg-splatter-world-has-been-dumped-and-released-into-the-wild-1.large.png"><img src="https://images.timeextension.com/57c4d477c37d7/cancelled-splatterhouse-rpg-splatter-world-has-been-dumped-and-released-into-the-wild-1.440x.png" alt="Cancelled Splatterhouse RPG 'Splatter World' Has Been Dumped And Released Into The Wild 1" class="ipsRichText__align--block" width="440" height="413" loading="lazy"></a></p><p><em>Images: </em><a rel="external nofollow" href="https://romhack.ing/database/content/entry/uz8qKfAyQo2GkTX_DHwt6g"><em>Aeon Genesis﻿</em></a></p><p>Aeon Genesis adds:</p><blockquote class="ipsQuote" cite="" data-ipsquote=""><div class="ipsQuote_contents" data-ipstruncate=""><p><em>"As a note/content warning/trigger warning the game does contain depictions of three famously nasty dictators from history, including one from last century that I'm sure everyone with any decency will cringe at. Not a part of the story, but part of the gameplay as summonable spirits. In the interests of historical accuracy and preservation these have not been altered, but I do want to be upfront about this with anyone who plays the patch. Forewarned is forearmed."</em></p></div></blockquote><div class="ipsEmbedded__wrap ipsEmbedded__wrap--center"><div class="ipsEmbeddedOther" data-og-user_text="https://x.com/romhackdoting/status/1996288614158795241?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E1996288614158795241%7Ctwgr%5E016178fd88ca6d635c27444af82c5a819ae23f51%7Ctwcon%5Es1_c10&amp;ref_url=https%3A%2F%2Fwww.timeextension.com%2Fnews%2F2025%2F12%2Fcancelled-splatterhouse-rpg-splatter-world-is-now-playable-in-english"><iframe src="https://gtaforum.org/index.php?app=core&amp;module=system&amp;controller=embed&amp;url=https://x.com/romhackdoting/status/1996288614158795241?ref_src=twsrc%255Etfw%257Ctwcamp%255Etweetembed%257Ctwterm%255E1996288614158795241%257Ctwgr%255E016178fd88ca6d635c27444af82c5a819ae23f51%257Ctwcon%255Es1_c10%26ref_url=https://www.timeextension.com/news/2025/12/cancelled-splatterhouse-rpg-splatter-world-is-now-playable-in-english" data-controller="core.front.core.autosizeiframe" data-embedid="52f21424cb49b7eb2d0156d83f8e4f6c" allowfullscreen="" loading="lazy"></iframe></div></div><p><strong>Original Story:</strong> Namco's <strong>Splatterhouse</strong> series began life in the arcades before transitioning to consoles with its direct sequels (both on Sega Genesis / Mega Drive) and its Japan-only spin-off, <strong>Splatterhouse - Wanpaku Graffiti</strong>.</p><p>That cute Famicom title was intended to get an RPG sequel of its own, named <a rel="external nofollow" href="https://www.timeextension.com/news/2024/05/check-out-this-previously-unseen-footage-of-splatterhouse-rpg-splatter-world"><strong>Splatter World</strong></a>, which was intended to launch in March of 1993 but was ultimately cancelled.</p><p>It's not known why this happened, but promotional materials were being distributed to Japanese retailers at the close of 1992, so the game was clearly very close to being finished.</p><div class="ipsEmbedded__wrap ipsEmbedded__wrap--center"><div class="ipsEmbeddedOther" data-og-user_text="https://bsky.app/profile/west-mansion.bsky.social/post/3m4jxwhb4hc2z"><iframe src="https://gtaforum.org/index.php?app=core&amp;module=system&amp;controller=embed&amp;url=https://bsky.app/profile/west-mansion.bsky.social/post/3m4jxwhb4hc2z" data-controller="core.front.core.autosizeiframe" data-embedid="5504966ab6eb6cb905909c604dcf0e08" allowfullscreen="" loading="lazy"></iframe></div></div><p>Splatter World has been a highly sought-after title for some time, and we experienced a Halloween miracle at the end of last week when the game was dumped and released online.</p><p>As reported by the Splatterhouse fan site West Manison, the <a rel="external nofollow" href="https://splatterhouse.kontek.net/sw_rom/">ROM</a> was uploaded to 4chan. It currently only works on the emulator FCEUX, which is apparently due to its use of an obscure Namco mapper.</p><p>However, it's surely only a matter of time before hackers make it compatible with other emulators.</p><div class="ipsEmbeddedVideo" contenteditable="false" data-og-user_text="https://www.youtube.com/watch?v=QjHG5u5mOxw" style="--i-media-width: 100%;"><iframe width="200" height="113" src="https://www.youtube-nocookie.com/embed/QjHG5u5mOxw?feature=oembed" frameborder="0" allow="encrypted-media; picture-in-picture; fullscreen" title="The Lost Splatterhouse Game Splatter World Was Dumped!" loading="lazy"></iframe></div>]]></description><guid isPermaLink="false">327</guid><pubDate>Thu, 04 Dec 2025 14:10:44 +0000</pubDate></item><item><title><![CDATA[This Banjo-Kazooie Fan Game Took 14 Months & 800+ Hours Of Work, But You'll Need A PS4 Or A PS5 To Play It]]></title><link>https://gtaforum.org/articles.html/3_gaming-news/this-banjo-kazooie-fan-game-took-14-months-800-hours-of-work-but-youll-need-a-ps4-or-a-ps5-to-play-it-r326/</link><description><![CDATA[
<p><img src="https://gtaforum.org/uploads/monthly_2025_12/banjo-kazooie-mumbomania.large.jpg.605fd42c74fdd7d8fb9c3f8bd2b160c3.jpg" /></p>
<p>Fans have been crying out for a new <a rel="external nofollow" href="https://www.timeextension.com/"><strong>Banjo-Kazooie</strong></a> game ever since <a rel="external nofollow" href="https://www.timeextension.com/games/xbox-360/banjo-kazooie_nuts_and_bolts"><strong>Banjo-Kazooie: Nuts &amp; Bolts</strong></a> was released in 2008.</p><p>But apart from <a rel="external nofollow" href="https://www.ign.com/articles/2015/03/16/banjo-kazooie-sxsw-demo-not-coming-to-the-living-room">a strange audience-controlled interactive demo at SXSW in 2015</a>, the occasional merch drop, and a playable cameo in <a rel="external nofollow" href="https://www.timeextension.com/games/nintendo-switch/super_smash_bros_ultimate"><strong>Smash</strong></a> back in 2019, there hasn't really been much to look forward to when it comes to official news regarding the bird and the bear.</p><p>Instead, it has mostly fallen to the Banjo fan community to keep the series's legacy alive, with developers creating spiritual successors, ROM hacks, and fan games to offer players that classic platforming experience that they've been so desperately missing.</p><p>With that in mind, we wanted to tell you about the latest of these projects that recently crossed our radar: <a rel="external nofollow" href="https://indreams.me/dream/mSFcdDKSMkr"><strong>Banjo Kazooie: Mumbomania</strong></a>. This is an amazing new fan game built inside Media Molecule's Dreams for the PS4 and PS5 by the creator of <a rel="external nofollow" href="https://indreams.me/dream/mdtuorKHYjZ"><strong>Trip's Voyage</strong></a>, <a rel="external nofollow" href="https://x.com/Eupholace">@Eupholace</a>, in addition to <a rel="external nofollow" href="https://x.com/Piece_of_Craft">@Piece_of_Craft</a> and <a rel="external nofollow" href="https://x.com/duckenomics">@duckenomics</a>, which lets you revisit an expanded version of one of Banjo-Kazooie's most iconic levels: the pirate-themed Treasure Trove Cove.</p><div class="ipsEmbedded__wrap ipsEmbedded__wrap--center"><div class="ipsEmbeddedOther" data-og-user_text="https://x.com/Eupholace/status/1996263228205080843?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E1996263228205080843%7Ctwgr%5Ebb6f6366d8d454d8a9fbcc46096b4673c3825c9a%7Ctwcon%5Es1_c10&amp;ref_url=https%3A%2F%2Fwww.timeextension.com%2Fnews%2F2025%2F12%2Fthis-banjo-kazooie-fan-game-took-14-months-and-800plus-hours-of-work-but-youll-need-a-ps4-or-a-ps5-to-play-it"><iframe src="https://gtaforum.org/index.php?app=core&amp;module=system&amp;controller=embed&amp;url=https://x.com/Eupholace/status/1996263228205080843?ref_src=twsrc%255Etfw%257Ctwcamp%255Etweetembed%257Ctwterm%255E1996263228205080843%257Ctwgr%255Ebb6f6366d8d454d8a9fbcc46096b4673c3825c9a%257Ctwcon%255Es1_c10%26ref_url=https://www.timeextension.com/news/2025/12/this-banjo-kazooie-fan-game-took-14-months-and-800plus-hours-of-work-but-youll-need-a-ps4-or-a-ps5-to-play-it" data-controller="core.front.core.autosizeiframe" data-embedid="ea703f0587c493ec7b2fe053bf8d8bfb" allowfullscreen="" loading="lazy"></iframe></div></div><p>According to Eupholace, the one-level fangame reportedly took 14 months and 800+ hours to build, and features 30 jiggys to collect, as opposed to the 10 which were featured in the original game. There are also a bunch of brand new transformations included as well to discover, letting you transform from a fish to a cannon to a big rock monster to get around the level. Even better, these transformations are now instantaneous and won't require you to constantly backtrack to Mumbo's shack, with the witch doctor following closely behind the player at all times.</p><p>Since its release yesterday, former Rare staff have responded to the announcement. The Banjo-Kazooie, Tooie, and Nuts &amp; Bolts composer Grant Kirkhope responded to the trailer, for instance, with <a rel="external nofollow" href="https://x.com/grantkirkhope/status/1996298038286111087">an eyes emoji</a>, later adding, "<a rel="external nofollow" href="https://x.com/grantkirkhope/status/1996464884322828765">I almost shed a tear.</a>" Steve Mayles, the "chief scribbler", art director and character designer, on Banjo Kazooie and artist on Tooie and Nuts &amp; Bolts, meanwhile, told Eupholace, "I can see you had a lot of fun making this!"</p><p>If you want to check out the game, you'll need a copy of Dreams and a PS4/PS5. Once Dreams is downloaded, no additional cost is necessary. You just need to search for the game in the list of publicly available creations.</p><div class="ipsEmbeddedVideo" contenteditable="false" data-og-user_text="https://www.youtube.com/watch?v=xTFO07PsYw0" style="--i-media-width: 100%;"><iframe width="200" height="113" src="https://www.youtube-nocookie.com/embed/xTFO07PsYw0?feature=oembed" frameborder="0" allow="encrypted-media; picture-in-picture; fullscreen" title="Banjo-Kazooie: Mumbomania | Launch Trailer" loading="lazy"></iframe></div>]]></description><guid isPermaLink="false">326</guid><pubDate>Thu, 04 Dec 2025 14:08:47 +0000</pubDate></item></channel></rss>
